Player Matchup

Baron Samedi
Baron Samedi
Angelbly
Baron Samedi
Level 124
God Stats
41W - 31L
1,749 SR
Queue Stats
374W - 387L
1,417 Elo+
Solo
Artio
Artio
Cdf yVolT
Artio
Level 17
God Stats
10W - 10L
1,635 SR
Queue Stats
90W - 91L
1,309 Elo+
Party 1
Arachne
Arachne
Deadstroker7887
Arachne
Level 80
God Stats
3W - 1L
1,679 SR
Queue Stats
384W - 407L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
Fondall
Ah Puch
Level 39
God Stats
4W - 4L
1,498 SR
Queue Stats
45W - 71L
1,296 Elo+
Solo
Chiron
Chiron
gravittax1
Chiron
Level 46
God Stats
0W - 1L
1,665 SR
Queue Stats
27W - 34L
1,442 Elo+
Solo
Team Averages
Level 61
1,645 SR
1,370 Elo+

VS

Team Averages
Level 59
1,516 SR
1,475 Elo+
Agni
Agni
BíoDiesel
Agni
Level 40
God Stats
3W - 0L
1,908 SR
Queue Stats
102W - 44L
1,793 Elo+
Solo
Arachne
Arachne
FreshDaBeast
Arachne
Level 63
God Stats
23W - 9L
1,624 SR
Queue Stats
286W - 289L
1,545 Elo+
Solo
Khepri
Khepri
Natami
Khepri
Level 66
God Stats
2W - 5L
1,134 SR
Queue Stats
52W - 73L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
Ton69
Sun Wukong
Level 59
God Stats
14W - 13L
1,535 SR
Queue Stats
19W - 30L
1,285 Elo+
Solo
Charybdis
Charybdis
lotuslo
Charybdis
Level 67
God Stats
2W - 1L
1,376 SR
Queue Stats
16W - 14L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelbly
Baron Samedi
15
1 / 10 / 2
9,923
413
10,933
22,349
14,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Cdf yVolT
Artio
19
1 / 5 / 1
11,612
484
5,520
22,598
21,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 7 / 2
11,160
465
10,481
24,726
13,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Fondall
Ah Puch
17
1 / 5 / 5
10,646
444
13,267
28,207
19,116
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
gravittax1
Chiron
17
5 / 6 / 3
11,664
486
13,277
20,104
9,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 8
15,413
642
38,289
20,379
11,137
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
FreshDaBeast
Arachne
20
6 / 1 / 9
12,932
539
10,538
24,034
12,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Natami
Khepri
14
0 / 4 / 11
10,612
442
3,247
19,211
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Ton69
Sun Wukong
20
6 / 1 / 4
14,419
601
17,801
17,999
11,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
lotuslo
Charybdis
18
3 / 4 / 10
12,613
526
16,394
19,796
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
11
Kills
33
33
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angelbly
Baron Samedi
1
10
2
0.2
W
18
1
8
22
L
Artio
Cdf yVolT
Artio
1
5
1
0.3
L
3
7
2
0.57
L
Ah Puch
Fondall
Ah Puch
1
5
5
0.7
W
Arachne
FreshDaBeast
Arachne
6
1
9
10.5
W
Khepri
Natami
Khepri
0
4
11
1.38
W
Sun Wukong
Ton69
Sun Wukong
6
1
4
8
L
Chiron
gravittax1
Chiron
5
6
3
1.08
W
Charybdis
lotuslo
Charybdis
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
86,269
117,984
Taken
101,419
77,816
Mitigated
67,007
30,818
Healing
40,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angelbly
Baron Samedi
10,933
1,130
717
1,862
22,349
14,888
331
13,364
8,985
64,760
0
W
38,289
4,363
0
12,285
20,379
11,137
1,012
8,059
12,320
172,395
0
L
Artio
Cdf yVolT
Artio
5,520
876
0
6,643
22,598
21,201
0
3,495
19,103
75,776
0
L
10,481
6,466
0
7,176
24,726
13,575
0
8,334
16,211
0
97,841
L
Ah Puch
Fondall
Ah Puch
13,267
521
107
9,633
28,207
19,116
1,442
11,779
16,428
95,908
0
W
Arachne
FreshDaBeast
Arachne
10,538
7,007
0
9,739
24,034
12,775
2,339
6,413
17,621
0
111,368
W
Khepri
Natami
Khepri
3,247
173
0
2,680
19,211
22,311
304
6,921
12,170
17,814
0
W
Sun Wukong
Ton69
Sun Wukong
17,801
3,657
0
8,614
17,999
11,139
210
9,077
8,922
0
108,224
L
Chiron
gravittax1
Chiron
13,277
5,577
494
4,186
20,104
9,036
3,891
4,564
15,540
0
77,966
W
Charybdis
lotuslo
Charybdis
16,394
8,646
0
7,424
19,796
9,645
6,596
3,462
16,334
0
120,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,005
Gold Earned
65,989
623
Minions Killed
710
0
Camps Cleared
0
1,957,023
Distance Traveled
2,281,464
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,923
413
95
4
0
383,473
5
W
Agni
15,413
642
206
9
0
432,936
2
L
Artio
11,612
484
133
6
0
360,712
0
L
Arachne
11,160
465
125
5
0
484,576
0
L
Ah Puch
10,646
444
158
7
0
394,767
4
W
Arachne
12,932
539
131
5
0
516,398
1
W
Khepri
10,612
442
22
1
0
471,040
4
W
Sun Wukong
14,419
601
197
8
0
446,992
3
L
Chiron
11,664
486
112
5
0
333,495
2
W
Charybdis
12,613
526
154
6
0
414,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role