Player Matchup

Chang'e
Chang'e
Diamond V
Bombtorb
Chang'e
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
2,156 MMR
Solo
Ravana
Ravana
Platinum III
CogolloEnojado
Ravana
Platinum III
Level 159
God Stats
16W - 28L
1,637 SR
Queue Stats
265W - 256L
1,849 MMR
Solo
Cerberus
Cerberus
Gold I
Elementium
Cerberus
Gold I
Level 159
God Stats
6W - 7L
1,441 SR
Queue Stats
42W - 32L
1,799 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Leeticia
Xbalanque
Platinum I
Level 160
God Stats
22W - 17L
1,658 SR
Queue Stats
142W - 126L
1,921 MMR
Party 1
Horus
Horus
Diamond V
MMessias2
Horus
Diamond V
Level 160
God Stats
183W - 158L
1,577 SR
Queue Stats
1,503W - 1,553L
1,966 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,562 SR
1,938 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,526 SR
1,709 MMR
Tiamat
Tiamat
Platinum II
 
Tiamat
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Diamond V
TigresαVIP
Bastet
Diamond V
Level 122
God Stats
9W - 9L
1,590 SR
Queue Stats
141W - 137L
1,720 MMR
Party 2
Anubis
Anubis
Masters
theκ
Anubis
Masters
Level 66
God Stats
0W - 2L
1,541 SR
Queue Stats
157W - 147L
2,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bombtorb
Chang'e
11
3 / 0 / 2
6,542
654
4,048
4,614
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 2
5,890
589
4,619
3,652
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Elementium
Cerberus
11
0 / 0 / 0
6,224
622
2,738
7,911
3,593
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Leeticia
Xbalanque
9
0 / 1 / 1
5,330
533
3,434
6,353
1,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
MMessias2
Horus
9
1 / 0 / 5
6,154
615
3,962
4,148
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ThothUllrNemesisBakasuraLoki

VS

Bans
GebAtlasAthenaKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 0
5,762
576
1,304
4,564
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
8
0 / 1 / 0
5,129
513
1,854
7,207
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
9
0 / 2 / 1
5,045
505
3,703
6,488
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
10
0 / 0 / 0
5,713
571
5,161
6,690
2,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
theκ
Anubis
9
1 / 3 / 0
5,097
510
1,854
6,163
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Ymir
 
Ymir
0
1
0
0
L
Anhur
 
Anhur
0
2
1
0.25
W
Chang'e
Bombtorb
Chang'e
3
0
2
4
W
3
0
2
4
W
Cerberus
Elementium
Cerberus
0
0
0
0
W
Xbalanque
Leeticia
Xbalanque
0
1
1
0.5
W
Horus
MMessias2
Horus
1
0
5
3.5
L
Bastet
0
0
0
0
L
Anubis
theκ
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,801
Damage
13,876
26,678
Taken
31,112
11,117
Mitigated
12,309
16,268
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,304
354
0
1,064
4,564
2,322
0
742
3,774
51,250
0
L
Ymir
 
Ymir
1,854
239
0
1,990
7,207
3,707
0
1,505
5,547
18,090
0
L
Anhur
 
Anhur
3,703
1,687
0
2,120
6,488
1,563
0
676
5,772
0
31,820
W
Chang'e
Bombtorb
Chang'e
4,048
263
410
2,692
4,614
1,541
0
1,491
3,123
46,854
0
W
4,619
1,061
0
1,935
3,652
1,382
0
951
2,701
0
40,589
W
Cerberus
Elementium
Cerberus
2,738
309
0
5,848
7,911
3,593
0
409
7,502
52,418
0
W
Xbalanque
Leeticia
Xbalanque
3,434
1,401
0
2,367
6,353
1,939
0
1,148
5,205
0
39,655
W
Horus
MMessias2
Horus
3,962
1,560
585
2,431
4,148
2,662
0
1,013
3,135
0
13,593
L
Bastet
5,161
1,784
0
2,632
6,690
2,660
0
2,624
4,066
0
39,902
L
Anubis
theκ
Anubis
1,854
276
0
2,317
6,163
2,057
0
938
5,167
26,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
26,746
417
Minions Killed
320
0
Camps Cleared
0
1,130,929
Distance Traveled
993,212
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,762
576
92
9
0
196,358
0
L
Ymir
5,129
513
25
3
0
195,199
5
L
Anhur
5,045
505
63
6
0
192,680
1
W
Chang'e
6,542
654
103
10
0
218,756
5
W
Ravana
5,890
589
74
7
0
275,646
2
W
Cerberus
6,224
622
150
15
0
202,168
4
W
Xbalanque
5,330
533
73
7
0
199,472
3
W
Horus
6,154
615
17
2
0
234,887
4
L
Bastet
5,713
571
71
7
0
224,206
0
L
Anubis
5,097
510
69
7
0
184,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role