Player Matchup

Hercules
Hercules
Gold IV
FranSole
Hercules
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,711 MMR
Party 2
Anhur
Anhur
Gold IV
Mañungo
Anhur
Gold IV
Level 129
God Stats
2W - 1L
1,738 SR
Queue Stats
27W - 25L
1,576 MMR
Solo
Chiron
Chiron
Gold V
Razz
Chiron
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,476 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Sentö
Nu Wa
Gold V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,675 MMR
Party 2
He Bo
He Bo
Gold II
Snoopzard
He Bo
Gold II
Level 137
God Stats
1W - 1L
1,692 SR
Queue Stats
14W - 9L
1,711 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,586 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,516 SR
1,531 MMR
Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
CauzeBljad
Hou Yi
Gold II
Level 116
God Stats
8W - 9L
1,431 SR
Queue Stats
730W - 726L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Magechkin
Sun Wukong
Silver II
Level 83
God Stats
22W - 11L
1,647 SR
Queue Stats
187W - 175L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FranSole
Hercules
18
0 / 5 / 2
11,725
469
9,204
31,191
48,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Mañungo
Anhur
17
3 / 7 / 4
11,885
475
11,203
22,061
9,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Razz
Chiron
18
1 / 4 / 5
11,254
450
15,775
19,497
9,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Sentö
Nu Wa
17
2 / 9 / 7
11,940
478
15,345
26,378
25,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Snoopzard
He Bo
19
5 / 9 / 1
12,955
518
17,003
22,689
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LancelotKhepriKaliArachne

VS

Bans
ShivaCupidThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
10 / 1 / 9
16,205
648
23,984
24,556
18,066
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
19
5 / 3 / 15
12,872
515
10,026
28,333
42,084
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
 
Anubis
19
4 / 4 / 7
12,829
513
11,493
18,788
11,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
CauzeBljad
Hou Yi
20
8 / 1 / 9
14,155
566
20,630
16,404
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Magechkin
Sun Wukong
20
7 / 2 / 9
15,309
612
28,197
25,343
26,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
11
Kills
34
34
Deaths
11
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
1
9
14.5
W
Athena
 
Athena
5
3
15
4.17
W
Anubis
 
Anubis
4
4
7
1.88
W
Hou Yi
CauzeBljad
Hou Yi
8
1
9
12.5
L
Hercules
FranSole
Hercules
0
5
2
0.2
W
Sun Wukong
Magechkin
Sun Wukong
7
2
9
5.75
L
Anhur
Mañungo
Anhur
3
7
4
0.71
L
Chiron
Razz
Chiron
1
4
5
0.88
L
Nu Wa
Sentö
Nu Wa
2
9
7
0.61
L
He Bo
Snoopzard
He Bo
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,530
Damage
94,330
121,816
Taken
113,424
100,749
Mitigated
105,200
36,778
Healing
36,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
23,984
15,670
0
5,457
24,556
18,066
3,156
7,218
17,338
0
178,604
W
Athena
 
Athena
10,026
3,013
516
3,070
28,333
42,084
527
7,836
20,497
44,312
0
W
Anubis
 
Anubis
11,493
277
0
8,641
18,788
11,576
1,120
4,639
14,149
116,481
0
W
Hou Yi
CauzeBljad
Hou Yi
20,630
10,371
0
4,165
16,404
7,359
2,676
6,026
10,378
0
143,054
L
Hercules
FranSole
Hercules
9,204
3,439
0
13,929
31,191
48,019
320
3,716
27,475
0
89,195
W
Sun Wukong
Magechkin
Sun Wukong
28,197
6,364
0
14,317
25,343
26,115
2,439
8,465
16,878
0
139,967
L
Anhur
Mañungo
Anhur
11,203
5,422
0
6,623
22,061
9,041
4,265
3,719
18,342
42
87,422
L
Chiron
Razz
Chiron
15,775
7,282
1,240
4,557
19,497
9,426
100
4,689
14,800
0
106,828
L
Nu Wa
Sentö
Nu Wa
15,345
3,041
0
4,803
26,378
25,224
41
6,038
20,340
63,900
0
L
He Bo
Snoopzard
He Bo
17,003
806
371
5,255
22,689
9,039
130
3,892
18,797
107,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
71,370
671
Minions Killed
795
0
Camps Cleared
0
2,149,415
Distance Traveled
2,487,226
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,205
648
254
10
0
588,168
6
W
Athena
12,872
515
30
1
0
545,145
8
W
Anubis
12,829
513
146
6
0
434,572
0
W
Hou Yi
14,155
566
148
6
0
430,162
5
L
Hercules
11,725
469
176
7
0
412,136
6
W
Sun Wukong
15,309
612
217
9
0
489,179
8
L
Anhur
11,885
475
139
6
0
422,600
3
L
Chiron
11,254
450
145
6
0
462,667
4
L
Nu Wa
11,940
478
70
3
0
401,952
1
L
He Bo
12,955
518
141
6
0
450,060
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role