Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Korotkoshorstij
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 2
Fenrir
Fenrir
gorodh
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,387 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,434 Elo+

VS

Team Averages
Level 78
1,479 SR
1,368 Elo+
Tyr
Tyr
 
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChineseBot
Morgan Le Fay
Level 57
God Stats
10W - 11L
1,508 SR
Queue Stats
112W - 160L
1,456 Elo+
Solo
Hou Yi
Hou Yi
VinvinPC
Hou Yi
Level 78
God Stats
6W - 18L
1,430 SR
Queue Stats
69W - 180L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 2
7,469
679
12,632
8,133
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 2
7,791
708
5,421
10,073
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
gorodh
Fenrir
11
1 / 1 / 0
7,035
640
3,764
12,070
10,683
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 2
7,330
666
5,753
10,445
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ChineseBot
Morgan Le Fay
12
2 / 1 / 0
6,959
633
11,446
7,802
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
VinvinPC
Hou Yi
11
0 / 3 / 2
6,629
603
6,917
7,153
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
2
2
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
Tyr
 
Tyr
0
0
2
1
L
Morgan Le Fay
ChineseBot
Morgan Le Fay
2
1
0
2
W
1
1
2
2
L
Hou Yi
VinvinPC
Hou Yi
0
3
2
0.33
W
Fenrir
gorodh
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
24,116
30,276
Taken
25,400
24,211
Mitigated
15,900
9,002
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,632
3,851
0
3,504
8,133
3,936
720
3,954
4,179
33,483
2,588
L
Tyr
 
Tyr
5,753
963
0
4,480
10,445
8,961
0
4,421
6,024
0
14,283
L
Morgan Le Fay
ChineseBot
Morgan Le Fay
11,446
1,422
0
773
7,802
3,599
0
3,302
4,500
28,845
0
W
5,421
1,098
1,163
2,491
10,073
9,592
0
3,851
6,222
411
18,291
L
Hou Yi
VinvinPC
Hou Yi
6,917
2,413
0
330
7,153
3,340
0
4,438
2,715
0
24,223
W
Fenrir
gorodh
Fenrir
3,764
1,083
0
1,844
12,070
10,683
63
4,239
7,831
0
12,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
20,918
108
Minions Killed
104
5
Camps Cleared
5
571,784
Distance Traveled
643,108
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,469
679
74
7
3
169,655
0
L
Tyr
7,330
666
21
2
0
243,975
6
L
Morgan Le Fay
6,959
633
36
3
5
209,790
7
W
Shiva
7,791
708
17
2
0
206,196
5
L
Hou Yi
6,629
603
47
4
0
189,343
2
W
Fenrir
7,035
640
17
2
2
195,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role