Player Matchup

Aphrodite
Aphrodite
BoomBahYan
Aphrodite
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 23L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fsychoyo
Tsukuyomi
Level 121
God Stats
0W - 3L
1,256 SR
Queue Stats
92W - 106L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
GanjaLuffy
Hou Yi
Level 71
God Stats
9W - 17L
1,487 SR
Queue Stats
76W - 96L
1,417 Elo+
Solo
Fafnir
Fafnir
MeLaPelanTodos99
Fafnir
Level 15
God Stats
2W - 2L
1,591 SR
Queue Stats
41W - 63L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
TiNspire
Gilgamesh
Level 156
God Stats
2W - 3L
1,429 SR
Queue Stats
154W - 144L
1,579 Elo+
Solo
Team Averages
Level 78
1,453 SR
1,468 Elo+

VS

Team Averages
Level 92
1,537 SR
1,498 Elo+
Cerberus
Cerberus
RezhimBoga
Cerberus
Level 154
God Stats
45W - 31L
1,631 SR
Queue Stats
370W - 365L
1,550 Elo+
Solo
Loki
Loki
THATNI88ATHAT8U
Loki
Level 60
God Stats
8W - 8L
1,623 SR
Queue Stats
92W - 110L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
TrDemolish
Jormungandr
Level 135
God Stats
1W - 0L
1,280 SR
Queue Stats
89W - 88L
1,511 Elo+
Party 2
He Bo
He Bo
locojjj
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 72L
1,423 Elo+
Party 2
Hera
Hera
veloxity4
Hera
Level 86
God Stats
6W - 7L
1,652 SR
Queue Stats
122W - 151L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoomBahYan
Aphrodite
18
1 / 5 / 9
11,064
651
7,210
16,463
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Fsychoyo
Tsukuyomi
19
4 / 7 / 6
12,186
717
14,819
18,421
8,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
GanjaLuffy
Hou Yi
16
0 / 7 / 3
9,879
581
6,773
15,291
5,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 5 / 7
12,485
734
12,146
19,213
19,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TiNspire
Gilgamesh
19
7 / 5 / 5
11,943
703
17,454
28,447
31,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RezhimBoga
Cerberus
20
5 / 0 / 16
12,739
749
14,235
13,968
18,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 3 / 9
12,451
732
15,657
15,441
8,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
TrDemolish
Jormungandr
19
7 / 3 / 19
12,661
745
18,859
24,551
31,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
locojjj
He Bo
17
3 / 7 / 13
11,029
649
8,407
13,287
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
20
7 / 4 / 14
13,242
779
23,615
11,686
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
17
Kills
28
29
Deaths
17
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BoomBahYan
Aphrodite
1
5
9
1.1
L
Tsukuyomi
Fsychoyo
Tsukuyomi
4
7
6
1
L
Hou Yi
GanjaLuffy
Hou Yi
0
7
3
0.21
L
5
5
7
1.7
W
Cerberus
RezhimBoga
Cerberus
5
0
16
13
W
6
3
9
3.5
L
Gilgamesh
TiNspire
Gilgamesh
7
5
5
1.9
W
Jormungandr
TrDemolish
Jormungandr
7
3
19
5.5
W
He Bo
locojjj
He Bo
3
7
13
1.36
W
Hera
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,402
Damage
80,773
97,835
Taken
78,933
75,033
Mitigated
71,274
20,430
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BoomBahYan
Aphrodite
7,210
1,340
4,275
5,479
16,463
9,196
0
11,095
5,186
26,066
0
L
Tsukuyomi
Fsychoyo
Tsukuyomi
14,819
3,462
0
2,506
18,421
8,596
0
12,402
5,744
0
44,471
L
Hou Yi
GanjaLuffy
Hou Yi
6,773
3,441
0
1,520
15,291
5,583
0
10,873
4,224
0
24,172
L
12,146
1,898
0
3,432
19,213
19,699
0
14,780
4,153
35,420
0
W
Cerberus
RezhimBoga
Cerberus
14,235
569
0
2,932
13,968
18,712
0
2,248
11,720
54,168
0
W
15,657
3,784
0
690
15,441
8,010
1,077
4,841
10,600
0
39,826
L
Gilgamesh
TiNspire
Gilgamesh
17,454
4,094
0
3,218
28,447
31,959
0
14,633
13,412
285
59,474
W
Jormungandr
TrDemolish
Jormungandr
18,859
5,744
382
716
24,551
31,703
1,762
7,018
17,533
50,485
0
W
He Bo
locojjj
He Bo
8,407
1,040
0
438
13,287
6,223
1,439
2,460
10,827
13,774
0
W
Hera
23,615
7,878
0
1,248
11,686
6,626
163
2,961
8,725
71,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,557
Gold Earned
62,122
243
Minions Killed
331
0
Camps Cleared
0
1,410,283
Distance Traveled
1,720,128
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,064
651
43
3
0
253,053
0
L
Tsukuyomi
12,186
717
58
3
0
325,403
4
L
Hou Yi
9,879
581
43
3
0
193,297
0
L
Fafnir
12,485
734
39
2
0
312,925
1
W
Cerberus
12,739
749
102
6
0
369,554
0
W
Loki
12,451
732
62
4
0
375,745
4
L
Gilgamesh
11,943
703
60
4
0
325,605
8
W
Jormungandr
12,661
745
58
3
0
344,514
1
W
He Bo
11,029
649
11
1
0
298,646
2
W
Hera
13,242
779
98
6
0
331,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role