Player Matchup

Medusa
Medusa
NaryiBlessed
Medusa
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 117L
1,236 Elo+
Party 2
Chronos
Chronos
Riskytacticz99
Chronos
Level 69
God Stats
3W - 12L
1,285 SR
Queue Stats
106W - 197L
1,166 Elo+
Solo
Mulan
Mulan
lljayl3nnll
Mulan
Level 41
God Stats
2W - 3L
1,583 SR
Queue Stats
129W - 157L
1,405 Elo+
Party 2
Team Averages
Level 44
1,456 SR
1,269 Elo+

VS

Team Averages
Level 26
1,440 SR
1,888 Elo+
Zhong Kui
Zhong Kui
HardStuckSigma
Zhong Kui
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 4L
1,962 Elo+
Party 1
Charybdis
Charybdis
Richguywithabow
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,742 Elo+
Party 1
Ymir
Ymir
phallicthoughts
Ymir
Level 8
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 1L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 6 / 1
6,744
674
5,632
11,763
5,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
6,185
619
3,109
7,429
3,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 6 / 2
5,969
597
4,709
11,240
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HardStuckSigma
Zhong Kui
14
10 / 1 / 4
8,742
874
13,268
9,755
8,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Richguywithabow
Charybdis
10
2 / 2 / 6
6,997
700
4,998
5,394
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 12
8,699
870
6,628
5,103
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HardStuckSigma
Zhong Kui
10
1
4
12
L
Medusa
2
6
1
0.42
W
Charybdis
Richguywithabow
Charybdis
2
2
6
2.5
L
0
3
2
0.33
L
1
6
2
0.33
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,450
Damage
24,894
30,432
Taken
20,252
16,962
Mitigated
15,816
2,322
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HardStuckSigma
Zhong Kui
13,268
2,841
0
5,625
9,755
8,119
277
1,217
8,430
37,566
0
L
Medusa
5,632
2,914
0
9
11,763
5,007
0
7,758
4,005
0
16,232
W
Charybdis
Richguywithabow
Charybdis
4,998
2,856
0
1,188
5,394
1,982
711
847
4,395
0
16,231
L
3,109
976
418
1,059
7,429
3,577
0
6,174
1,255
19,054
0
L
4,709
1,061
0
836
11,240
8,378
0
6,295
4,945
0
8,505
W
6,628
1,678
0
1,960
5,103
5,715
108
1,348
3,606
16,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
24,438
78
Minions Killed
96
1
Camps Cleared
6
475,740
Distance Traveled
540,416
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,742
874
60
6
1
169,391
2
L
Medusa
6,744
674
25
3
0
168,557
1
W
Charybdis
6,997
700
19
2
4
169,726
2
L
Chronos
6,185
619
43
4
1
151,144
3
L
Mulan
5,969
597
10
1
0
156,039
2
W
Ymir
8,699
870
17
2
1
201,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role