Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
BanMele
Lancelot
Level 63
God Stats
16W - 12L
1,558 SR
Queue Stats
43W - 32L
1,534 Elo+
Party 2
Scylla
Scylla
JHONjd12
Scylla
Level 93
God Stats
2W - 3L
1,503 SR
Queue Stats
172W - 148L
1,415 Elo+
Solo
Achilles
Achilles
XiaoDiaoGe
Achilles
Level 69
God Stats
2W - 6L
1,499 SR
Queue Stats
40W - 39L
1,473 Elo+
Party 2
Team Averages
Level 87
1,512 SR
1,484 Elo+

VS

Team Averages
Level 43
1,557 SR
1,548 Elo+
Chang'e
Chang'e
Aaglaia
Chang'e
Level 68
God Stats
3W - 2L
1,492 SR
Queue Stats
9W - 17L
1,705 Elo+
Solo
Thanatos
Thanatos
DosiK47
Thanatos
Level 69
God Stats
13W - 12L
1,792 SR
Queue Stats
51W - 48L
1,537 Elo+
Solo
Olorun
Olorun
Fixxd
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Neith
Neith
Quinthel
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Säyr
King Arthur
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
3,208
642
2,176
3,314
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
4
0 / 0 / 0
3,169
634
962
4,637
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
BanMele
Lancelot
1
0 / 1 / 0
2,592
518
0
790
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
JHONjd12
Scylla
6
1 / 0 / 0
3,365
673
2,449
2,554
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
XiaoDiaoGe
Achilles
6
1 / 1 / 0
3,470
694
1,904
4,439
1,577
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aaglaia
Chang'e
5
0 / 0 / 2
3,116
623
1,715
1,933
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
DosiK47
Thanatos
5
1 / 0 / 1
3,667
733
1,438
4,099
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Fixxd
Olorun
6
0 / 1 / 0
3,653
731
2,087
3,683
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Quinthel
Neith
5
1 / 0 / 1
3,420
684
3,833
2,964
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Säyr
King Arthur
6
1 / 1 / 0
3,691
738
2,056
3,749
1,687

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Chang'e
Aaglaia
Chang'e
0
0
2
1
L
Lancelot
BanMele
Lancelot
0
1
0
0
W
Thanatos
DosiK47
Thanatos
1
0
1
1.5
W
Olorun
Fixxd
Olorun
0
1
0
0
L
Scylla
JHONjd12
Scylla
1
0
0
1
W
Neith
Quinthel
Neith
1
0
1
1.5
W
King Arthur
Säyr
King Arthur
1
1
0
1
L
Achilles
XiaoDiaoGe
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,491
Damage
11,129
15,734
Taken
16,428
5,826
Mitigated
5,734
3,945
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,176
1,468
237
1,607
3,314
898
125
542
2,647
0
20,174
L
Ymir
 
Ymir
962
156
66
589
4,637
2,159
0
935
3,617
5,928
0
W
Chang'e
Aaglaia
Chang'e
1,715
695
1,003
1,059
1,933
496
0
457
1,476
9,008
0
L
Lancelot
BanMele
Lancelot
0
0
0
0
790
225
0
238
552
0
274
W
Thanatos
DosiK47
Thanatos
1,438
466
0
4,891
4,099
1,137
0
31
4,068
0
15,569
W
Olorun
Fixxd
Olorun
2,087
1,303
0
1,534
3,683
1,487
176
2,449
1,234
17,552
0
L
Scylla
JHONjd12
Scylla
2,449
153
0
250
2,554
967
58
2,087
467
14,738
0
W
Neith
Quinthel
Neith
3,833
1,758
0
1,181
2,964
927
58
474
2,490
0
13,578
W
King Arthur
Säyr
King Arthur
2,056
354
0
500
3,749
1,687
0
0
3,749
0
13,630
L
Achilles
XiaoDiaoGe
Achilles
1,904
109
0
1,196
4,439
1,577
0
0
4,439
0
15,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,804
Gold Earned
17,547
67
Minions Killed
125
0
Camps Cleared
0
439,917
Distance Traveled
502,790
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,208
642
21
4
0
82,864
1
L
Ymir
3,169
634
9
2
0
104,323
1
W
Chang'e
3,116
623
11
2
0
88,632
1
L
Lancelot
2,592
518
3
1
0
30,366
0
W
Thanatos
3,667
733
43
9
0
116,781
1
W
Olorun
3,653
731
28
6
0
94,546
0
L
Scylla
3,365
673
12
2
0
110,234
2
W
Neith
3,420
684
20
4
0
99,019
0
W
King Arthur
3,691
738
23
5
0
103,812
0
L
Achilles
3,470
694
22
4
0
112,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role