Player Matchup

Horus
Horus
CachorroFR
Horus
Level 113
God Stats
5W - 3L
1,457 SR
Queue Stats
24W - 27L
1,462 Elo+
Party 2
King Arthur
King Arthur
DylanGHdez_99
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,538 Elo+
Party 2
Skadi
Skadi
EnRiKe_99
Skadi
Level 108
God Stats
1W - 0L
1,258 SR
Queue Stats
12W - 7L
1,574 Elo+
Party 2
Bastet
Bastet
Hass_997
Bastet
Level 146
God Stats
81W - 56L
1,585 SR
Queue Stats
372W - 385L
1,457 Elo+
Solo
Discordia
Discordia
JeffSmalls
Discordia
Level 108
God Stats
1W - 0L
1,453 SR
Queue Stats
20W - 15L
1,566 Elo+
Party 2
Team Averages
Level 120
1,450 SR
1,520 Elo+

VS

Team Averages
Level 104
1,486 SR
1,455 Elo+
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DominikPolner
Ishtar
Level 128
God Stats
12W - 12L
1,363 SR
Queue Stats
92W - 89L
1,246 Elo+
Party 1
Poseidon
Poseidon
McKenzieMorley
Poseidon
Level 101
God Stats
0W - 1L
1,566 SR
Queue Stats
11W - 13L
1,542 Elo+
Solo
Fenrir
Fenrir
Moe_072
Fenrir
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 237L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
2 / 1 / 11
11,403
496
9,209
19,352
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DylanGHdez_99
King Arthur
18
3 / 3 / 6
11,720
510
17,255
31,388
29,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
EnRiKe_99
Skadi
19
7 / 3 / 5
12,363
538
22,580
18,722
8,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Hass_997
Bastet
19
6 / 3 / 7
11,907
518
18,629
26,809
12,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
JeffSmalls
Discordia
18
3 / 2 / 10
11,348
493
12,530
11,677
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
5 / 4 / 2
12,783
556
26,693
39,559
45,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
 
Athena
14
0 / 3 / 5
9,933
432
9,131
24,082
30,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 4 / 2
12,144
528
17,332
18,287
8,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
16
0 / 7 / 1
10,573
460
9,509
15,302
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Moe_072
Fenrir
16
4 / 4 / 1
10,821
470
8,925
22,114
10,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
21
Kills
12
12
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
4
2
1.5
L
Athena
 
Athena
0
3
5
0.83
W
Horus
2
1
11
7.5
L
3
4
2
1
W
King Arthur
DylanGHdez_99
King Arthur
3
3
6
2
W
Skadi
EnRiKe_99
Skadi
7
3
5
3.17
W
Bastet
Hass_997
Bastet
6
3
7
3.17
W
Discordia
JeffSmalls
Discordia
3
2
10
4
L
Poseidon
0
7
1
0.07
L
Fenrir
Moe_072
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,203
Damage
71,590
107,948
Taken
119,344
79,719
Mitigated
100,271
41,908
Healing
31,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
26,693
3,881
0
19,639
39,559
45,782
339
2,708
36,851
0
116,052
L
Athena
 
Athena
9,131
1,573
211
2,813
24,082
30,271
0
5,324
18,758
40,691
0
W
Horus
9,209
4,765
6,464
9,667
19,352
24,383
675
4,372
14,980
0
43,234
L
17,332
9,839
0
2,639
18,287
8,279
377
769
17,518
0
112,886
W
King Arthur
DylanGHdez_99
King Arthur
17,255
3,540
0
8,682
31,388
29,477
332
1,622
29,766
4,180
93,446
W
Skadi
EnRiKe_99
Skadi
22,580
12,524
0
2,729
18,722
8,294
5,352
3,993
14,729
0
116,741
W
Bastet
Hass_997
Bastet
18,629
4,729
0
13,586
26,809
12,477
795
5,325
21,484
0
97,751
W
Discordia
JeffSmalls
Discordia
12,530
2,282
0
780
11,677
5,088
1,708
3,328
8,349
89,548
0
L
Poseidon
9,509
680
0
0
15,302
5,172
888
2,395
12,907
88,758
0
L
Fenrir
Moe_072
Fenrir
8,925
1,597
0
6,396
22,114
10,767
81
2,937
19,177
0
76,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,741
Gold Earned
56,254
657
Minions Killed
650
0
Camps Cleared
0
2,228,061
Distance Traveled
2,069,650
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,783
556
173
8
0
401,184
4
L
Athena
9,933
432
46
2
0
440,063
9
W
Horus
11,403
496
57
2
0
476,565
0
L
Ishtar
12,144
528
175
8
0
401,284
8
W
King Arthur
11,720
510
163
7
0
444,403
2
W
Skadi
12,363
538
164
7
0
413,880
8
W
Bastet
11,907
518
113
5
0
471,298
3
W
Discordia
11,348
493
160
7
0
421,915
10
L
Poseidon
10,573
460
148
6
0
415,958
6
L
Fenrir
10,821
470
108
5
0
411,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role