Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dreadfang0
Tyr
Level 40
God Stats
47W - 34L
1,543 SR
Queue Stats
145W - 120L
1,502 Elo+
Party 2
Anubis
Anubis
Mruwkojad
Anubis
Level 28
God Stats
4W - 4L
1,360 SR
Queue Stats
57W - 47L
1,460 Elo+
Party 3
Cliodhna
Cliodhna
Viju
Cliodhna
Level 138
God Stats
12W - 7L
1,594 SR
Queue Stats
45W - 34L
1,507 Elo+
Party 3
Team Averages
Level 82
1,499 SR
1,494 Elo+

VS

Team Averages
Level 56
1,459 SR
1,221 Elo+
Sol
Sol
Rosberget
Sol
Level 22
God Stats
0W - 3L
1,273 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Anhur
Anhur
Xelaf
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Yemoja
Yemoja
xDrexxo
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Fenrir
Fenrir
xinpung
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Hades
Hades
ıskender
Hades
Level 158
God Stats
141W - 121L
1,522 SR
Queue Stats
193W - 188L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 4
7,371
527
8,422
6,046
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
10
0 / 2 / 5
6,798
486
3,878
9,568
6,443
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 5
8,787
628
8,289
9,512
6,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Mruwkojad
Anubis
16
9 / 0 / 4
9,845
703
10,777
6,040
3,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Viju
Cliodhna
14
7 / 0 / 7
8,491
607
6,430
8,050
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,251
447
2,295
10,107
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Xelaf
Anhur
10
1 / 3 / 1
5,830
416
6,438
11,758
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
xDrexxo
Yemoja
9
1 / 3 / 1
6,464
462
3,585
10,301
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
xinpung
Fenrir
6
0 / 5 / 0
5,056
361
1,645
10,457
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
ıskender
Hades
11
0 / 3 / 0
6,771
484
5,260
11,674
5,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
19
Kills
2
2
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
W
Fenrir
 
Fenrir
0
2
5
1.25
W
2
0
5
4.5
W
Anubis
Mruwkojad
Anubis
9
0
4
11
L
0
5
0
0
W
Cliodhna
Viju
Cliodhna
7
0
7
10.5
L
Anhur
Xelaf
Anhur
1
3
1
0.5
L
Yemoja
xDrexxo
Yemoja
1
3
1
0.5
L
Fenrir
xinpung
Fenrir
0
5
0
0
L
Hades
ıskender
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,796
Damage
19,223
39,216
Taken
54,297
21,863
Mitigated
21,201
21,951
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,422
2,874
0
3,297
6,046
1,955
769
1,312
4,734
0
62,779
W
Fenrir
 
Fenrir
3,878
960
0
2,708
9,568
6,443
0
2,238
7,330
0
13,561
W
8,289
1,912
0
4,578
9,512
6,985
516
4,180
5,332
0
67,691
W
Anubis
Mruwkojad
Anubis
10,777
1,100
0
5,129
6,040
3,704
1,302
2,770
3,270
77,157
0
L
2,295
559
0
2,567
10,107
3,013
0
4,127
5,980
43,032
0
W
Cliodhna
Viju
Cliodhna
6,430
1,155
0
6,239
8,050
2,776
0
640
7,410
0
59,667
L
Anhur
Xelaf
Anhur
6,438
3,058
0
2,455
11,758
3,660
0
1,528
10,230
0
39,338
L
Yemoja
xDrexxo
Yemoja
3,585
1,508
3,190
1,490
10,301
6,119
0
2,481
7,820
20,665
0
L
Fenrir
xinpung
Fenrir
1,645
1,144
0
2,719
10,457
2,944
0
1,422
9,035
0
17,216
L
Hades
ıskender
Hades
5,260
607
0
5,774
11,674
5,465
0
1,219
10,455
49,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
30,372
488
Minions Killed
300
0
Camps Cleared
0
1,366,096
Distance Traveled
1,117,105
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,371
527
103
7
0
235,519
2
W
Fenrir
6,798
486
16
1
0
285,918
11
W
Tyr
8,787
628
134
10
0
287,422
2
W
Anubis
9,845
703
138
10
0
240,497
4
L
Sol
6,251
447
62
4
0
240,761
4
W
Cliodhna
8,491
607
97
7
0
316,740
4
L
Anhur
5,830
416
70
5
0
215,011
0
L
Yemoja
6,464
462
30
2
0
243,444
3
L
Fenrir
5,056
361
37
3
0
198,761
1
L
Hades
6,771
484
101
7
0
219,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role