Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DragoTheRipper
Hercules
Level 66
God Stats
10W - 11L
1,420 SR
Queue Stats
95W - 117L
1,273 Elo+
Solo
Ares
Ares
GraphikGaming
Ares
Level 48
God Stats
8W - 8L
1,500 SR
Queue Stats
54W - 83L
1,249 Elo+
Party 1
Nemesis
Nemesis
MondSmokex420
Nemesis
Level 43
God Stats
1W - 2L
1,735 SR
Queue Stats
76W - 103L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
SwiftHerecktic
Kukulkan
Level 58
God Stats
0W - 3L
1,452 SR
Queue Stats
61W - 67L
1,356 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,336 Elo+

VS

Team Averages
Level 97
1,399 SR
1,347 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlindAsian95
Zhong Kui
Level 68
God Stats
16W - 20L
1,322 SR
Queue Stats
90W - 116L
1,244 Elo+
Party 2
Aphrodite
Aphrodite
VenusAndMarz
Aphrodite
Level 63
God Stats
45W - 56L
1,367 SR
Queue Stats
65W - 92L
1,244 Elo+
Party 2
Ishtar
Ishtar
jujudip
Ishtar
Level 124
God Stats
29W - 31L
1,307 SR
Queue Stats
364W - 385L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 0 / 0
4,848
404
3,195
4,668
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hercules
10
0 / 0 / 0
5,860
488
1,497
5,875
3,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 0
5,124
427
3,806
13,328
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
8
0 / 0 / 0
5,106
426
2,571
10,019
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
1 / 3 / 0
5,691
474
3,201
5,686
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
6,788
566
2,398
5,089
3,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
 
Da Ji
9
2 / 2 / 1
5,964
497
2,380
7,053
2,643
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
BlindAsian95
Zhong Kui
13
3 / 0 / 0
7,243
604
5,434
7,430
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
VenusAndMarz
Aphrodite
9
1 / 0 / 2
5,602
467
3,887
7,146
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
jujudip
Ishtar
9
1 / 0 / 3
5,773
481
5,776
6,422
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Tyr
 
Tyr
0
0
0
0
W
Da Ji
 
Da Ji
2
2
1
1.25
W
Zhong Kui
BlindAsian95
Zhong Kui
3
0
0
3
L
Hercules
0
0
0
0
L
0
4
0
0
L
Nemesis
0
0
0
0
L
Kukulkan
1
3
0
0.33
W
Aphrodite
VenusAndMarz
Aphrodite
1
0
2
2
W
Ishtar
jujudip
Ishtar
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,270
Damage
19,875
39,576
Taken
33,140
19,632
Mitigated
17,306
9,907
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,195
2,032
446
2,027
4,668
1,435
133
343
4,325
0
28,818
W
Tyr
 
Tyr
2,398
167
0
2,419
5,089
3,992
0
0
5,089
0
41,350
W
Da Ji
 
Da Ji
2,380
762
0
0
7,053
2,643
0
731
6,322
0
28,122
W
Zhong Kui
BlindAsian95
Zhong Kui
5,434
636
0
3,717
7,430
5,833
966
2,719
4,711
43,575
8,713
L
Hercules
1,497
480
0
1,110
5,875
3,974
0
0
5,875
0
32,413
L
3,806
202
0
4,104
13,328
8,256
94
2,704
10,624
23,246
0
L
Nemesis
2,571
966
0
1,824
10,019
3,575
0
2,167
7,852
0
33,919
L
Kukulkan
3,201
49
0
396
5,686
2,392
950
3,298
2,388
33,989
0
W
Aphrodite
VenusAndMarz
Aphrodite
3,887
1,215
1,893
4,705
7,146
2,935
366
1,781
5,365
24,426
2,456
W
Ishtar
jujudip
Ishtar
5,776
3,171
187
1,807
6,422
1,903
1,136
1,776
4,646
0
31,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
31,370
258
Minions Killed
295
0
Camps Cleared
0
1,078,704
Distance Traveled
1,037,809
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,848
404
50
4
0
233,237
1
W
Tyr
6,788
566
80
7
0
220,680
0
W
Da Ji
5,964
497
50
4
0
203,606
0
W
Zhong Kui
7,243
604
83
7
0
225,167
1
L
Hercules
5,860
488
62
5
0
200,402
3
L
Ares
5,124
427
20
2
0
209,079
0
L
Nemesis
5,106
426
63
5
0
235,988
0
L
Kukulkan
5,691
474
63
5
0
199,998
0
W
Aphrodite
5,602
467
37
3
0
214,889
2
W
Ishtar
5,773
481
45
4
0
173,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role