Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
 
Freya
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Andrader
Xing Tian
Silver II
Level 145
God Stats
10W - 9L
1,554 SR
Queue Stats
53W - 32L
1,502 MMR
Solo
Tyr
Tyr
Silver I
KingJibbe
Tyr
Silver I
Level 120
God Stats
3W - 4L
1,364 SR
Queue Stats
65W - 74L
1,506 MMR
Solo
Chiron
Chiron
Silver II
infernalzZ10
Chiron
Silver II
Level 112
God Stats
2W - 1L
1,710 SR
Queue Stats
102W - 97L
1,472 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,526 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,514 SR
1,484 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze V
DARKSOUOLD
Danzaburou
Bronze V
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Mental43
Ganesha
Gold III
Level 144
God Stats
11W - 12L
1,676 SR
Queue Stats
369W - 350L
1,497 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Ratnici
Morgan Le Fay
Gold II
Level 144
God Stats
0W - 1L
1,210 SR
Queue Stats
59W - 62L
1,498 MMR
Solo
Guan Yu
Guan Yu
Gold III
Roborkop
Guan Yu
Gold III
Level 128
God Stats
11W - 10L
1,686 SR
Queue Stats
148W - 146L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 1 / 3
6,447
645
2,883
7,527
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
 
Freya
10
2 / 0 / 4
6,194
619
5,616
5,079
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Andrader
Xing Tian
9
1 / 0 / 4
5,672
567
2,584
4,292
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
6,006
601
5,708
9,352
5,450
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
11
4 / 1 / 0
6,247
625
4,833
5,020
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
King ArthurBaba YagaYu HuangGeb

VS

Bans
AresBastetHun BatzHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 3 / 0
5,247
525
1,536
7,351
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DARKSOUOLD
Danzaburou
8
0 / 3 / 0
4,876
488
2,362
5,078
1,577
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Mental43
Ganesha
7
0 / 2 / 1
4,838
484
1,240
5,954
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Ratnici
Morgan Le Fay
9
1 / 3 / 1
5,395
540
3,992
5,447
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Roborkop
Guan Yu
10
0 / 2 / 0
5,725
573
6,880
9,957
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
3
6.5
W
Freya
 
Freya
2
0
4
4
L
Kali
 
Kali
1
3
0
0.33
W
Xing Tian
Andrader
Xing Tian
1
0
4
3
L
Danzaburou
DARKSOUOLD
Danzaburou
0
3
0
0
W
0
0
2
1
L
Ganesha
Mental43
Ganesha
0
2
1
0.25
L
Morgan Le Fay
Ratnici
Morgan Le Fay
1
3
1
0.5
L
Guan Yu
Roborkop
Guan Yu
0
2
0
0
W
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
16,010
31,270
Taken
33,787
15,118
Mitigated
16,342
14,626
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,883
809
0
4,493
7,527
2,926
0
956
6,510
0
40,357
W
Freya
 
Freya
5,616
1,834
0
3,218
5,079
2,115
0
2,769
2,279
37,355
0
L
Kali
 
Kali
1,536
489
0
444
7,351
2,650
0
1,984
5,207
0
27,607
W
Xing Tian
Andrader
Xing Tian
2,584
220
0
637
4,292
2,772
0
418
3,874
14,828
0
L
Danzaburou
DARKSOUOLD
Danzaburou
2,362
985
0
1,243
5,078
1,577
0
848
4,230
0
27,393
W
5,708
2,000
0
4,386
9,352
5,450
0
167
8,548
0
47,444
L
Ganesha
Mental43
Ganesha
1,240
140
0
1,525
5,954
3,499
0
1,819
4,063
8,041
0
L
Morgan Le Fay
Ratnici
Morgan Le Fay
3,992
768
0
836
5,447
2,039
0
2,581
2,655
34,586
0
L
Guan Yu
Roborkop
Guan Yu
6,880
1,802
0
4,309
9,957
6,577
0
511
9,432
0
45,855
W
Chiron
4,833
2,441
176
1,716
5,020
1,855
546
922
4,098
0
50,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
26,081
371
Minions Killed
263
0
Camps Cleared
0
1,024,793
Distance Traveled
950,753
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,447
645
86
9
0
217,750
6
W
Freya
6,194
619
77
8
0
200,316
3
L
Kali
5,247
525
59
6
0
198,558
0
W
Xing Tian
5,672
567
27
3
0
218,723
3
L
Danzaburou
4,876
488
66
7
0
182,182
1
W
Tyr
6,006
601
87
9
0
207,412
3
L
Ganesha
4,838
484
0
0
0
187,049
4
L
Morgan Le Fay
5,395
540
59
6
0
195,020
5
L
Guan Yu
5,725
573
79
8
0
187,944
5
W
Chiron
6,247
625
94
9
0
180,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role