Player Matchup

Kukulkan
Kukulkan
IQ70_FT
Kukulkan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 71L
1,244 Elo+
Party 1
Chang'e
Chang'e
Moment-345
Chang'e
Level 31
God Stats
39W - 17L
1,454 SR
Queue Stats
71W - 42L
1,290 Elo+
Solo
Neith
Neith
Nick_Southpaw
Neith
Level 28
God Stats
4W - 8L
1,339 SR
Queue Stats
46W - 46L
1,436 Elo+
Party 2
Ganesha
Ganesha
XTAceOfSpadesTX
Ganesha
Level 85
God Stats
7W - 7L
1,737 SR
Queue Stats
691W - 748L
1,413 Elo+
Party 2
Kali
Kali
q0_Luna_0p
Kali
Level 40
God Stats
6W - 12L
1,134 SR
Queue Stats
164W - 205L
1,366 Elo+
Party 1
Team Averages
Level 41
1,433 SR
1,350 Elo+

VS

Team Averages
Level 98
1,483 SR
1,431 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
GACKT-YO-
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,174 Elo+
Party 3
Cerberus
Cerberus
Sweet-1chan
Cerberus
Level 87
God Stats
2W - 0L
1,870 SR
Queue Stats
24W - 7L
1,734 Elo+
Party 3
Chronos
Chronos
tobi12otaku12
Chronos
Level 126
God Stats
5W - 9L
1,400 SR
Queue Stats
288W - 299L
1,401 Elo+
Solo
Neith
Neith
yonamine3
Neith
Level 5
God Stats
2W - 2L
1,146 SR
Queue Stats
4W - 3L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IQ70_FT
Kukulkan
13
0 / 6 / 0
8,243
412
3,123
10,595
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Moment-345
Chang'e
15
4 / 3 / 0
10,294
515
13,426
14,778
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 6 / 1
9,080
454
14,270
16,919
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
8,458
423
4,441
22,132
15,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
8,032
402
5,158
21,293
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
5 / 2 / 2
11,475
574
13,693
22,096
16,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
GACKT-YO-
Bastet
16
6 / 2 / 9
9,979
499
10,263
16,513
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sweet-1chan
Cerberus
14
2 / 0 / 12
9,388
469
8,354
18,404
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
18
6 / 2 / 4
11,311
566
13,135
14,388
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
yonamine3
Neith
16
7 / 2 / 5
10,650
533
16,947
12,399
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
6
Kills
26
26
Deaths
8
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
2
3
W
Bastet
GACKT-YO-
Bastet
6
2
9
5.25
L
Kukulkan
IQ70_FT
Kukulkan
0
6
0
0
L
Chang'e
Moment-345
Chang'e
4
3
0
1.33
L
2
6
1
0.42
W
Cerberus
Sweet-1chan
Cerberus
2
0
12
8
L
0
6
1
0.08
L
0
5
1
0.1
W
Chronos
6
2
4
4
W
Neith
yonamine3
Neith
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
62,392
85,717
Taken
83,800
42,880
Mitigated
52,575
20,890
Healing
28,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,693
2,130
319
7,153
22,096
16,574
28
6,641
14,897
0
97,322
W
Bastet
GACKT-YO-
Bastet
10,263
2,790
0
9,171
16,513
6,990
1,097
2,041
14,362
0
70,936
L
Kukulkan
IQ70_FT
Kukulkan
3,123
583
0
1,189
10,595
4,648
150
4,802
5,793
52,672
0
L
Chang'e
Moment-345
Chang'e
13,426
816
255
5,440
14,778
6,180
0
1,262
13,516
72,483
0
L
14,270
7,300
542
4,291
16,919
7,630
120
5,908
11,011
0
62,911
W
Cerberus
Sweet-1chan
Cerberus
8,354
545
0
3,753
18,404
16,538
268
4,249
14,058
30,243
0
L
4,441
693
1,742
2,602
22,132
15,327
0
4,733
17,399
32,713
0
L
5,158
2,271
0
4,829
21,293
9,095
0
4,784
16,509
0
65,503
W
Chronos
13,135
4,052
0
6,236
14,388
5,935
2,763
4,766
9,517
101,010
0
W
Neith
yonamine3
Neith
16,947
9,280
0
2,297
12,399
6,538
3,439
3,278
9,105
0
80,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
52,803
486
Minions Killed
590
0
Camps Cleared
0
1,781,030
Distance Traveled
1,879,954
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,475
574
176
9
0
396,394
5
W
Bastet
9,979
499
76
4
0
434,113
9
L
Kukulkan
8,243
412
95
5
0
347,413
5
L
Chang'e
10,294
515
140
7
0
369,378
2
L
Neith
9,080
454
127
6
0
319,314
2
W
Cerberus
9,388
469
46
2
0
384,682
9
L
Ganesha
8,458
423
33
2
0
336,431
1
L
Kali
8,032
402
91
5
0
408,494
5
W
Chronos
11,311
566
166
8
0
338,000
0
W
Neith
10,650
533
126
6
0
326,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role