Player Matchup

Hercules
Hercules
EseFrijoler69
Hercules
Level 106
God Stats
10W - 13L
1,538 SR
Queue Stats
140W - 155L
1,310 Elo+
Solo
Cliodhna
Cliodhna
PPFOREHEAD
Cliodhna
Level 77
God Stats
38W - 50L
1,482 SR
Queue Stats
175W - 218L
1,313 Elo+
Party 2
Bacchus
Bacchus
SolitaryAtom8
Bacchus
Level 68
God Stats
2W - 0L
1,454 SR
Queue Stats
42W - 68L
1,317 Elo+
Solo
Anhur
Anhur
guydolf
Anhur
Level 141
God Stats
13W - 31L
1,215 SR
Queue Stats
943W - 1,047L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXBaeBlaydeXx
Morgan Le Fay
Level 32
God Stats
5W - 9L
1,372 SR
Queue Stats
83W - 125L
1,339 Elo+
Party 2
Team Averages
Level 85
1,412 SR
1,342 Elo+

VS

Team Averages
Level 72
1,389 SR
1,353 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IQ70_FT
Jormungandr
Level 22
God Stats
3W - 18L
1,424 SR
Queue Stats
30W - 71L
1,217 Elo+
Party 1
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 84
God Stats
244W - 209L
1,517 SR
Queue Stats
362W - 389L
1,354 Elo+
Solo
Nu Wa
Nu Wa
eloanne18
Nu Wa
Level 108
God Stats
239W - 308L
1,411 SR
Queue Stats
248W - 316L
1,341 Elo+
Solo
Kali
Kali
q0_Luna_0p
Kali
Level 40
God Stats
6W - 12L
1,090 SR
Queue Stats
164W - 205L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EseFrijoler69
Hercules
14
1 / 1 / 1
8,834
552
4,908
9,311
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
PPFOREHEAD
Cliodhna
15
1 / 1 / 3
8,540
534
7,927
13,175
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
3 / 1 / 4
8,313
520
6,701
13,718
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
guydolf
Anhur
14
3 / 2 / 5
7,836
490
9,244
11,572
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xXBaeBlaydeXx
Morgan Le Fay
14
6 / 2 / 1
9,088
568
11,556
11,799
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 2 / 0
5,957
372
3,468
4,800
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
IQ70_FT
Jormungandr
12
0 / 4 / 2
6,934
433
7,092
14,041
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 4 / 2
8,590
537
7,250
12,455
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
eloanne18
Nu Wa
14
0 / 0 / 2
8,091
506
9,203
9,270
3,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 3
8,114
507
10,224
18,398
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
7
7
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
Hercules
EseFrijoler69
Hercules
1
1
1
1.5
L
Jormungandr
IQ70_FT
Jormungandr
0
4
2
0.25
W
Cliodhna
PPFOREHEAD
Cliodhna
1
1
3
2.5
L
2
4
2
0.75
W
Bacchus
3
1
4
5
L
Nu Wa
eloanne18
Nu Wa
0
0
2
1
W
Anhur
guydolf
Anhur
3
2
5
2.75
L
3
4
3
1.13
W
Morgan Le Fay
xXBaeBlaydeXx
Morgan Le Fay
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
37,237
59,575
Taken
58,964
38,956
Mitigated
31,223
21,305
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,468
1,361
0
1,625
4,800
1,239
0
1,510
3,272
0
13,766
W
Hercules
EseFrijoler69
Hercules
4,908
1,657
0
3,784
9,311
7,182
496
5,527
3,784
0
65,827
L
Jormungandr
IQ70_FT
Jormungandr
7,092
1,761
0
2,857
14,041
11,837
0
5,037
8,922
44,013
0
W
Cliodhna
PPFOREHEAD
Cliodhna
7,927
659
0
7,204
13,175
5,644
0
3,356
9,758
0
78,632
L
7,250
471
0
3,214
12,455
7,231
1,752
5,602
6,393
57,888
0
W
Bacchus
6,701
1,167
0
2,165
13,718
15,154
640
4,465
8,646
34,685
0
L
Nu Wa
eloanne18
Nu Wa
9,203
2,525
0
4,711
9,270
3,378
336
412
8,846
62,886
0
W
Anhur
guydolf
Anhur
9,244
5,729
963
4,716
11,572
5,226
2,780
4,074
7,211
0
48,753
L
10,224
6,244
0
4,941
18,398
7,538
0
4,920
13,274
0
65,474
W
Morgan Le Fay
xXBaeBlaydeXx
Morgan Le Fay
11,556
1,700
0
2,473
11,799
5,750
800
5,140
6,631
51,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
37,686
476
Minions Killed
384
0
Camps Cleared
0
1,538,091
Distance Traveled
1,317,628
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,957
372
28
2
0
113,294
0
W
Hercules
8,834
552
132
8
0
304,863
2
L
Jormungandr
6,934
433
68
4
0
287,239
5
W
Cliodhna
8,540
534
125
8
0
347,401
2
L
Tiamat
8,590
537
113
7
0
295,426
4
W
Bacchus
8,313
520
58
4
0
305,898
2
L
Nu Wa
8,091
506
92
6
0
278,292
6
W
Anhur
7,836
490
75
5
0
253,345
6
L
Kali
8,114
507
83
5
0
343,377
2
W
Morgan Le Fay
9,088
568
86
5
0
326,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role