Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
 
Sobek
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Grandmaster
Activ8te
Anhur
Grandmaster
Level 104
God Stats
18W - 13L
1,564 SR
Queue Stats
200W - 101L
3,428 MMR
Solo
Susano
Susano
Diamond II
HeroX_QTV
Susano
Diamond II
Level 145
God Stats
42W - 27L
1,803 SR
Queue Stats
274W - 247L
2,601 MMR
Solo
Chronos
Chronos
Masters
Vzft
Chronos
Masters
Level 145
God Stats
12W - 11L
1,593 SR
Queue Stats
537W - 537L
2,682 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,592 SR
2,342 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,669 SR
3,035 MMR
Thoth
Thoth
Masters
Bloоm
Thoth
Masters
Level 142
God Stats
51W - 41L
1,654 SR
Queue Stats
323W - 232L
3,214 MMR
Party 1
Cthulhu
Cthulhu
Masters
Dr_Castellano
Cthulhu
Masters
Level 160
God Stats
3W - 4L
1,629 SR
Queue Stats
449W - 460L
2,713 MMR
Solo
Cupid
Cupid
Diamond II
Mаtt
Cupid
Diamond II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 89L
2,721 MMR
Solo
Awilix
Awilix
Masters
Vrxа
Awilix
Masters
Level 98
God Stats
8W - 3L
1,748 SR
Queue Stats
131W - 57L
3,370 MMR
Party 1
Lancelot
Lancelot
Masters
iIloquence
Lancelot
Masters
Level 152
God Stats
11W - 17L
1,815 SR
Queue Stats
323W - 263L
3,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 1
7,678
548
8,053
17,156
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
 
Sobek
10
0 / 1 / 3
6,341
453
3,745
12,689
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Activ8te
Anhur
15
5 / 2 / 0
9,164
655
6,859
9,589
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
HeroX_QTV
Susano
12
0 / 4 / 0
6,961
497
4,264
11,195
4,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
Vzft
Chronos
12
0 / 4 / 3
7,017
501
4,547
12,118
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiThanatosRavanaCabrakan

VS

Bans
CliodhnaAresNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bloоm
Thoth
14
5 / 2 / 1
8,819
630
7,772
5,127
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
12
0 / 1 / 4
7,218
516
6,567
10,571
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Mаtt
Cupid
12
0 / 2 / 3
7,515
537
4,821
8,670
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Vrxа
Awilix
14
2 / 2 / 4
8,440
603
7,245
9,477
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
iIloquence
Lancelot
14
6 / 1 / 2
8,756
625
15,365
11,244
6,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
13
13
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
1
1.75
L
Sobek
 
Sobek
0
1
3
1.5
L
Anhur
Activ8te
Anhur
5
2
0
2.5
W
Thoth
Bloоm
Thoth
5
2
1
2.75
W
Cthulhu
0
1
4
2
L
Susano
HeroX_QTV
Susano
0
4
0
0
W
Cupid
Mаtt
Cupid
0
2
3
0.75
W
Awilix
Vrxа
Awilix
2
2
4
2
L
Chronos
Vzft
Chronos
0
4
3
0.38
W
Lancelot
iIloquence
Lancelot
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,468
Damage
41,770
62,747
Taken
45,089
33,820
Mitigated
21,376
19,633
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,053
3,656
0
7,874
17,156
7,736
0
2,239
14,917
0
64,745
L
Sobek
 
Sobek
3,745
640
0
3,653
12,689
11,855
0
4,395
8,294
15,406
0
L
Anhur
Activ8te
Anhur
6,859
4,091
0
3,386
9,589
4,229
756
1,255
8,334
0
81,661
W
Thoth
Bloоm
Thoth
7,772
554
0
1,418
5,127
1,608
0
988
4,139
73,132
0
W
Cthulhu
6,567
1,053
430
1,431
10,571
7,844
174
4,179
6,392
30,411
0
L
Susano
HeroX_QTV
Susano
4,264
575
0
3,099
11,195
4,879
0
199
10,996
0
38,797
W
Cupid
Mаtt
Cupid
4,821
2,747
72
2,246
8,670
2,265
0
487
8,183
0
54,287
W
Awilix
Vrxа
Awilix
7,245
2,902
0
940
9,477
3,568
0
2,267
7,210
0
72,163
L
Chronos
Vzft
Chronos
4,547
1,525
0
1,621
12,118
5,121
0
6,251
5,867
64,843
0
W
Lancelot
iIloquence
Lancelot
15,365
2,179
0
6,015
11,244
6,091
399
371
10,873
0
56,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
40,748
458
Minions Killed
454
0
Camps Cleared
0
1,463,770
Distance Traveled
1,572,512
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,678
548
114
8
0
313,895
4
L
Sobek
6,341
453
16
1
0
298,455
4
L
Anhur
9,164
655
148
11
0
273,779
5
W
Thoth
8,819
630
127
9
0
301,211
3
W
Cthulhu
7,218
516
38
3
0
318,541
3
L
Susano
6,961
497
66
5
0
294,577
1
W
Cupid
7,515
537
91
7
0
274,066
5
W
Awilix
8,440
603
110
8
0
351,382
6
L
Chronos
7,017
501
114
8
0
283,064
6
W
Lancelot
8,756
625
88
6
0
327,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role