Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Axelviii81
Chiron
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 96L
1,482 Elo+
Solo
Xing Tian
Xing Tian
ItZabba
Xing Tian
Level 69
God Stats
0W - 4L
1,101 SR
Queue Stats
194W - 172L
1,586 Elo+
Solo
Hades
Hades
SilentKreep
Hades
Level 154
God Stats
1W - 2L
1,705 SR
Queue Stats
96W - 105L
1,527 Elo+
Solo
Discordia
Discordia
bigboiiwantspoi
Discordia
Level 125
God Stats
0W - 2L
1,244 SR
Queue Stats
152W - 128L
1,571 Elo+
Solo
Team Averages
Level 131
1,410 SR
1,533 Elo+

VS

Team Averages
Level 156
1,354 SR
1,504 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HACKxSIGNxJxRxC
Izanami
Level 143
God Stats
2W - 2L
1,359 SR
Queue Stats
128W - 149L
1,491 Elo+
Solo
Anubis
Anubis
Kodoyato
Anubis
Level 160
God Stats
1W - 1L
1,122 SR
Queue Stats
178W - 184L
1,446 Elo+
Solo
Horus
Horus
ceraphic
Horus
Level 160
God Stats
12W - 10L
1,530 SR
Queue Stats
589W - 569L
1,634 Elo+
Solo
Sol
Sol
siamesedreams91
Sol
Level 159
God Stats
1W - 1L
1,258 SR
Queue Stats
62W - 81L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 5 / 9
12,437
732
12,541
20,681
10,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Axelviii81
Chiron
20
7 / 6 / 9
13,235
779
26,411
24,711
10,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ItZabba
Xing Tian
2
0 / 0 / 0
4,856
286
0
0
0
20
6 / 7 / 12
13,642
802
23,840
29,529
40,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
bigboiiwantspoi
Discordia
20
5 / 2 / 11
12,753
750
30,173
17,372
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 5 / 10
10,921
642
16,743
18,734
10,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 11
12,895
759
16,719
20,458
10,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Kodoyato
Anubis
18
4 / 6 / 11
11,651
685
11,776
20,902
12,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
ceraphic
Horus
20
2 / 3 / 16
11,912
701
10,817
31,436
40,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 5 / 13
12,532
737
21,409
23,092
11,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
22
Kills
20
20
Deaths
24
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
9
1.7
W
Vulcan
 
Vulcan
3
5
10
1.6
L
Chiron
Axelviii81
Chiron
7
6
9
1.92
W
6
5
11
2.3
L
Xing Tian
ItZabba
Xing Tian
0
0
0
0
W
Anubis
Kodoyato
Anubis
4
6
11
1.58
L
6
7
12
1.71
L
Discordia
bigboiiwantspoi
Discordia
5
2
11
5.25
W
Horus
ceraphic
Horus
2
3
16
3.33
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,965
Damage
77,464
92,293
Taken
114,622
70,060
Mitigated
86,288
47,639
Healing
57,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,541
823
13,280
7,922
20,681
10,308
355
9,987
10,694
39,325
0
W
Vulcan
 
Vulcan
16,743
2,497
1,531
4,130
18,734
10,382
739
11,302
7,432
26,753
0
L
Chiron
Axelviii81
Chiron
26,411
9,209
2,530
7,931
24,711
10,863
3,631
12,073
12,638
0
47,260
W
16,719
8,738
1,740
2,692
20,458
10,598
4,107
10,595
9,863
0
51,577
L
Xing Tian
ItZabba
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Kodoyato
Anubis
11,776
535
1,991
7,364
20,902
12,433
1,266
14,719
6,183
30,963
0
L
23,840
1,215
3,212
8,524
29,529
40,378
467
17,307
12,222
40,230
0
L
Discordia
bigboiiwantspoi
Discordia
30,173
508
1,264
2,976
17,372
8,511
774
10,561
6,811
54,406
0
W
Horus
ceraphic
Horus
10,817
3,607
14,179
15,067
31,436
40,999
582
14,511
16,925
0
20,674
W
21,409
5,075
1,438
7,307
23,092
11,876
3,431
15,427
7,665
46,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
59,911
207
Minions Killed
183
0
Camps Cleared
0
1,165,280
Distance Traveled
1,576,013
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,437
732
65
4
0
272,275
0
W
Vulcan
10,921
642
20
1
0
316,954
2
L
Chiron
13,235
779
39
2
0
289,198
0
W
Izanami
12,895
759
70
4
0
282,614
3
L
Xing Tian
4,856
286
0
0
0
0
0
W
Anubis
11,651
685
50
3
0
294,073
1
L
Hades
13,642
802
39
2
0
240,207
1
L
Discordia
12,753
750
64
4
0
363,600
0
W
Horus
11,912
701
7
0
0
375,324
0
W
Sol
12,532
737
36
2
0
307,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role