Player Matchup

Raijin
Raijin
BLiZzARdSnIpEZz
Raijin
Level 129
God Stats
1W - 2L
1,734 SR
Queue Stats
76W - 105L
1,425 Elo+
Party 1
He Bo
He Bo
BigPt008
He Bo
Level 43
God Stats
0W - 2L
1,295 SR
Queue Stats
42W - 62L
1,390 Elo+
Party 1
Lancelot
Lancelot
Heychubby
Lancelot
Level 143
God Stats
1W - 1L
1,719 SR
Queue Stats
450W - 476L
1,459 Elo+
Solo
Yemoja
Yemoja
NaiVe_RaVge
Yemoja
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,409 Elo+
Party 1
Chaac
Chaac
xMizTySPriNklZx
Chaac
Level 136
God Stats
1W - 4L
1,341 SR
Queue Stats
251W - 252L
1,463 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,429 Elo+

VS

Team Averages
Level 118
1,471 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
HyperChiquita18
Aphrodite
Level 89
God Stats
3W - 0L
1,796 SR
Queue Stats
255W - 296L
1,412 Elo+
Solo
Ganesha
Ganesha
JetDragonHero
Ganesha
Level 131
God Stats
2W - 2L
1,181 SR
Queue Stats
195W - 217L
1,431 Elo+
Party 2
Hachiman
Hachiman
xTripCordx
Hachiman
Level 85
God Stats
3W - 2L
1,377 SR
Queue Stats
399W - 440L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,296
691
10,788
14,158
6,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
BigPt008
He Bo
13
3 / 9 / 3
8,107
676
7,924
11,991
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Heychubby
Lancelot
16
3 / 5 / 7
9,048
754
13,946
16,187
14,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
1 / 4 / 5
7,770
648
6,552
11,877
12,926
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 9
9,707
809
15,308
19,227
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
12 / 4 / 12
11,151
929
22,865
16,869
12,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
17
8 / 2 / 11
10,378
865
11,924
9,987
5,740
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
HyperChiquita18
Aphrodite
15
1 / 2 / 17
9,123
760
8,966
14,218
9,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
17
1 / 2 / 21
10,453
871
5,402
17,449
24,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
xTripCordx
Hachiman
15
4 / 3 / 11
9,298
775
16,844
8,885
4,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
11
Kills
26
26
Deaths
13
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
4
12
4.5
W
He Bo
 
He Bo
8
2
11
6.75
L
2
6
8
1
L
He Bo
BigPt008
He Bo
3
9
3
0.5
L
Lancelot
Heychubby
Lancelot
3
5
7
1.3
W
Aphrodite
HyperChiquita18
Aphrodite
1
2
17
4.75
W
Ganesha
1
2
21
5.75
L
Yemoja
1
4
5
0.88
L
2
2
9
3.25
W
Hachiman
xTripCordx
Hachiman
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,518
Damage
66,001
73,440
Taken
67,408
61,321
Mitigated
58,027
21,257
Healing
34,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,865
398
1,733
6,103
16,869
12,727
1,356
7,519
9,350
40,872
0
W
He Bo
 
He Bo
11,924
1,010
2,454
1,558
9,987
5,740
2,000
4,756
5,231
24,511
0
L
10,788
944
2,514
3,189
14,158
6,097
0
11,294
2,864
19,857
0
L
He Bo
BigPt008
He Bo
7,924
610
1,055
409
11,991
4,562
0
9,952
2,039
11,707
0
L
Lancelot
Heychubby
Lancelot
13,946
1,744
451
1,212
16,187
14,449
0
9,702
6,485
0
20,323
W
Aphrodite
HyperChiquita18
Aphrodite
8,966
1,638
7,218
7,408
14,218
9,998
1,577
4,170
10,048
20,663
0
W
Ganesha
5,402
754
446
4,658
17,449
24,867
889
5,818
11,631
12,611
0
L
Yemoja
6,552
609
2,175
557
11,877
12,926
0
7,477
4,400
14,889
0
L
15,308
2,283
712
8,983
19,227
23,287
0
10,732
8,495
0
29,215
W
Hachiman
xTripCordx
Hachiman
16,844
10,842
1,444
1,078
8,885
4,695
641
3,001
5,884
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
50,403
86
Minions Killed
133
0
Camps Cleared
0
1,021,968
Distance Traveled
1,108,603
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,151
929
34
3
0
211,722
3
W
He Bo
10,378
865
35
3
0
252,592
1
L
Raijin
8,296
691
16
1
0
170,515
2
L
He Bo
8,107
676
17
1
0
171,812
1
L
Lancelot
9,048
754
18
2
0
227,898
0
W
Aphrodite
9,123
760
43
4
0
220,907
0
W
Ganesha
10,453
871
0
0
0
246,003
0
L
Yemoja
7,770
648
13
1
0
194,658
0
L
Chaac
9,707
809
22
2
0
257,085
0
W
Hachiman
9,298
775
21
2
0
177,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role