Player Matchup

Loki
Loki
DrSip97
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,405 Elo+
Solo
Hou Yi
Hou Yi
JuSt_SkILL_OLTAA
Hou Yi
Level 125
God Stats
2W - 1L
1,734 SR
Queue Stats
265W - 317L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
Kruke1012
Jormungandr
Level 82
God Stats
10W - 8L
1,288 SR
Queue Stats
274W - 321L
1,385 Elo+
Party 1
He Bo
He Bo
Viper²
He Bo
Level 156
God Stats
12W - 23L
1,359 SR
Queue Stats
425W - 462L
1,472 Elo+
Solo
Nemesis
Nemesis
skariz1
Nemesis
Level 68
God Stats
3W - 5L
1,441 SR
Queue Stats
238W - 228L
1,463 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,421 Elo+

VS

Team Averages
Level 96
1,468 SR
1,428 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BJP
Achilles
Level 109
God Stats
10W - 6L
1,665 SR
Queue Stats
412W - 414L
1,441 Elo+
Solo
Nemesis
Nemesis
Rinatin
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,313 Elo+
Solo
Lancelot
Lancelot
SirPlayerKill
Lancelot
Level 125
God Stats
0W - 1L
1,169 SR
Queue Stats
86W - 81L
1,477 Elo+
Solo
Heimdallr
Heimdallr
tvojfotr
Heimdallr
Level 76
God Stats
2W - 2L
1,503 SR
Queue Stats
60W - 69L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DrSip97
Loki
15
0 / 7 / 13
9,361
624
10,974
14,071
6,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 10
13,019
868
30,813
18,630
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Kruke1012
Jormungandr
17
1 / 4 / 18
10,364
691
15,491
18,450
29,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
Viper²
He Bo
20
8 / 4 / 14
13,280
885
22,706
17,054
15,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
skariz1
Nemesis
18
5 / 3 / 18
12,013
801
15,317
20,269
15,802
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 8 / 10
9,633
642
5,945
29,500
34,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
BJP
Achilles
16
5 / 5 / 7
10,161
677
13,503
19,106
21,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Rinatin
Nemesis
15
0 / 4 / 13
9,826
655
10,361
20,155
18,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
SirPlayerKill
Lancelot
17
3 / 5 / 11
10,177
678
10,600
18,657
13,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
tvojfotr
Heimdallr
20
14 / 4 / 6
13,014
868
35,928
25,909
17,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
26
Kills
22
22
Deaths
26
73
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
8
10
0.63
L
Achilles
BJP
Achilles
5
5
7
1.7
W
Loki
DrSip97
Loki
0
7
13
0.93
W
12
4
10
4.25
W
Jormungandr
Kruke1012
Jormungandr
1
4
18
2.5
L
Nemesis
Rinatin
Nemesis
0
4
13
1.63
L
Lancelot
SirPlayerKill
Lancelot
3
5
11
1.7
W
He Bo
Viper²
He Bo
8
4
14
3.75
W
Nemesis
skariz1
Nemesis
5
3
18
4.67
L
Heimdallr
tvojfotr
Heimdallr
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,301
Damage
76,337
88,474
Taken
113,327
77,198
Mitigated
106,153
32,022
Healing
43,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,945
1,803
1,667
7,516
29,500
34,729
555
7,601
21,899
0
10,639
L
Achilles
BJP
Achilles
13,503
1,793
1,047
5,813
19,106
21,414
466
7,137
11,969
0
24,045
W
Loki
DrSip97
Loki
10,974
1,232
2,626
1,408
14,071
6,101
341
0
13,993
0
16,394
W
30,813
14,298
1,658
4,379
18,630
9,577
3,475
0
18,493
0
54,722
W
Jormungandr
Kruke1012
Jormungandr
15,491
2,567
1,306
2,284
18,450
29,829
464
0
18,169
35,758
0
L
Nemesis
Rinatin
Nemesis
10,361
2,891
3,417
5,493
20,155
18,981
106
6,298
13,857
0
13,815
L
Lancelot
SirPlayerKill
Lancelot
10,600
2,394
1,002
4,026
18,657
13,330
1,269
8,418
10,239
0
23,004
W
He Bo
Viper²
He Bo
22,706
1,591
3,483
4,087
17,054
15,889
2,136
0
16,939
44,950
0
W
Nemesis
skariz1
Nemesis
15,317
4,792
5,377
5,414
20,269
15,802
1,760
0
20,056
0
22,438
L
Heimdallr
tvojfotr
Heimdallr
35,928
16,735
1,439
12,191
25,909
17,699
0
8,743
17,166
0
65,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,037
Gold Earned
52,811
158
Minions Killed
137
0
Camps Cleared
0
1,391,635
Distance Traveled
1,247,792
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,633
642
7
0
0
248,381
0
L
Achilles
10,161
677
17
1
0
201,876
3
W
Loki
9,361
624
12
1
0
310,406
0
W
Hou Yi
13,019
868
47
3
0
231,084
0
W
Jormungandr
10,364
691
34
2
0
244,602
0
L
Nemesis
9,826
655
11
1
0
259,968
1
L
Lancelot
10,177
678
36
2
0
306,621
0
W
He Bo
13,280
885
56
4
0
288,233
1
W
Nemesis
12,013
801
9
1
0
317,310
1
L
Heimdallr
13,014
868
66
4
0
230,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role