Player Matchup

Serqet
Serqet
FranJ2MIL
Serqet
Level 105
God Stats
0W - 3L
1,174 SR
Queue Stats
25W - 21L
1,499 Elo+
Party 2
Mulan
Mulan
Gamilael63
Mulan
Level 69
God Stats
0W - 1L
1,359 SR
Queue Stats
40W - 28L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
KMarkos
Zhong Kui
Level 142
God Stats
7W - 7L
1,588 SR
Queue Stats
375W - 348L
1,522 Elo+
Party 2
Ares
Ares
Rhaegonm
Ares
Level 108
God Stats
3W - 6L
1,281 SR
Queue Stats
222W - 248L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
Squaalll
Cernunnos
Level 45
God Stats
1W - 1L
1,752 SR
Queue Stats
35W - 44L
1,406 Elo+
Party 1
Team Averages
Level 94
1,431 SR
1,482 Elo+

VS

Team Averages
Level 140
1,284 SR
1,441 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Galdds
Sol
Level 144
God Stats
8W - 11L
1,246 SR
Queue Stats
394W - 449L
1,417 Elo+
Solo
Fenrir
Fenrir
Lorsa
Fenrir
Level 129
God Stats
10W - 17L
1,217 SR
Queue Stats
179W - 203L
1,446 Elo+
Solo
Lancelot
Lancelot
hopinha
Lancelot
Level 124
God Stats
1W - 2L
1,117 SR
Queue Stats
116W - 139L
1,402 Elo+
Party 3
Janus
Janus
oBrabo2222222
Janus
Level 148
God Stats
5W - 10L
1,340 SR
Queue Stats
115W - 126L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FranJ2MIL
Serqet
14
2 / 3 / 2
8,379
493
4,590
13,549
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
14
4 / 4 / 0
9,101
535
12,850
18,306
13,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
KMarkos
Zhong Kui
14
2 / 1 / 1
8,451
497
10,940
12,181
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
10
0 / 2 / 1
6,911
407
4,849
13,043
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Squaalll
Cernunnos
11
0 / 3 / 1
6,760
398
5,468
12,160
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 0 / 6
8,504
500
10,138
15,772
15,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Galdds
Sol
15
4 / 1 / 4
9,109
536
10,416
10,039
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Lorsa
Fenrir
16
4 / 3 / 2
9,721
572
7,835
16,025
12,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
hopinha
Lancelot
14
1 / 2 / 5
8,598
506
6,529
13,467
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 3
8,446
497
8,951
8,905
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
13
13
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
6
6
L
Serqet
FranJ2MIL
Serqet
2
3
2
1
W
Sol
Galdds
Sol
4
1
4
6
L
Mulan
4
4
0
1
L
Zhong Kui
KMarkos
Zhong Kui
2
1
1
2.5
W
Fenrir
Lorsa
Fenrir
4
3
2
1.67
L
Ares
0
2
1
0.25
L
Cernunnos
Squaalll
Cernunnos
0
3
1
0.17
W
Lancelot
hopinha
Lancelot
1
2
5
1.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,697
Damage
43,869
69,239
Taken
64,208
46,282
Mitigated
40,605
26,034
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,138
1,180
102
3,587
15,772
15,206
0
3,537
12,235
313
45,420
L
Serqet
FranJ2MIL
Serqet
4,590
871
0
5,535
13,549
6,480
0
2,927
10,378
0
63,093
W
Sol
Galdds
Sol
10,416
5,370
0
5,883
10,039
3,814
2,219
3,187
6,852
73,652
0
L
Mulan
12,850
2,937
0
7,007
18,306
13,475
174
2,674
15,632
3,590
61,767
L
Zhong Kui
KMarkos
Zhong Kui
10,940
917
0
5,291
12,181
9,423
0
5,594
6,119
75,001
0
W
Fenrir
Lorsa
Fenrir
7,835
1,425
0
5,521
16,025
12,326
1,273
1,824
14,201
5,576
58,024
L
Ares
4,849
365
0
3,116
13,043
12,227
0
5,860
7,177
21,083
0
L
Cernunnos
Squaalll
Cernunnos
5,468
2,963
0
5,085
12,160
4,677
0
2,884
9,234
0
47,568
W
Lancelot
hopinha
Lancelot
6,529
1,926
0
1,489
13,467
5,967
0
3,945
9,522
0
64,239
W
8,951
789
0
2,154
8,905
3,292
0
4,979
3,374
56,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
44,378
468
Minions Killed
480
0
Camps Cleared
0
1,607,567
Distance Traveled
1,718,389
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,504
500
51
3
0
370,384
2
L
Serqet
8,379
493
118
7
0
376,289
1
W
Sol
9,109
536
110
6
0
310,219
4
L
Mulan
9,101
535
126
7
0
281,765
3
L
Zhong Kui
8,451
497
133
8
0
314,453
10
W
Fenrir
9,721
572
113
7
0
282,239
2
L
Ares
6,911
407
22
1
0
355,735
3
L
Cernunnos
6,760
398
69
4
0
279,325
4
W
Lancelot
8,598
506
105
6
0
400,014
5
W
Janus
8,446
497
101
6
0
355,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role