Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdriHz8
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,507 Elo+
Solo
King Arthur
King Arthur
LegendOfCarry
King Arthur
Level 100
God Stats
44W - 50L
1,592 SR
Queue Stats
160W - 186L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Nemesis4815
Cthulhu
Level 116
God Stats
5W - 0L
1,794 SR
Queue Stats
96W - 95L
1,532 Elo+
Party 2
Osiris
Osiris
SaltOddPenguin
Osiris
Level 108
God Stats
3W - 1L
1,738 SR
Queue Stats
339W - 289L
1,684 Elo+
Party 2
Ra
Ra
vE K a m e l210
Ra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 48L
1,733 Elo+
Party 2
Team Averages
Level 97
1,625 SR
1,598 Elo+

VS

Team Averages
Level 130
1,581 SR
1,530 Elo+
Bastet
Bastet
EskimoDubZ
Bastet
Level 129
God Stats
2W - 5L
1,531 SR
Queue Stats
289W - 262L
1,506 Elo+
Party 1
Ishtar
Ishtar
N4shyFlexTh4Face
Ishtar
Level 157
God Stats
4W - 12L
1,371 SR
Queue Stats
639W - 576L
1,514 Elo+
Party 3
Shiva
Shiva
PepperChubbs
Shiva
Level 100
God Stats
13W - 8L
1,810 SR
Queue Stats
853W - 765L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
valS_madneSS
Baron Samedi
Level 160
God Stats
19W - 17L
1,691 SR
Queue Stats
655W - 551L
1,513 Elo+
Party 3
Mulan
Mulan
xF1SCHx
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdriHz8
Ah Muzen Cab
20
9 / 6 / 12
15,706
542
33,884
31,232
17,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
LegendOfCarry
King Arthur
20
11 / 4 / 8
17,086
589
37,432
43,613
78,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Nemesis4815
Cthulhu
19
2 / 4 / 12
13,839
477
12,308
39,342
58,997
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
12 / 2 / 6
17,898
617
21,970
35,789
42,358
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 1 / 13
15,902
548
31,589
30,760
31,517
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EskimoDubZ
Bastet
20
4 / 7 / 8
13,652
471
22,966
32,317
16,306
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 8 / 2
13,029
449
17,758
31,753
15,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 6 / 9
13,726
473
30,321
40,876
69,330
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
valS_madneSS
Baron Samedi
20
6 / 5 / 5
14,261
492
21,381
26,910
18,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
xF1SCHx
Mulan
19
3 / 11 / 5
13,337
460
25,080
46,043
50,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
37
Kills
17
17
Deaths
37
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdriHz8
Ah Muzen Cab
9
6
12
2.5
L
Bastet
EskimoDubZ
Bastet
4
7
8
1.14
W
King Arthur
LegendOfCarry
King Arthur
11
4
8
3.75
L
0
8
2
0.13
W
Cthulhu
Nemesis4815
Cthulhu
2
4
12
2
L
4
6
9
1.42
W
12
2
6
7.5
W
3
1
13
9.5
L
Baron Samedi
valS_madneSS
Baron Samedi
6
5
5
1.7
L
Mulan
xF1SCHx
Mulan
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,183
Damage
117,506
180,736
Taken
177,899
229,243
Mitigated
169,722
67,628
Healing
60,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdriHz8
Ah Muzen Cab
33,884
9,606
0
6,848
31,232
17,828
5,618
3,358
27,874
0
145,432
L
Bastet
EskimoDubZ
Bastet
22,966
7,769
0
13,979
32,317
16,306
0
5,829
26,488
0
115,891
W
King Arthur
LegendOfCarry
King Arthur
37,432
4,567
0
9,163
43,613
78,543
54
3,375
40,238
74
144,959
L
17,758
10,652
0
7,642
31,753
15,465
1,744
2,781
28,972
0
139,654
W
Cthulhu
Nemesis4815
Cthulhu
12,308
1,362
2,439
6,752
39,342
58,997
642
9,722
29,620
39,625
0
L
30,321
2,385
1,396
9,796
40,876
69,330
0
17,570
23,306
0
61,593
W
21,970
7,477
0
15,573
35,789
42,358
3,902
4,171
31,618
0
173,253
W
31,589
2,579
10,324
16,529
30,760
31,517
2,643
7,018
23,742
196,909
0
L
Baron Samedi
valS_madneSS
Baron Samedi
21,381
1,422
2,982
7,233
26,910
18,110
816
8,384
18,526
138,524
0
L
Mulan
xF1SCHx
Mulan
25,080
3,383
0
17,834
46,043
50,511
468
10,716
35,327
0
107,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,431
Gold Earned
68,005
868
Minions Killed
753
0
Camps Cleared
0
2,909,412
Distance Traveled
2,661,521
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,706
542
155
5
0
537,780
3
L
Bastet
13,652
471
146
5
0
611,258
5
W
King Arthur
17,086
589
190
7
0
571,198
9
L
Ishtar
13,029
449
214
7
0
470,542
2
W
Cthulhu
13,839
477
48
2
0
568,181
2
L
Shiva
13,726
473
42
1
0
611,324
3
W
Osiris
17,898
617
219
8
0
629,146
7
W
Ra
15,902
548
256
9
0
603,107
2
L
Baron Samedi
14,261
492
195
7
0
485,312
7
L
Mulan
13,337
460
156
5
0
483,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role