Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fuddu
Ymir
Level 125
God Stats
6W - 8L
1,535 SR
Queue Stats
411W - 394L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Shrekadoodle
Sylvanus
Level 109
God Stats
2W - 1L
1,352 SR
Queue Stats
90W - 89L
1,543 Elo+
Party 1
Bacchus
Bacchus
porkey2
Bacchus
Level 108
God Stats
4W - 0L
1,715 SR
Queue Stats
102W - 98L
1,543 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,531 Elo+

VS

Team Averages
Level 37
1,554 SR
1,565 Elo+
Hun Batz
Hun Batz
AstroChem
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,559 Elo+
Party 2
Arachne
Arachne
Atakanz
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 82L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
BribondelMar
Sylvanus
Level 49
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Discordia
Discordia
Insaneplayer4
Discordia
Level 29
God Stats
1W - 2L
1,705 SR
Queue Stats
68W - 57L
1,533 Elo+
Party 3
Persephone
Persephone
bobtonio
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 4 / 18
13,419
959
17,981
19,205
22,796
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
 
Amaterasu
16
4 / 5 / 22
10,212
729
16,850
25,431
30,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Fuddu
Ymir
19
10 / 4 / 20
11,516
823
12,703
26,138
36,243
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Shrekadoodle
Sylvanus
18
4 / 4 / 26
10,912
779
15,027
24,671
32,997
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
porkey2
Bacchus
18
5 / 3 / 20
10,874
777
9,323
22,408
33,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AstroChem
Hun Batz
14
2 / 10 / 10
9,223
659
11,708
18,093
8,914
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Atakanz
Arachne
15
5 / 8 / 7
9,785
699
18,508
18,704
13,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
BribondelMar
Sylvanus
14
0 / 7 / 14
8,712
622
9,293
19,303
20,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Insaneplayer4
Discordia
20
6 / 6 / 11
11,723
837
29,122
14,184
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
bobtonio
Persephone
19
6 / 3 / 7
11,396
814
21,911
12,500
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
68
33
Kills
19
20
Deaths
34
106
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
4
18
4.75
W
Amaterasu
 
Amaterasu
4
5
22
3
L
Hun Batz
AstroChem
Hun Batz
2
10
10
0.7
L
Arachne
Atakanz
Arachne
5
8
7
1.06
L
Sylvanus
BribondelMar
Sylvanus
0
7
14
1
W
Ymir
Fuddu
Ymir
10
4
20
5
L
Discordia
Insaneplayer4
Discordia
6
6
11
1.92
W
Sylvanus
Shrekadoodle
Sylvanus
4
4
26
4.25
L
Persephone
bobtonio
Persephone
6
3
7
3.17
W
Bacchus
porkey2
Bacchus
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,884
Damage
90,542
117,853
Taken
82,784
155,562
Mitigated
54,595
52,705
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,981
11,804
2,866
4,753
19,205
22,796
3,562
6,672
12,533
82
24,656
W
Amaterasu
 
Amaterasu
16,850
3,836
2,899
8,335
25,431
30,336
856
13,374
12,057
179
30,815
L
Hun Batz
AstroChem
Hun Batz
11,708
1,957
1,059
980
18,093
8,914
123
9,426
7,537
0
16,450
L
Arachne
Atakanz
Arachne
18,508
8,739
141
4,044
18,704
13,070
547
8,900
8,590
0
24,607
L
Sylvanus
BribondelMar
Sylvanus
9,293
1,819
5,093
4,802
19,303
20,311
187
7,755
10,329
10,827
0
W
Ymir
Fuddu
Ymir
12,703
1,994
2,701
5,576
26,138
36,243
1,331
17,039
9,099
26,993
0
L
Discordia
Insaneplayer4
Discordia
29,122
2,481
1,344
2,501
14,184
6,482
472
6,837
5,866
51,595
0
W
Sylvanus
Shrekadoodle
Sylvanus
15,027
3,223
11,612
6,815
24,671
32,997
1,024
12,343
12,328
24,500
0
L
Persephone
bobtonio
Persephone
21,911
1,095
992
1,902
12,500
5,818
672
4,395
6,299
44,394
0
W
Bacchus
porkey2
Bacchus
9,323
1,244
2,863
4,285
22,408
33,190
450
10,898
11,510
25,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,933
Gold Earned
50,839
205
Minions Killed
134
0
Camps Cleared
0
1,293,810
Distance Traveled
1,174,370
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,419
959
64
5
0
252,681
1
W
Amaterasu
10,212
729
41
3
0
277,032
0
L
Hun Batz
9,223
659
11
1
0
225,432
1
L
Arachne
9,785
699
11
1
0
240,172
1
L
Sylvanus
8,712
622
3
0
0
213,218
0
W
Ymir
11,516
823
46
3
0
243,700
2
L
Discordia
11,723
837
49
4
0
232,289
1
W
Sylvanus
10,912
779
21
2
0
242,427
0
L
Persephone
11,396
814
60
4
0
263,259
0
W
Bacchus
10,874
777
33
2
0
277,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role