Player Matchup

Shiva
Shiva
Diamond III
GBGBigDaffi
Shiva
Diamond III
Level 128
God Stats
33W - 29L
1,667 SR
Queue Stats
260W - 205L
2,327 MMR
Party 1
Raijin
Raijin
Platinum IV
Saikou Mojo
Raijin
Platinum IV
Level 160
God Stats
27W - 23L
1,600 SR
Queue Stats
160W - 137L
1,806 MMR
Party 1
Chiron
Chiron
Diamond V
UL Husky
Chiron
Diamond V
Level 138
God Stats
5W - 4L
1,826 SR
Queue Stats
55W - 38L
1,950 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,698 SR
2,028 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,677 SR
2,474 MMR
Sol
Sol
Platinum I
Dark_Yusai
Sol
Platinum I
Level 160
God Stats
125W - 171L
1,554 SR
Queue Stats
838W - 981L
2,010 MMR
Solo
Odin
Odin
Diamond III
Insurmount
Odin
Diamond III
Level 137
God Stats
4W - 0L
1,984 SR
Queue Stats
230W - 115L
2,366 MMR
Solo
Nemesis
Nemesis
Masters
Xenphora
Nemesis
Masters
Level 160
God Stats
3W - 0L
1,493 SR
Queue Stats
295W - 134L
3,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
8,526
609
11,783
20,247
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
13
0 / 1 / 1
8,600
614
12,627
12,882
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
UL Husky
Chiron
13
1 / 3 / 0
8,769
626
10,753
13,567
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasAh Muzen CabAchillesBaba YagaBaron Samedi

VS

Bans
SobekThothAresAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
10,416
744
16,471
16,495
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 0 / 3
10,264
733
11,856
15,765
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Xenphora
Nemesis
15
1 / 0 / 4
10,251
732
13,489
18,226
16,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
2
0
0
W
1
0
3
2.5
L
Raijin
0
1
1
0.5
L
Chiron
UL Husky
Chiron
1
3
0
0.33
W
Nemesis
Xenphora
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,163
Damage
41,816
46,696
Taken
50,486
35,764
Mitigated
43,150
9,295
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,471
6,088
0
8,123
16,495
9,365
2,506
3,800
12,695
66,477
7,469
L
11,783
2,665
220
1,646
20,247
23,612
0
8,664
11,583
0
22,012
W
11,856
2,839
0
4,788
15,765
17,770
0
4,278
11,487
0
24,445
L
Raijin
12,627
1,179
0
3,118
12,882
5,706
0
2,121
10,672
41,180
0
L
Chiron
UL Husky
Chiron
10,753
2,912
1,159
3,152
13,567
6,446
0
4,287
9,280
0
34,778
W
Nemesis
Xenphora
Nemesis
13,489
4,599
2,545
5,530
18,226
16,015
444
5,028
13,198
0
34,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
30,931
149
Minions Killed
173
3
Camps Cleared
10
817,874
Distance Traveled
868,838
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,416
744
126
9
6
267,102
4
L
Shiva
8,526
609
18
1
1
298,166
5
W
Odin
10,264
733
27
2
0
310,753
1
L
Raijin
8,600
614
61
4
2
272,660
4
L
Chiron
8,769
626
70
5
0
247,048
4
W
Nemesis
10,251
732
20
1
4
290,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role