Player Matchup

Serqet
Serqet
Hutchified
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 501L
1,387 Elo+
Solo
Sol
Sol
Semodan
Sol
Level 5
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 21L
1,052 Elo+
Party 1
Bakasura
Bakasura
SnufflyData8186
Bakasura
Level 38
God Stats
0W - 1L
1,455 SR
Queue Stats
11W - 28L
1,218 Elo+
Party 1
Yu Huang
Yu Huang
Themuffinman257
Yu Huang
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Odin
Odin
d1ozik
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,491 SR
1,332 Elo+

VS

Team Averages
Level 62
1,475 SR
1,355 Elo+
Ymir
Ymir
Adrianex7000
Ymir
Level 125
God Stats
3W - 6L
1,507 SR
Queue Stats
215W - 212L
1,458 Elo+
Solo
Cernunnos
Cernunnos
DieAvoider
Cernunnos
Level 55
God Stats
12W - 21L
1,542 SR
Queue Stats
225W - 291L
1,380 Elo+
Solo
Chang'e
Chang'e
EpicStyleTroller
Chang'e
Level 62
God Stats
13W - 5L
1,722 SR
Queue Stats
208W - 236L
1,345 Elo+
Solo
Bacchus
Bacchus
QuietWiZ4rd
Bacchus
Level 42
God Stats
31W - 27L
1,476 SR
Queue Stats
84W - 92L
1,295 Elo+
Party 2
Loki
Loki
SirTibbz98
Loki
Level 28
God Stats
4W - 3L
1,129 SR
Queue Stats
104W - 112L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hutchified
Serqet
11
1 / 8 / 0
7,639
364
4,368
21,402
15,949
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
14
0 / 3 / 2
8,422
401
7,458
11,971
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
15
4 / 5 / 1
9,578
456
9,142
23,196
15,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
15
2 / 2 / 1
9,874
470
15,989
9,756
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
d1ozik
Odin
10
0 / 7 / 1
6,738
321
4,656
19,387
14,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 1
12,088
576
7,469
15,153
11,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
DieAvoider
Cernunnos
18
16 / 2 / 4
12,423
592
29,038
21,413
10,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 5
10,958
522
6,629
12,672
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
QuietWiZ4rd
Bacchus
16
3 / 3 / 16
11,731
559
12,300
22,924
29,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 9
9,879
470
6,687
12,160
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
24
25
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Cernunnos
DieAvoider
Cernunnos
16
2
4
9
W
2
0
5
4.5
L
Serqet
Hutchified
Serqet
1
8
0
0.13
W
Bacchus
QuietWiZ4rd
Bacchus
3
3
16
3.67
L
Sol
0
3
2
0.33
W
2
0
9
6.5
L
Bakasura
4
5
1
0.9
L
Yu Huang
2
2
1
1.25
L
Odin
d1ozik
Odin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
62,123
85,712
Taken
84,322
54,976
Mitigated
62,879
14,152
Healing
44,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
1,348
0
3,528
15,153
11,980
1,007
4,876
9,688
90,970
0
W
Cernunnos
DieAvoider
Cernunnos
29,038
16,352
0
9,115
21,413
10,283
2,229
5,841
14,347
0
114,816
W
6,629
583
3,000
9,347
12,672
5,949
1,076
3,813
8,272
102,299
0
L
Serqet
Hutchified
Serqet
4,368
1,123
402
1,085
21,402
15,949
0
5,675
15,727
22
26,043
W
Bacchus
QuietWiZ4rd
Bacchus
12,300
1,825
4,406
6,396
22,924
29,860
541
5,908
15,719
38,425
0
L
Sol
7,458
1,926
0
4,087
11,971
5,176
518
5,574
6,008
47,280
4,869
W
6,687
1,639
0
8,496
12,160
4,807
0
2,333
9,172
0
57,471
L
Bakasura
9,142
6,279
0
5,801
23,196
15,095
468
5,955
17,113
45
41,654
L
Yu Huang
15,989
1,502
0
2,402
9,756
4,375
0
2,996
6,760
74,457
0
L
Odin
d1ozik
Odin
4,656
1,777
0
375
19,387
14,381
198
5,681
13,706
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
57,079
411
Minions Killed
610
0
Camps Cleared
0
1,858,075
Distance Traveled
1,918,152
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,088
576
172
8
0
294,551
3
W
Cernunnos
12,423
592
143
7
0
387,786
3
W
Chang'e
10,958
522
166
8
0
413,858
4
L
Serqet
7,639
364
51
2
0
335,518
0
W
Bacchus
11,731
559
32
2
0
401,930
0
L
Sol
8,422
401
100
5
0
333,946
1
W
Loki
9,879
470
97
5
0
420,027
1
L
Bakasura
9,578
456
93
4
0
393,881
0
L
Yu Huang
9,874
470
134
6
0
381,875
0
L
Odin
6,738
321
33
2
0
412,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role