Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JordonDab
Ah Muzen Cab
Level 119
God Stats
17W - 12L
1,506 SR
Queue Stats
62W - 86L
1,406 Elo+
Solo
Merlin
Merlin
PrayForBalu-_-
Merlin
Level 85
God Stats
2W - 2L
1,276 SR
Queue Stats
34W - 44L
1,415 Elo+
Party 1
Odin
Odin
zlFnasisi-_-
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,429 Elo+
Party 1
Team Averages
Level 77
1,427 SR
1,417 Elo+

VS

Team Averages
Level 71
1,505 SR
1,339 Elo+
Ishtar
Ishtar
AbledPlatypus11
Ishtar
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 69L
1,390 Elo+
Solo
Ares
Ares
AwkwardSalmon22
Ares
Level 99
God Stats
10W - 13L
1,514 SR
Queue Stats
34W - 63L
1,314 Elo+
Party 2
Agni
Agni
Darth Malice436
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JordonDab
Ah Muzen Cab
15
7 / 0 / 8
10,266
790
18,292
11,378
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 0 / 10
10,107
777
15,794
6,845
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 11
10,197
784
6,610
14,649
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,733
595
6,057
11,819
4,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 0
8,623
663
3,958
20,679
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
7,505
577
9,274
13,350
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
8
0
0.13
L
0
3
1
0.17
W
Ah Muzen Cab
JordonDab
Ah Muzen Cab
7
0
8
11
W
5
0
10
10
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,696
Damage
19,289
32,872
Taken
45,848
24,567
Mitigated
26,604
9,792
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,057
2,268
0
1,446
11,819
4,679
0
3,513
7,984
0
20,001
L
3,958
81
0
2,558
20,679
16,793
0
6,412
13,633
9,729
0
L
9,274
705
0
1,956
13,350
5,132
0
4,737
8,133
34,145
0
W
Ah Muzen Cab
JordonDab
Ah Muzen Cab
18,292
5,846
0
6,298
11,378
6,049
1,568
4,970
6,408
0
52,704
W
15,794
709
0
742
6,845
3,319
796
2,555
4,290
41,281
0
W
6,610
1,343
502
2,250
14,649
15,199
308
6,232
8,417
0
16,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
23,861
155
Minions Killed
121
7
Camps Cleared
1
714,914
Distance Traveled
634,750
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,733
595
55
4
0
197,428
0
L
Ares
8,623
663
21
2
1
206,360
1
L
Agni
7,505
577
45
3
0
230,962
7
W
Ah Muzen Cab
10,266
790
53
4
2
244,998
3
W
Merlin
10,107
777
83
6
3
217,061
1
W
Odin
10,197
784
19
1
2
252,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role