Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
CptTspitty
Artemis
Silver IV
Level 60
God Stats
9W - 9L
1,520 SR
Queue Stats
143W - 161L
786 MMR
Solo
Bacchus
Bacchus
Silver IV
Hardkor BDLP
Bacchus
Silver IV
Level 103
God Stats
25W - 23L
1,483 SR
Queue Stats
88W - 105L
787 MMR
Solo
Poseidon
Poseidon
Gold III
MeerBogen295160
Poseidon
Gold III
Level 115
God Stats
14W - 21L
1,410 SR
Queue Stats
775W - 797L
1,488 MMR
Solo
Nemesis
Nemesis
Silver II
stix1214
Nemesis
Silver II
Level 109
God Stats
1W - 4L
1,313 SR
Queue Stats
4W - 8L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,445 SR
1,212 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,542 SR
1,289 MMR
Chaac
Chaac
Gold V
FN Sniper8949
Chaac
Gold V
Level 128
God Stats
5W - 3L
1,665 SR
Queue Stats
209W - 218L
1,452 MMR
Solo
Hades
Hades
Gold IV
Mati2558
Hades
Gold IV
Level 155
God Stats
11W - 8L
1,652 SR
Queue Stats
422W - 434L
1,468 MMR
Solo
Mercury
Mercury
Silver V
Sceptile5
Mercury
Silver V
Level 69
God Stats
4W - 4L
1,351 SR
Queue Stats
53W - 67L
721 MMR
Solo
Hachiman
Hachiman
Gold V
ixAcee
Hachiman
Gold V
Level 128
God Stats
4W - 3L
1,488 SR
Queue Stats
40W - 41L
1,395 MMR
Party 1
Athena
Athena
Gold V
ixFloww
Athena
Gold V
Level 151
God Stats
9W - 4L
1,556 SR
Queue Stats
33W - 34L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 4 / 0
10,031
502
13,340
18,594
13,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
CptTspitty
Artemis
14
0 / 5 / 0
8,691
435
10,571
17,751
7,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Hardkor BDLP
Bacchus
11
0 / 5 / 1
8,036
402
7,572
24,837
21,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
13
2 / 8 / 0
8,547
427
11,378
16,528
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
stix1214
Nemesis
13
0 / 6 / 1
7,975
399
8,422
17,999
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraArachneKing ArthurAtlas

VS

Bans
AresDanzaburouCthulhuRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
11,579
579
11,812
22,635
19,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Mati2558
Hades
18
9 / 2 / 6
12,231
612
20,832
22,094
14,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mercury
Sceptile5
Mercury
19
7 / 1 / 8
11,861
593
10,854
17,288
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
ixAcee
Hachiman
19
6 / 0 / 6
12,179
609
18,330
19,486
9,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
ixFloww
Athena
16
4 / 0 / 17
10,210
511
10,028
17,398
14,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
5
Kills
28
28
Deaths
6
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
0
0.75
L
Artemis
CptTspitty
Artemis
0
5
0
0
W
2
3
7
1.83
L
Bacchus
Hardkor BDLP
Bacchus
0
5
1
0.1
W
Hades
Mati2558
Hades
9
2
6
6
L
Poseidon
2
8
0
0.25
W
Mercury
Sceptile5
Mercury
7
1
8
11
W
Hachiman
ixAcee
Hachiman
6
0
6
9
W
Athena
ixFloww
Athena
4
0
17
12.5
L
Nemesis
stix1214
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
71,856
95,709
Taken
98,901
57,786
Mitigated
64,311
26,106
Healing
52,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,340
3,840
202
6,101
18,594
13,476
280
766
17,828
61,135
18,046
L
Artemis
CptTspitty
Artemis
10,571
5,320
0
5,967
17,751
7,972
354
3,316
14,435
0
72,985
W
11,812
1,791
0
9,087
22,635
19,113
1,338
9,076
13,559
121
97,032
L
Bacchus
Hardkor BDLP
Bacchus
7,572
1,382
427
8,587
24,837
21,119
116
10,110
14,727
31,749
0
W
Hades
Mati2558
Hades
20,832
1,986
1,119
11,630
22,094
14,134
3,179
10,721
11,373
110,041
0
L
Poseidon
11,378
2,223
0
1,491
16,528
6,326
196
11,819
4,709
72,493
0
W
Mercury
Sceptile5
Mercury
10,854
6,201
0
9,424
17,288
7,564
174
3,021
14,267
0
115,646
W
Hachiman
ixAcee
Hachiman
18,330
10,728
0
12,725
19,486
9,221
6,184
2,502
16,984
0
112,092
W
Athena
ixFloww
Athena
10,028
2,872
0
8,212
17,398
14,279
1,251
5,370
12,028
32,506
0
L
Nemesis
stix1214
Nemesis
8,422
3,034
146
3,185
17,999
8,893
422
4,955
13,044
0
66,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
58,060
478
Minions Killed
663
0
Camps Cleared
0
1,511,230
Distance Traveled
1,855,360
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,031
502
119
6
0
237,639
4
L
Artemis
8,691
435
116
6
0
309,995
4
W
Chaac
11,579
579
151
8
0
372,391
2
L
Bacchus
8,036
402
36
2
0
368,280
6
W
Hades
12,231
612
168
8
0
338,016
1
L
Poseidon
8,547
427
114
6
0
263,280
0
W
Mercury
11,861
593
150
8
0
421,453
3
W
Hachiman
12,179
609
150
8
0
341,339
1
W
Athena
10,210
511
44
2
0
382,161
0
L
Nemesis
7,975
399
93
5
0
332,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role