Player Matchup

Tiamat
Tiamat
FluxinvP
Tiamat
Level 69
God Stats
12W - 12L
1,459 SR
Queue Stats
77W - 80L
1,481 Elo+
Party 1
Chaac
Chaac
HostileGrimm
Chaac
Level 53
God Stats
3W - 6L
1,556 SR
Queue Stats
44W - 45L
1,423 Elo+
Party 1
Thor
Thor
ViolentYetii
Thor
Level 105
God Stats
7W - 7L
1,177 SR
Queue Stats
211W - 243L
1,437 Elo+
Solo
Team Averages
Level 76
1,398 SR
1,447 Elo+

VS

Team Averages
Level 111
1,589 SR
1,834 Elo+
Athena
Athena
A Frisky Hat
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 17L
1,987 Elo+
Party 2
Poseidon
Poseidon
KingdomHearts41
Poseidon
Level 157
God Stats
9W - 2L
1,651 SR
Queue Stats
63W - 19L
1,753 Elo+
Party 2
Loki
Loki
TehRivy
Loki
Level 148
God Stats
5W - 5L
1,615 SR
Queue Stats
161W - 64L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FluxinvP
Tiamat
12
0 / 4 / 1
8,309
594
4,869
9,223
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
8,369
598
9,826
11,507
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
8,942
639
7,540
16,947
7,653
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 0 / 12
11,085
792
5,611
11,807
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
17
9 / 1 / 5
11,522
823
20,346
8,272
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
TehRivy
Loki
13
3 / 1 / 6
9,460
676
9,119
9,225
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
12
8
L
Tiamat
FluxinvP
Tiamat
0
4
1
0.13
L
1
5
1
0.3
W
Poseidon
9
1
5
11.5
W
Loki
TehRivy
Loki
3
1
6
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
35,076
37,677
Taken
29,304
17,873
Mitigated
24,377
3,333
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,611
1,755
0
3,647
11,807
15,029
564
2,584
8,874
20,958
0
L
Tiamat
FluxinvP
Tiamat
4,869
157
0
1,184
9,223
3,708
0
5,935
3,288
26,229
0
L
9,826
1,344
0
1,823
11,507
6,512
0
8,943
2,564
0
24,259
W
Poseidon
20,346
3,873
0
1,383
8,272
4,380
1,397
1,508
6,668
69,374
0
W
Loki
TehRivy
Loki
9,119
2,207
0
1,071
9,225
4,968
970
1,290
7,676
0
31,241
L
7,540
1,409
0
326
16,947
7,653
0
11,373
5,574
0
26,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
32,067
132
Minions Killed
175
4
Camps Cleared
8
666,211
Distance Traveled
792,370
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,085
792
33
2
0
231,820
4
L
Tiamat
8,309
594
73
5
3
237,108
3
L
Chaac
8,369
598
13
1
0
218,678
3
W
Poseidon
11,522
823
118
8
3
284,566
0
W
Loki
9,460
676
24
2
5
275,984
4
L
Thor
8,942
639
46
3
1
210,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role