Player Matchup

Cerberus
Cerberus
CABALLOTROYANO
Cerberus
Level 48
God Stats
33W - 111L
1,205 SR
Queue Stats
82W - 288L
1,220 Elo+
Party 2
Danzaburou
Danzaburou
Gemalca
Danzaburou
Level 28
God Stats
27W - 99L
1,300 SR
Queue Stats
45W - 171L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
Tzygh
Nu Wa
Level 65
God Stats
18W - 47L
1,286 SR
Queue Stats
71W - 251L
1,206 Elo+
Party 2
Team Averages
Level 47
1,264 SR
1,209 Elo+

VS

Team Averages
Level 56
1,513 SR
1,193 Elo+
Kukulkan
Kukulkan
SCPN93971
Kukulkan
Level 36
God Stats
0W - 2L
1,463 SR
Queue Stats
11W - 32L
1,181 Elo+
Party 1
Ao Kuang
Ao Kuang
Saitama93160
Ao Kuang
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 25L
1,005 Elo+
Party 1
Nemesis
Nemesis
SakuraOnSwitch
Nemesis
Level 105
God Stats
0W - 1L
1,578 SR
Queue Stats
40W - 56L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 1 / 6
10,021
668
9,571
11,686
13,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Gemalca
Danzaburou
13
3 / 1 / 6
9,645
643
8,087
7,730
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Tzygh
Nu Wa
16
5 / 0 / 5
10,741
716
12,063
4,093
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SCPN93971
Kukulkan
13
0 / 5 / 2
8,914
594
5,709
13,185
4,438
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
Saitama93160
Ao Kuang
12
1 / 1 / 0
9,358
624
1,482
9,279
9,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 5 / 1
9,038
603
7,779
15,459
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
6
6
W
Danzaburou
Gemalca
Danzaburou
3
1
6
6
L
Kukulkan
SCPN93971
Kukulkan
0
5
2
0.2
L
Ao Kuang
Saitama93160
Ao Kuang
1
1
0
1
L
1
5
1
0.3
W
Nu Wa
Tzygh
Nu Wa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
14,970
23,509
Taken
37,923
18,233
Mitigated
20,352
7,871
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,571
904
287
4,097
11,686
13,019
879
4,403
7,283
33,137
0
W
Danzaburou
Gemalca
Danzaburou
8,087
3,105
0
2,087
7,730
3,603
312
1,992
5,738
0
36,233
L
Kukulkan
SCPN93971
Kukulkan
5,709
1,133
571
2,585
13,185
4,438
0
8,915
3,941
36,967
0
L
Ao Kuang
Saitama93160
Ao Kuang
1,482
208
0
2,019
9,279
9,503
0
4,508
4,446
10,318
0
L
7,779
3,153
0
1,597
15,459
6,411
0
8,188
7,011
0
43,926
W
Nu Wa
Tzygh
Nu Wa
12,063
5,275
0
1,400
4,093
1,611
1,299
1,734
2,359
37,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
27,310
201
Minions Killed
141
9
Camps Cleared
5
782,203
Distance Traveled
635,269
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,021
668
83
6
3
259,777
1
W
Danzaburou
9,645
643
42
3
3
259,347
6
L
Kukulkan
8,914
594
66
4
0
207,622
5
L
Ao Kuang
9,358
624
27
2
1
189,502
2
L
Nemesis
9,038
603
48
3
4
238,145
1
W
Nu Wa
10,741
716
76
5
3
263,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role