Player Matchup

Hercules
Hercules
Silver IV
CAllMeBlume
Hercules
Silver IV
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
641 MMR
Solo
Scylla
Scylla
Silver I
Ever_Night-_-
Scylla
Silver I
Level 84
God Stats
7W - 4L
1,563 SR
Queue Stats
81W - 86L
1,088 MMR
Solo
Jormungandr
Jormungandr
Silver V
FatheredRelic56
Jormungandr
Silver V
Level 117
God Stats
234W - 208L
1,519 SR
Queue Stats
666W - 697L
543 MMR
Solo
Fenrir
Fenrir
Bronze I
djbokete24
Fenrir
Bronze I
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 94L
456 MMR
Solo
Artemis
Artemis
Bronze IV
naakamoura
Artemis
Bronze IV
Level 111
God Stats
31W - 32L
1,501 SR
Queue Stats
129W - 153L
171 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,517 SR
580 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,499 SR
574 MMR
Nu Wa
Nu Wa
Bronze IV
Canoai
Nu Wa
Bronze IV
Level 123
God Stats
17W - 19L
1,308 SR
Queue Stats
109W - 130L
374 MMR
Solo
Izanami
Izanami
Bronze V
Nokia-TeethOut
Izanami
Bronze V
Level 68
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 10L
1,029 MMR
Solo
Cliodhna
Cliodhna
Bronze III
RUMORCALIPINHA
Cliodhna
Bronze III
Level 86
God Stats
25W - 35L
1,413 SR
Queue Stats
86W - 100L
12 MMR
Solo
Artio
Artio
Bronze II
Stinkybathtub84
Artio
Bronze II
Level 142
God Stats
3W - 6L
1,596 SR
Queue Stats
528W - 558L
364 MMR
Solo
Horus
Horus
Silver V
Xl-_AQUA_-lX
Horus
Silver V
Level 129
God Stats
1W - 1L
1,844 SR
Queue Stats
19W - 31L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CAllMeBlume
Hercules
17
0 / 0 / 2
11,093
528
3,313
9,439
7,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 5
11,151
531
10,337
11,391
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
FatheredRelic56
Jormungandr
15
2 / 1 / 8
10,063
479
7,407
18,448
22,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
djbokete24
Fenrir
19
4 / 1 / 3
12,225
582
3,694
15,334
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
naakamoura
Artemis
19
3 / 2 / 4
12,225
582
11,639
13,292
6,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
HadesMulanCabrakanHera

VS

Bans
AtlasBakasuraKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Canoai
Nu Wa
16
2 / 5 / 2
9,801
467
11,965
10,836
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 2
8,207
391
3,669
13,115
4,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
14
4 / 2 / 0
8,881
423
7,450
16,918
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
6,944
331
2,017
5,741
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 3
7,192
342
1,319
8,629
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
6
6
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
CAllMeBlume
Hercules
0
0
2
1
L
Nu Wa
Canoai
Nu Wa
2
5
2
0.6
W
3
2
5
2.75
W
Jormungandr
FatheredRelic56
Jormungandr
2
1
8
6
L
0
3
2
0.33
L
Cliodhna
4
2
0
2
L
0
0
0
0
L
0
2
3
0.75
W
Fenrir
djbokete24
Fenrir
4
1
3
5.5
W
Artemis
naakamoura
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,390
Damage
26,420
67,904
Taken
55,239
47,770
Mitigated
23,616
15,578
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CAllMeBlume
Hercules
3,313
691
0
2,959
9,439
7,963
1,948
3,952
4,882
0
72,169
L
Nu Wa
Canoai
Nu Wa
11,965
3,327
0
1,713
10,836
4,534
208
5,341
5,495
82,775
0
W
10,337
631
0
1,976
11,391
4,302
2,345
3,882
7,509
87,491
0
W
Jormungandr
FatheredRelic56
Jormungandr
7,407
1,778
359
3,301
18,448
22,565
486
3,240
15,182
49,892
0
L
3,669
2,002
0
2,262
13,115
4,445
0
2,196
10,919
0
48,719
L
Cliodhna
7,450
1,412
0
2,186
16,918
6,789
0
6,789
10,129
0
68,958
L
2,017
71
0
2,079
5,741
2,916
0
272
5,469
20,333
0
L
1,319
723
533
1,868
8,629
4,932
0
3,146
5,483
0
21,186
W
Fenrir
djbokete24
Fenrir
3,694
760
0
3,832
15,334
6,894
1,266
1,805
12,297
0
112,916
W
Artemis
naakamoura
Artemis
11,639
6,265
0
3,151
13,292
6,046
9,337
1,119
12,173
0
109,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
41,025
647
Minions Killed
408
0
Camps Cleared
0
1,924,983
Distance Traveled
1,496,857
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,093
528
127
6
0
371,709
2
L
Nu Wa
9,801
467
139
7
0
356,773
1
W
Scylla
11,151
531
125
6
0
360,736
4
W
Jormungandr
10,063
479
56
3
0
353,143
5
L
Izanami
8,207
391
91
4
0
313,914
4
L
Cliodhna
8,881
423
90
4
0
356,970
7
L
Artio
6,944
331
52
2
0
186,734
2
L
Horus
7,192
342
36
2
0
282,466
2
W
Fenrir
12,225
582
170
8
0
468,663
2
W
Artemis
12,225
582
169
8
0
370,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role