Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze V
 
Discordia
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Carlitosperuano
Bacchus
Gold II
Level 143
God Stats
5W - 9L
1,406 SR
Queue Stats
371W - 336L
1,494 MMR
Solo
Anubis
Anubis
Gold I
RaidBoss
Anubis
Gold I
Level 158
God Stats
66W - 58L
1,614 SR
Queue Stats
607W - 591L
1,623 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
iilflapjackTV
Sun Wukong
Gold IV
Level 102
God Stats
1W - 3L
1,370 SR
Queue Stats
92W - 88L
1,413 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,478 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,632 SR
1,503 MMR
Set
Set
Silver I
Kevinasotloz
Set
Silver I
Level 105
God Stats
4W - 7L
1,640 SR
Queue Stats
78W - 84L
1,488 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 160
God Stats
388W - 361L
1,600 SR
Queue Stats
425W - 428L
1,512 MMR
Solo
Susano
Susano
Gold II
Verizial
Susano
Gold II
Level 160
God Stats
42W - 32L
1,609 SR
Queue Stats
497W - 501L
1,527 MMR
Solo
Fenrir
Fenrir
Gold V
illuminessa
Fenrir
Gold V
Level 59
God Stats
2W - 0L
1,702 SR
Queue Stats
27W - 18L
1,469 MMR
Solo
Cernunnos
Cernunnos
Gold IV
vilchissYT
Cernunnos
Gold IV
Level 159
God Stats
35W - 27L
1,610 SR
Queue Stats
585W - 596L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 10 / 6
11,324
515
17,543
19,247
7,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
 
Discordia
14
2 / 7 / 3
10,400
473
5,430
13,456
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 5
11,619
528
9,721
19,168
27,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
RaidBoss
Anubis
20
8 / 8 / 4
13,479
613
21,534
21,407
11,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
iilflapjackTV
Sun Wukong
18
2 / 5 / 6
11,560
525
12,675
21,679
18,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliCabrakanMulanAtlasNemesis

VS

Bans
HadesDa JiFreyaScyllaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 8
12,454
566
9,698
22,597
11,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
VIVAVIAZUS
Sylvanus
17
2 / 7 / 14
11,574
526
15,565
25,776
15,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Verizial
Susano
19
9 / 3 / 6
12,341
561
15,886
16,207
7,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
15
3 / 4 / 12
10,749
489
7,544
21,840
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
vilchissYT
Cernunnos
20
11 / 4 / 6
14,174
644
24,054
20,768
9,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
21
Kills
32
32
Deaths
24
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
10
6
0.6
L
Discordia
 
Discordia
2
7
3
0.5
L
6
2
5
4.25
W
7
6
8
1.83
L
Anubis
RaidBoss
Anubis
8
8
4
1.25
W
Sylvanus
VIVAVIAZUS
Sylvanus
2
7
14
1.29
W
Susano
Verizial
Susano
9
3
6
4
L
Sun Wukong
iilflapjackTV
Sun Wukong
2
5
6
1
W
Fenrir
3
4
12
2.25
W
Cernunnos
vilchissYT
Cernunnos
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,903
Damage
72,747
94,957
Taken
107,188
71,675
Mitigated
65,147
22,536
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
17,543
14,810
0
2,765
19,247
7,145
3,899
957
18,290
0
88,307
L
Discordia
 
Discordia
5,430
248
0
1,770
13,456
6,903
55
770
12,686
57,562
0
L
9,721
1,993
0
3,929
19,168
27,786
0
2,892
16,276
33,874
0
W
9,698
3,617
0
3,298
22,597
11,168
454
8,582
14,015
0
113,171
L
Anubis
RaidBoss
Anubis
21,534
1,129
0
8,553
21,407
11,807
0
3,228
18,179
108,373
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
15,565
4,924
2,624
7,499
25,776
15,884
655
7,413
18,363
61,815
17,110
W
Susano
Verizial
Susano
15,886
2,849
0
1,410
16,207
7,376
478
9,443
6,764
0
86,679
L
Sun Wukong
iilflapjackTV
Sun Wukong
12,675
2,919
0
5,519
21,679
18,034
258
6,588
15,091
244
78,161
W
Fenrir
7,544
1,993
0
3,687
21,840
21,223
127
7,493
14,347
0
25,181
W
Cernunnos
vilchissYT
Cernunnos
24,054
12,387
0
6,169
20,768
9,496
4,407
7,738
13,030
0
145,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
61,292
565
Minions Killed
619
0
Camps Cleared
0
1,902,993
Distance Traveled
1,991,703
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,324
515
129
6
0
358,207
2
L
Discordia
10,400
473
87
4
0
330,916
5
L
Bacchus
11,619
528
34
2
0
444,344
1
W
Set
12,454
566
141
6
0
421,262
4
L
Anubis
13,479
613
165
8
0
345,950
1
W
Sylvanus
11,574
526
126
6
0
326,498
6
W
Susano
12,341
561
118
5
0
441,088
7
L
Sun Wukong
11,560
525
150
7
0
423,576
5
W
Fenrir
10,749
489
30
1
0
431,930
7
W
Cernunnos
14,174
644
204
9
0
370,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role