Player Matchup

Hun Batz
Hun Batz
Bloxzombie
Hun Batz
Level 86
God Stats
2W - 2L
1,466 SR
Queue Stats
142W - 152L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Death_Jr7
Morgan Le Fay
Level 147
God Stats
5W - 2L
1,551 SR
Queue Stats
132W - 136L
1,568 Elo+
Solo
Neith
Neith
RisingPhoenix88_
Neith
Level 101
God Stats
5W - 5L
1,333 SR
Queue Stats
105W - 160L
1,421 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,472 Elo+

VS

Team Averages
Level 67
1,492 SR
1,381 Elo+
Ymir
Ymir
Da Pho Gina
Ymir
Level 63
God Stats
0W - 2L
1,528 SR
Queue Stats
16W - 23L
1,323 Elo+
Party 1
Zhong Kui
Zhong Kui
Pinkme109
Zhong Kui
Level 122
God Stats
15W - 16L
1,448 SR
Queue Stats
727W - 813L
1,500 Elo+
Party 1
Arachne
Arachne
Senpai1740
Arachne
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bloxzombie
Hun Batz
14
5 / 3 / 13
9,713
809
11,362
11,546
5,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Death_Jr7
Morgan Le Fay
16
13 / 0 / 7
11,097
925
21,076
5,972
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 15
9,668
806
7,733
6,119
2,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,643
637
3,846
14,132
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Pinkme109
Zhong Kui
12
1 / 7 / 2
8,218
685
8,393
16,579
10,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Senpai1740
Arachne
11
2 / 8 / 1
7,882
657
4,460
13,462
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
21
Kills
3
3
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bloxzombie
Hun Batz
5
3
13
3.83
L
0
6
2
0.17
W
Morgan Le Fay
Death_Jr7
Morgan Le Fay
13
0
7
16.5
L
Zhong Kui
Pinkme109
Zhong Kui
1
7
2
0.29
W
3
0
15
10.5
L
Arachne
Senpai1740
Arachne
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
16,699
23,637
Taken
44,173
11,346
Mitigated
32,241
4,882
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bloxzombie
Hun Batz
11,362
3,313
0
1,358
11,546
5,803
724
7,232
4,314
0
31,835
L
3,846
634
0
588
14,132
13,526
0
7,356
6,776
8,632
0
W
Morgan Le Fay
Death_Jr7
Morgan Le Fay
21,076
2,049
0
1,305
5,972
2,860
825
2,629
3,343
56,045
0
L
Zhong Kui
Pinkme109
Zhong Kui
8,393
626
0
4,364
16,579
10,951
0
6,784
9,795
41,304
0
W
7,733
2,593
0
2,219
6,119
2,683
609
3,175
2,944
0
34,596
L
Arachne
Senpai1740
Arachne
4,460
3,139
0
159
13,462
7,764
0
7,116
6,346
0
11,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
23,743
185
Minions Killed
109
9
Camps Cleared
2
693,366
Distance Traveled
581,461
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,713
809
39
3
4
242,044
2
L
Ymir
7,643
637
13
1
0
166,155
3
W
Morgan Le Fay
11,097
925
85
7
3
246,271
2
L
Zhong Kui
8,218
685
77
6
0
201,127
1
W
Neith
9,668
806
61
5
2
205,051
8
L
Arachne
7,882
657
19
2
2
214,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role