Player Matchup

Thanatos
Thanatos
DANCHIKMALCHIK
Thanatos
Level 42
God Stats
2W - 4L
1,631 SR
Queue Stats
86W - 115L
1,373 Elo+
Solo
Sol
Sol
Rosberget
Sol
Level 22
God Stats
0W - 3L
1,187 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Anhur
Anhur
Xelaf
Anhur
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Sylvanus
Sylvanus
xDrexxo
Sylvanus
Level 23
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Amaterasu
Amaterasu
xinpung
Amaterasu
Level 48
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Team Averages
Level 33
1,316 SR
1,179 Elo+

VS

Team Averages
Level 58
1,533 SR
1,382 Elo+
Heimdallr
Heimdallr
AxelFernanG
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 2
Ymir
Ymir
FarTilFranner
Ymir
Level 73
God Stats
4W - 1L
1,773 SR
Queue Stats
242W - 219L
1,502 Elo+
Solo
Khepri
Khepri
LordNibi
Khepri
Level 39
God Stats
1W - 0L
1,297 SR
Queue Stats
11W - 20L
1,360 Elo+
Party 2
Pele
Pele
john_6942
Pele
Level 82
God Stats
9W - 3L
1,662 SR
Queue Stats
83W - 93L
1,425 Elo+
Party 3
Baba Yaga
Baba Yaga
rrfabio666
Baba Yaga
Level 78
God Stats
18W - 20L
1,434 SR
Queue Stats
79W - 90L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 10 / 1
8,196
431
6,724
20,679
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 3
8,243
434
6,266
17,434
7,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Xelaf
Anhur
14
2 / 4 / 1
8,399
442
8,993
16,885
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xDrexxo
Sylvanus
12
1 / 3 / 4
8,171
430
7,979
21,626
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
xinpung
Amaterasu
12
2 / 4 / 1
7,644
402
7,045
18,909
13,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxelFernanG
Heimdallr
16
1 / 2 / 5
9,542
502
8,332
12,806
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 4 / 5
11,053
582
17,540
14,383
12,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
LordNibi
Khepri
13
2 / 1 / 5
8,569
451
6,211
13,911
12,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
19
11 / 1 / 1
11,645
613
17,576
17,218
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
rrfabio666
Baba Yaga
17
3 / 0 / 7
10,523
554
17,690
7,574
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
25
25
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AxelFernanG
Heimdallr
1
2
5
1.75
L
Thanatos
3
10
1
0.35
W
8
4
5
2.63
W
Khepri
LordNibi
Khepri
2
1
5
4.5
L
0
4
3
0.38
L
Anhur
Xelaf
Anhur
2
4
1
0.63
W
Pele
11
1
1
11.5
W
Baba Yaga
rrfabio666
Baba Yaga
3
0
7
6.5
L
Sylvanus
xDrexxo
Sylvanus
1
3
4
1
L
Amaterasu
xinpung
Amaterasu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
67,349
95,533
Taken
65,892
56,090
Mitigated
41,946
33,249
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AxelFernanG
Heimdallr
8,332
6,061
0
5,484
12,806
5,675
1,600
2,370
10,436
0
90,232
L
Thanatos
6,724
2,249
0
9,854
20,679
8,069
0
6,911
13,768
0
39,283
W
17,540
8,669
0
3,353
14,383
12,085
75
3,763
10,620
74,170
0
W
Khepri
LordNibi
Khepri
6,211
788
335
3,384
13,911
12,662
319
4,365
9,546
29,825
0
L
6,266
1,179
0
6,325
17,434
7,510
0
10,435
6,999
64,710
0
L
Anhur
Xelaf
Anhur
8,993
5,723
0
4,299
16,885
6,132
158
2,366
14,519
0
59,956
W
Pele
17,576
4,853
0
6,826
17,218
7,641
1,583
968
16,250
0
126,813
W
Baba Yaga
rrfabio666
Baba Yaga
17,690
670
0
2,025
7,574
3,883
1,331
2,779
4,795
98,923
0
L
Sylvanus
xDrexxo
Sylvanus
7,979
3,827
3,779
5,805
21,626
20,993
96
8,880
12,746
29,393
0
L
Amaterasu
xinpung
Amaterasu
7,045
4,155
0
3,187
18,909
13,386
0
12,849
6,060
0
20,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
51,332
326
Minions Killed
596
0
Camps Cleared
0
1,680,727
Distance Traveled
1,857,409
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,542
502
135
7
0
347,834
3
L
Thanatos
8,196
431
70
4
0
313,778
4
W
Ymir
11,053
582
114
6
0
310,151
1
W
Khepri
8,569
451
35
2
0
394,516
8
L
Sol
8,243
434
101
5
0
302,667
4
L
Anhur
8,399
442
97
5
0
319,686
0
W
Pele
11,645
613
167
9
0
437,956
0
W
Baba Yaga
10,523
554
145
8
0
366,952
0
L
Sylvanus
8,171
430
30
2
0
380,862
7
L
Amaterasu
7,644
402
28
1
0
363,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role