Player Matchup

Fafnir
Fafnir
ANRIASKA
Fafnir
Level 100
God Stats
3W - 7L
1,671 SR
Queue Stats
32W - 40L
1,456 Elo+
Party 1
Neith
Neith
EmkostnoeR
Neith
Level 105
God Stats
1W - 0L
1,712 SR
Queue Stats
17W - 20L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
leko86
Baron Samedi
Level 61
God Stats
4W - 1L
1,621 SR
Queue Stats
6W - 2L
1,684 Elo+
Party 1
Team Averages
Level 89
1,668 SR
1,523 Elo+

VS

Team Averages
Level 94
1,485 SR
1,569 Elo+
Rama
Rama
Chaaquiles
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,725 Elo+
Party 2
Baron Samedi
Baron Samedi
Toyakoo0
Baron Samedi
Level 121
God Stats
0W - 2L
1,455 SR
Queue Stats
27W - 28L
1,483 Elo+
Party 2
Sobek
Sobek
ravensomjack
Sobek
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ANRIASKA
Fafnir
15
5 / 0 / 7
10,555
812
7,301
15,656
21,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
5 / 4 / 5
9,670
744
15,124
9,954
4,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
leko86
Baron Samedi
14
4 / 3 / 9
9,664
743
14,634
13,728
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
9,094
700
13,628
12,607
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Toyakoo0
Baron Samedi
11
0 / 8 / 4
7,567
582
9,037
13,013
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 4
8,330
641
6,800
17,372
21,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ANRIASKA
Fafnir
5
0
7
8.5
L
5
4
2
1.5
W
Neith
5
4
5
1.88
L
Baron Samedi
Toyakoo0
Baron Samedi
0
8
4
0.25
W
Baron Samedi
leko86
Baron Samedi
4
3
9
2.83
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
29,465
39,338
Taken
42,992
34,559
Mitigated
33,895
17,006
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ANRIASKA
Fafnir
7,301
2,755
818
4,791
15,656
21,750
504
5,607
10,049
20,835
0
L
13,628
10,390
0
2,127
12,607
6,183
152
7,119
5,488
0
40,107
W
Neith
15,124
6,425
0
1,326
9,954
4,428
1,550
5,074
4,880
0
47,047
L
Baron Samedi
Toyakoo0
Baron Samedi
9,037
459
2,269
2,020
13,013
6,230
0
6,143
6,870
23,483
0
W
Baron Samedi
leko86
Baron Samedi
14,634
1,608
4,362
5,709
13,728
8,381
739
5,727
8,001
32,834
0
L
6,800
866
949
4,166
17,372
21,482
0
8,848
8,524
17,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
24,991
136
Minions Killed
111
6
Camps Cleared
5
658,979
Distance Traveled
618,408
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,555
812
17
1
1
241,483
4
L
Rama
9,094
700
59
5
3
207,801
2
W
Neith
9,670
744
84
6
3
209,935
2
L
Baron Samedi
7,567
582
34
3
1
193,410
2
W
Baron Samedi
9,664
743
35
3
2
207,561
3
L
Sobek
8,330
641
18
1
1
217,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role