Player Matchup

Tyr
Tyr
DolczeMegusto
Tyr
Level 8
God Stats
3W - 0L
1,845 SR
Queue Stats
8W - 0L
1,878 Elo+
Party 1
Cthulhu
Cthulhu
Oniolek
Cthulhu
Level 123
God Stats
8W - 1L
1,723 SR
Queue Stats
15W - 6L
1,711 Elo+
Party 1
Chronos
Chronos
xXBoskaJawav2
Chronos
Level 87
God Stats
2W - 0L
1,817 SR
Queue Stats
19W - 14L
1,666 Elo+
Party 1
Team Averages
Level 73
1,795 SR
1,752 Elo+

VS

Team Averages
Level 71
1,500 SR
1,626 Elo+
Fenrir
Fenrir
Clappy7645
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,366 Elo+
Solo
Osiris
Osiris
daniSPNZ
Osiris
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 92L
1,712 Elo+
Party 2
Raijin
Raijin
s1m1t3_4p3st4
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 7L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,605
761
7,628
9,259
7,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Oniolek
Cthulhu
12
1 / 1 / 9
8,028
803
6,878
12,147
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
13
5 / 1 / 3
7,827
783
12,860
8,766
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clappy7645
Fenrir
11
2 / 3 / 1
6,777
678
6,915
9,458
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
daniSPNZ
Osiris
11
1 / 2 / 1
6,858
686
6,579
12,623
12,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 5 / 3
6,575
658
7,601
9,922
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Clappy7645
Fenrir
2
3
1
0.83
W
4
1
5
6.5
W
Cthulhu
Oniolek
Cthulhu
1
1
9
5.5
L
Osiris
daniSPNZ
Osiris
1
2
1
0.75
L
0
5
3
0.3
W
Chronos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
21,095
30,172
Taken
32,003
25,120
Mitigated
21,064
4,442
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Clappy7645
Fenrir
6,915
1,291
0
456
9,458
4,418
0
6,386
2,894
0
13,129
W
7,628
1,102
0
847
9,259
7,613
127
2,204
7,055
0
15,848
W
Cthulhu
Oniolek
Cthulhu
6,878
842
161
1,285
12,147
13,334
0
3,200
8,947
21,698
0
L
Osiris
daniSPNZ
Osiris
6,579
1,797
982
1,606
12,623
12,147
0
6,673
5,641
0
17,937
L
7,601
1,017
0
1,061
9,922
4,499
0
6,444
3,240
26,974
0
W
Chronos
12,860
5,569
0
2,149
8,766
4,173
1,140
2,425
6,341
31,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
20,210
107
Minions Killed
87
5
Camps Cleared
4
598,047
Distance Traveled
564,540
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,777
678
22
2
1
200,634
0
W
Tyr
7,605
761
21
2
1
222,404
4
W
Cthulhu
8,028
803
23
2
0
190,005
1
L
Osiris
6,858
686
17
2
0
208,333
2
L
Raijin
6,575
658
48
5
3
155,573
4
W
Chronos
7,827
783
63
6
4
185,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role