Player Matchup

Ymir
Ymir
SLMDMX6
Ymir
Level 65
God Stats
3W - 1L
1,603 SR
Queue Stats
31W - 30L
1,429 Elo+
Party 1
Cupid
Cupid
Teh Jerbear
Cupid
Level 116
God Stats
2W - 0L
1,405 SR
Queue Stats
104W - 108L
1,426 Elo+
Party 1
King Arthur
King Arthur
onfat
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,434 Elo+
Party 1
Team Averages
Level 89
1,503 SR
1,430 Elo+

VS

Team Averages
Level 71
1,436 SR
1,383 Elo+
Kukulkan
Kukulkan
IAmSH0T_LF1
Kukulkan
Level 69
God Stats
25W - 31L
1,422 SR
Queue Stats
89W - 123L
1,401 Elo+
Solo
Susano
Susano
ROCCnation29
Susano
Level 108
God Stats
17W - 25L
1,386 SR
Queue Stats
161W - 206L
1,371 Elo+
Solo
Artio
Artio
Z0MBIE2003
Artio
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 108L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SLMDMX6
Ymir
16
2 / 6 / 10
10,997
687
18,627
21,671
13,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 3 / 5
13,228
827
26,507
19,251
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
onfat
King Arthur
16
3 / 5 / 10
11,278
705
10,962
22,063
24,890
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IAmSH0T_LF1
Kukulkan
16
1 / 2 / 9
10,841
678
23,376
16,215
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
12 / 6 / 2
12,150
759
19,466
19,446
9,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
13
1 / 8 / 8
10,345
647
6,585
29,024
25,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
14
14
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IAmSH0T_LF1
Kukulkan
1
2
9
2.75
L
Susano
12
6
2
2.17
W
Ymir
SLMDMX6
Ymir
2
6
10
1.17
W
11
3
5
4.5
L
Artio
1
8
8
0.63
W
King Arthur
onfat
King Arthur
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,096
Damage
49,427
62,985
Taken
64,685
46,791
Mitigated
42,306
12,789
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IAmSH0T_LF1
Kukulkan
23,376
3,646
0
1,926
16,215
7,428
543
5,045
10,842
60,204
0
L
Susano
19,466
2,522
0
1,410
19,446
9,052
0
4,649
14,523
0
37,228
W
Ymir
SLMDMX6
Ymir
18,627
4,368
0
2,584
21,671
13,608
185
11,266
10,405
41,328
0
W
26,507
14,978
424
8,575
19,251
8,293
2,155
11,056
8,195
0
69,237
L
Artio
6,585
1,144
5,639
6,717
29,024
25,826
276
8,541
20,183
16,796
0
W
King Arthur
onfat
King Arthur
10,962
1,805
264
942
22,063
24,890
156
7,959
14,104
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
33,336
179
Minions Killed
152
7
Camps Cleared
4
810,219
Distance Traveled
751,369
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,841
678
80
5
1
254,984
3
L
Susano
12,150
759
56
4
2
265,120
2
W
Ymir
10,997
687
58
4
2
242,797
0
W
Cupid
13,228
827
94
6
3
291,249
0
L
Artio
10,345
647
16
1
1
231,265
2
W
King Arthur
11,278
705
27
2
2
276,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role