Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IXI_FuzionX
Olorun
Level 118
God Stats
2W - 2L
1,709 SR
Queue Stats
87W - 117L
1,379 Elo+
Party 1
Atlas
Atlas
broshink
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 112L
1,376 Elo+
Party 1
Team Averages
Level 89
1,570 SR
1,418 Elo+

VS

Team Averages
Level 89
1,371 SR
1,437 Elo+
Thanatos
Thanatos
ThESpEciAl9
Thanatos
Level 107
God Stats
4W - 11L
1,242 SR
Queue Stats
143W - 160L
1,442 Elo+
Solo
Sylvanus
Sylvanus
d1anq-fs
Sylvanus
Level 49
God Stats
0W - 2L
1,258 SR
Queue Stats
330W - 371L
1,423 Elo+
Party 2
Anubis
Anubis
zShinraa--
Anubis
Level 112
God Stats
8W - 6L
1,614 SR
Queue Stats
388W - 424L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 3
6,872
687
5,353
5,670
1,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
3 / 0 / 1
7,284
728
6,227
5,645
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
broshink
Atlas
11
0 / 0 / 4
7,395
740
4,756
5,239
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ThESpEciAl9
Thanatos
8
0 / 1 / 1
5,483
548
1,639
4,842
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
d1anq-fs
Sylvanus
11
0 / 0 / 1
6,753
675
2,244
7,415
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
zShinraa--
Anubis
11
2 / 3 / 0
6,363
636
5,622
6,883
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
3
1.25
W
Olorun
3
0
1
3.5
L
Thanatos
ThESpEciAl9
Thanatos
0
1
1
0.5
W
Atlas
broshink
Atlas
0
0
4
2
L
Sylvanus
d1anq-fs
Sylvanus
0
0
1
0.5
L
Anubis
zShinraa--
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
9,505
16,554
Taken
19,140
7,486
Mitigated
13,825
4,122
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,353
2,739
0
1,027
5,670
1,948
254
3,135
2,535
0
30,985
W
Olorun
6,227
2,531
239
1,467
5,645
2,071
878
2,913
2,732
25,669
0
L
Thanatos
ThESpEciAl9
Thanatos
1,639
257
149
2,837
4,842
2,082
0
2,430
2,412
0
8,847
W
Atlas
broshink
Atlas
4,756
854
0
1,389
5,239
3,467
122
2,470
2,769
10,353
0
L
Sylvanus
d1anq-fs
Sylvanus
2,244
754
1,760
2,229
7,415
8,179
0
4,296
3,119
6,748
0
L
Anubis
zShinraa--
Anubis
5,622
220
0
2,061
6,883
3,564
0
4,464
2,419
28,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,551
Gold Earned
18,599
136
Minions Killed
78
7
Camps Cleared
2
533,037
Distance Traveled
389,340
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,872
687
75
8
5
158,816
2
W
Olorun
7,284
728
46
5
2
173,167
1
L
Thanatos
5,483
548
10
1
1
103,475
3
W
Atlas
7,395
740
15
2
0
201,054
0
L
Sylvanus
6,753
675
16
2
0
157,575
0
L
Anubis
6,363
636
52
5
1
128,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role