Player Matchup

Amaterasu
Amaterasu
AjaxDCR
Amaterasu
Level 47
God Stats
2W - 0L
1,689 SR
Queue Stats
54W - 76L
1,427 Elo+
Solo
Kukulkan
Kukulkan
BitTV
Kukulkan
Level 43
God Stats
7W - 3L
1,385 SR
Queue Stats
20W - 29L
1,396 Elo+
Solo
Horus
Horus
Monsternus22
Horus
Level 123
God Stats
16W - 14L
1,473 SR
Queue Stats
117W - 134L
1,411 Elo+
Party 2
Pele
Pele
OpiumOfThePeople
Pele
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 175L
1,764 Elo+
Solo
Rama
Rama
ShmeatMahMeat
Rama
Level 29
God Stats
4W - 3L
1,423 SR
Queue Stats
215W - 167L
1,528 Elo+
Party 2
Team Averages
Level 54
1,494 SR
1,505 Elo+

VS

Team Averages
Level 34
1,434 SR
1,419 Elo+
Agni
Agni
Baklava
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 1
Bacchus
Bacchus
Ohtello
Bacchus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Pringlejoey
Heimdallr
Level 26
God Stats
2W - 3L
1,218 SR
Queue Stats
28W - 34L
1,439 Elo+
Party 1
Odin
Odin
SUPERBERGMAN
Odin
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 1
Achilles
Achilles
Traffylol
Achilles
Level 56
God Stats
1W - 1L
1,224 SR
Queue Stats
35W - 41L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AjaxDCR
Amaterasu
12
0 / 0 / 1
7,341
565
6,652
9,639
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BitTV
Kukulkan
12
2 / 2 / 0
7,027
541
5,574
6,031
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 4 / 4
7,015
540
8,278
11,822
7,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 2 / 1
6,740
518
5,283
11,849
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 1
7,968
613
8,591
8,974
3,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Baklava
Agni
10
1 / 3 / 4
6,187
476
6,347
9,515
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ohtello
Bacchus
9
1 / 0 / 2
5,805
447
5,654
9,543
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Pringlejoey
Heimdallr
11
0 / 4 / 3
6,111
470
4,851
10,238
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 2
6,326
487
5,816
8,947
6,527
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Traffylol
Achilles
11
5 / 1 / 2
6,655
512
8,956
10,415
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
7
8
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AjaxDCR
Amaterasu
0
0
1
0.5
L
Agni
Baklava
Agni
1
3
4
1
W
Kukulkan
BitTV
Kukulkan
2
2
0
1
W
3
4
4
1.25
L
Bacchus
Ohtello
Bacchus
1
0
2
2
W
1
2
1
0.75
L
Heimdallr
Pringlejoey
Heimdallr
0
4
3
0.38
L
0
1
2
1
W
3
0
1
3.5
L
Achilles
Traffylol
Achilles
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
31,624
48,315
Taken
48,658
23,857
Mitigated
26,564
21,095
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AjaxDCR
Amaterasu
6,652
3,095
0
3,662
9,639
6,305
266
1,274
8,365
0
52,769
L
Agni
Baklava
Agni
6,347
1,286
0
1,050
9,515
3,398
0
3,336
6,179
39,822
0
W
Kukulkan
BitTV
Kukulkan
5,574
694
0
1,250
6,031
2,401
14
2,506
3,525
50,450
0
W
8,278
4,953
938
2,867
11,822
7,550
70
5,506
6,316
0
18,355
L
Bacchus
Ohtello
Bacchus
5,654
1,201
0
2,668
9,543
7,278
0
339
9,204
18,954
0
W
5,283
1,826
0
5,712
11,849
3,967
0
637
11,212
0
52,194
L
Heimdallr
Pringlejoey
Heimdallr
4,851
2,429
0
2,859
10,238
3,594
0
0
10,238
0
43,432
L
5,816
3,101
0
375
8,947
6,527
0
165
8,782
0
36,971
W
8,591
7,254
0
6,666
8,974
3,634
384
2,078
6,896
0
74,036
L
Achilles
Traffylol
Achilles
8,956
4,232
0
1,461
10,415
5,767
0
2,060
8,355
0
35,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
31,084
422
Minions Killed
300
0
Camps Cleared
0
1,312,098
Distance Traveled
1,314,651
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,341
565
106
8
0
236,020
6
L
Agni
6,187
476
70
5
0
259,408
0
W
Kukulkan
7,027
541
89
7
0
277,730
5
W
Horus
7,015
540
17
1
0
286,439
1
L
Bacchus
5,805
447
22
2
0
272,215
4
W
Pele
6,740
518
98
8
0
272,064
4
L
Heimdallr
6,111
470
72
6
0
249,275
2
L
Odin
6,326
487
84
6
0
222,522
0
W
Rama
7,968
613
112
9
0
239,845
1
L
Achilles
6,655
512
52
4
0
311,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role