Player Matchup

Yemoja
Yemoja
GamerVibeZ
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,560 Elo+
Party 2
Chronos
Chronos
LucidEspOwO
Chronos
Level 46
God Stats
1W - 2L
1,523 SR
Queue Stats
102W - 109L
1,484 Elo+
Solo
Hera
Hera
Raglel
Hera
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 2
Ganesha
Ganesha
lNightwingI
Ganesha
Level 157
God Stats
5W - 4L
1,661 SR
Queue Stats
415W - 424L
1,528 Elo+
Solo
Da Ji
Da Ji
notursenpapi
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,553 Elo+
Party 2
Team Averages
Level 86
1,537 SR
1,519 Elo+

VS

Team Averages
Level 63
1,476 SR
1,556 Elo+
Hercules
Hercules
Gottafeed1900
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,628 Elo+
Solo
Hou Yi
Hou Yi
LTBerk25
Hou Yi
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 154L
1,499 Elo+
Solo
Yemoja
Yemoja
RickRC97
Yemoja
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
429W - 424L
1,553 Elo+
Solo
Skadi
Skadi
VinnyKeyzz
Skadi
Level 88
God Stats
6W - 4L
1,441 SR
Queue Stats
318W - 293L
1,573 Elo+
Party 1
Discordia
Discordia
iiMERUEMii
Discordia
Level 86
God Stats
7W - 5L
1,440 SR
Queue Stats
200W - 159L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GamerVibeZ
Yemoja
20
3 / 4 / 11
13,560
646
15,731
30,395
30,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
LucidEspOwO
Chronos
18
2 / 6 / 9
11,268
537
16,086
24,652
14,242
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
Raglel
Hera
20
4 / 9 / 6
12,863
613
15,965
19,825
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
lNightwingI
Ganesha
20
1 / 5 / 14
13,316
634
13,232
33,246
54,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 5
13,326
635
20,895
21,812
13,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gottafeed1900
Hercules
20
3 / 4 / 16
12,773
608
13,138
31,783
33,131
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LTBerk25
Hou Yi
20
11 / 3 / 10
14,402
686
28,880
22,189
14,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
RickRC97
Yemoja
20
1 / 1 / 21
14,335
683
9,858
17,394
17,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
20
6 / 4 / 20
14,743
702
39,268
20,383
12,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
iiMERUEMii
Discordia
20
10 / 5 / 15
14,424
687
29,381
19,004
10,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
17
Kills
31
31
Deaths
17
45
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GamerVibeZ
Yemoja
3
4
11
2.13
W
Hercules
Gottafeed1900
Hercules
3
4
16
2.75
W
Hou Yi
LTBerk25
Hou Yi
11
3
10
5.33
L
Chronos
LucidEspOwO
Chronos
2
6
9
1.08
L
Hera
Raglel
Hera
4
9
6
0.78
W
Yemoja
RickRC97
Yemoja
1
1
21
11.5
W
Skadi
6
4
20
4
W
Discordia
iiMERUEMii
Discordia
10
5
15
3.5
L
Ganesha
lNightwingI
Ganesha
1
5
14
1.6
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,909
Damage
120,525
129,930
Taken
110,753
124,335
Mitigated
87,217
36,521
Healing
59,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GamerVibeZ
Yemoja
15,731
3,180
9,240
8,738
30,395
30,851
874
7,686
22,709
34,668
0
W
Hercules
Gottafeed1900
Hercules
13,138
2,425
729
10,890
31,783
33,131
463
16,195
15,588
0
20,831
W
Hou Yi
LTBerk25
Hou Yi
28,880
14,979
2,296
6,718
22,189
14,125
3,620
16,191
5,998
0
59,827
L
Chronos
LucidEspOwO
Chronos
16,086
3,566
75
6,392
24,652
14,242
49
10,585
14,067
29,642
0
L
Hera
Raglel
Hera
15,965
3,826
460
1,008
19,825
10,946
726
5,394
14,431
50,463
0
W
Yemoja
RickRC97
Yemoja
9,858
1,211
12,539
6,923
17,394
17,703
1,105
7,371
10,023
32,446
0
W
Skadi
39,268
18,730
3,551
7,462
20,383
12,195
2,271
10,562
9,821
0
76,688
W
Discordia
iiMERUEMii
Discordia
29,381
1,332
3,198
5,594
19,004
10,063
406
10,695
8,309
53,252
0
L
Ganesha
lNightwingI
Ganesha
13,232
1,119
1,813
5,978
33,246
54,368
244
8,936
24,310
27,665
0
L
20,895
4,545
1,032
1,785
21,812
13,928
0
6,638
15,174
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,333
Gold Earned
70,677
179
Minions Killed
212
0
Camps Cleared
0
1,747,046
Distance Traveled
1,827,221
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,560
646
47
2
0
350,749
0
W
Hercules
12,773
608
19
1
0
401,307
0
W
Hou Yi
14,402
686
51
2
0
352,312
0
L
Chronos
11,268
537
35
2
0
369,742
0
L
Hera
12,863
613
64
3
0
334,182
0
W
Yemoja
14,335
683
34
2
0
327,313
0
W
Skadi
14,743
702
63
3
0
383,266
0
W
Discordia
14,424
687
45
2
0
363,023
1
L
Ganesha
13,316
634
0
0
0
361,281
1
L
Da Ji
13,326
635
33
2
0
331,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role