Player Matchup

Chiron
Chiron
ArthurDCGamer
Chiron
Level 56
God Stats
24W - 14L
1,569 SR
Queue Stats
95W - 121L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
DesTiny yDcP
Amaterasu
Level 70
God Stats
3W - 2L
1,339 SR
Queue Stats
130W - 160L
1,320 Elo+
Party 2
Hades
Hades
Imadexerec
Hades
Level 29
God Stats
3W - 4L
1,163 SR
Queue Stats
76W - 119L
1,256 Elo+
Party 2
Ganesha
Ganesha
RIPLilSho
Ganesha
Level 44
God Stats
11W - 6L
1,476 SR
Queue Stats
96W - 120L
1,332 Elo+
Party 2
Nemesis
Nemesis
Silver Fox4165
Nemesis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 140L
1,387 Elo+
Solo
Team Averages
Level 55
1,409 SR
1,328 Elo+

VS

Team Averages
Level 65
1,467 SR
1,412 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Blac4_Ice1
Ymir
Level 25
God Stats
0W - 3L
1,257 SR
Queue Stats
35W - 48L
1,396 Elo+
Party 1
Fenrir
Fenrir
CyberiaBruh
Fenrir
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
230W - 276L
1,368 Elo+
Party 1
Ares
Ares
SebastianNahueel
Ares
Level 117
God Stats
6W - 5L
1,428 SR
Queue Stats
252W - 272L
1,523 Elo+
Solo
Ishtar
Ishtar
chikisrikis20
Ishtar
Level 42
God Stats
9W - 7L
1,649 SR
Queue Stats
46W - 66L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,700
592
7,922
4,737
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
DesTiny yDcP
Amaterasu
13
2 / 1 / 1
6,922
532
5,050
11,894
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
11
1 / 1 / 3
6,557
504
8,319
10,380
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
RIPLilSho
Ganesha
10
0 / 0 / 5
6,647
511
4,365
9,550
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 1
6,446
496
5,900
11,679
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 2
5,598
431
7,185
9,426
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,843
449
4,278
10,213
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
4 / 1 / 0
6,575
506
8,061
10,256
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,414
493
6,920
8,736
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 0
5,573
429
2,998
9,480
3,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
4
0
2
5
L
0
2
1
0.25
L
Fenrir
4
1
0
4
W
Amaterasu
DesTiny yDcP
Amaterasu
2
1
1
2.5
W
Hades
1
1
3
2.5
W
Ganesha
RIPLilSho
Ganesha
0
0
5
2.5
L
0
1
2
1
W
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
29,442
48,240
Taken
48,111
28,921
Mitigated
23,479
16,969
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,185
965
1,302
4,805
9,426
4,284
0
3,993
5,433
43,669
0
W
7,922
3,144
667
1,763
4,737
1,884
870
167
4,570
0
53,523
L
4,278
1,628
0
2,561
10,213
6,027
0
4,566
5,647
20,998
0
L
Fenrir
8,061
1,618
0
4,334
10,256
4,384
0
2,612
7,644
0
41,733
W
Amaterasu
DesTiny yDcP
Amaterasu
5,050
2,126
0
4,441
11,894
6,915
0
5,868
5,441
0
43,781
W
Hades
8,319
934
559
6,099
10,380
5,260
615
5,991
4,389
48,771
0
W
Ganesha
RIPLilSho
Ganesha
4,365
608
487
1,570
9,550
10,190
128
3,315
6,151
25,924
0
L
6,920
367
0
3,023
8,736
5,711
0
454
8,282
36,629
0
W
5,900
2,232
0
1,383
11,679
4,672
299
2,347
9,306
0
40,876
L
2,998
2,260
0
1,544
9,480
3,073
0
1,059
8,421
0
36,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
30,003
365
Minions Killed
305
0
Camps Cleared
0
1,310,004
Distance Traveled
1,241,033
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,598
431
72
6
0
241,260
2
W
Chiron
7,700
592
124
10
0
262,965
1
L
Ymir
5,843
449
29
2
0
233,926
1
L
Fenrir
6,575
506
64
5
0
290,752
2
W
Amaterasu
6,922
532
79
6
0
269,425
4
W
Hades
6,557
504
85
7
0
249,618
0
W
Ganesha
6,647
511
9
1
0
257,915
1
L
Ares
6,414
493
63
5
0
259,591
5
W
Nemesis
6,446
496
68
5
0
270,081
1
L
Ishtar
5,573
429
77
6
0
215,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role