Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Guayako182
Xing Tian
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
52W - 52L
1,436 Elo+
Party 1
Team Averages
Level 159
1,570 SR
1,479 Elo+

VS

Team Averages
Level 88
1,393 SR
1,399 Elo+
Lancelot
Lancelot
TrollsiveFlamez
Lancelot
Level 137
God Stats
2W - 4L
1,319 SR
Queue Stats
168W - 127L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
XxRouge98xX4458
Gilgamesh
Level 67
God Stats
1W - 2L
1,505 SR
Queue Stats
16W - 34L
1,283 Elo+
Party 2
Discordia
Discordia
ahp04
Discordia
Level 61
God Stats
3W - 8L
1,354 SR
Queue Stats
33W - 51L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 3 / 8
10,232
787
11,572
13,054
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
 
Bastet
13
2 / 5 / 5
8,587
661
8,689
12,765
4,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Guayako182
Xing Tian
16
6 / 4 / 7
10,581
814
11,912
17,814
9,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
10 / 5 / 2
10,289
791
12,867
14,916
6,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
XxRouge98xX4458
Gilgamesh
10
0 / 4 / 3
7,236
557
6,349
15,477
13,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
ahp04
Discordia
14
2 / 4 / 9
9,137
703
11,811
8,601
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
12
12
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
8
3
W
Bastet
 
Bastet
2
5
5
0.9
W
Xing Tian
Guayako182
Xing Tian
6
4
7
2.38
L
Lancelot
10
5
2
2.2
L
Gilgamesh
XxRouge98xX4458
Gilgamesh
0
4
3
0.38
L
Discordia
ahp04
Discordia
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
31,027
43,633
Taken
38,994
21,248
Mitigated
24,242
12,933
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,572
727
1,593
6,359
13,054
6,531
732
3,648
9,406
30,023
0
W
Bastet
 
Bastet
8,689
2,171
0
1,682
12,765
4,973
448
3,802
8,963
0
25,033
W
Xing Tian
Guayako182
Xing Tian
11,912
1,373
74
3,225
17,814
9,744
98
4,898
12,916
36,264
0
L
Lancelot
12,867
4,048
0
535
14,916
6,939
0
10,017
4,899
0
26,438
L
Gilgamesh
XxRouge98xX4458
Gilgamesh
6,349
864
0
59
15,477
13,350
0
9,241
6,236
0
15,176
L
Discordia
ahp04
Discordia
11,811
1,127
0
1,102
8,601
3,953
0
4,481
4,120
28,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
26,662
108
Minions Killed
101
9
Camps Cleared
2
705,297
Distance Traveled
700,218
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,232
787
49
4
1
210,128
2
W
Bastet
8,587
661
29
2
2
263,474
3
W
Xing Tian
10,581
814
30
2
6
231,695
1
L
Lancelot
10,289
791
34
3
0
233,118
1
L
Gilgamesh
7,236
557
15
1
0
255,750
2
L
Discordia
9,137
703
52
4
2
211,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role