Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ClaKoCu
Shiva
Level 129
God Stats
32W - 27L
1,580 SR
Queue Stats
306W - 322L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Einherjar793AD
Nu Wa
Level 48
God Stats
31W - 39L
1,487 SR
Queue Stats
45W - 53L
1,143 Elo+
Solo
Cerberus
Cerberus
MS2222
Cerberus
Level 123
God Stats
0W - 3L
1,192 SR
Queue Stats
449W - 504L
1,502 Elo+
Solo
Ishtar
Ishtar
RedScarletDream
Ishtar
Level 156
God Stats
12W - 18L
1,517 SR
Queue Stats
357W - 323L
1,512 Elo+
Solo
Team Averages
Level 113
1,455 SR
1,431 Elo+

VS

Team Averages
Level 101
1,552 SR
1,452 Elo+
Izanami
Izanami
DonJonez
Izanami
Level 126
God Stats
26W - 23L
1,695 SR
Queue Stats
215W - 197L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Dubious M
Nu Wa
Level 49
God Stats
89W - 91L
1,550 SR
Queue Stats
135W - 167L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Redwood101
Kukulkan
Level 121
God Stats
4W - 1L
1,690 SR
Queue Stats
423W - 451L
1,503 Elo+
Solo
Guan Yu
Guan Yu
TRROxIlllIF
Guan Yu
Level 142
God Stats
10W - 7L
1,564 SR
Queue Stats
299W - 263L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
x iPROSLAY3R x
Ratatoskr
Level 67
God Stats
2W - 6L
1,259 SR
Queue Stats
174W - 178L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 5 / 9
11,472
521
14,071
23,523
10,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
ClaKoCu
Shiva
18
4 / 3 / 4
11,564
526
20,888
29,082
22,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 4 / 6
10,862
494
21,149
21,433
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
MS2222
Cerberus
16
4 / 4 / 11
10,567
480
10,987
27,255
29,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 1
10,416
473
11,815
18,286
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonJonez
Izanami
20
4 / 0 / 4
12,854
584
15,735
15,056
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Dubious M
Nu Wa
19
3 / 4 / 11
12,008
546
20,389
18,433
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Redwood101
Kukulkan
15
1 / 6 / 8
10,333
470
14,514
22,760
13,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Guan Yu
TRROxIlllIF
Guan Yu
19
4 / 4 / 2
12,394
563
17,242
32,820
27,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
x iPROSLAY3R x
Ratatoskr
16
6 / 9 / 3
10,860
494
9,005
20,602
8,712
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
23
Kills
18
19
Deaths
23
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
5
9
2.3
L
Shiva
ClaKoCu
Shiva
4
3
4
2
W
Izanami
DonJonez
Izanami
4
0
4
6
W
Nu Wa
Dubious M
Nu Wa
3
4
11
2.13
L
6
4
6
2.25
L
Cerberus
MS2222
Cerberus
4
4
11
2.38
L
2
3
1
0.83
W
Kukulkan
Redwood101
Kukulkan
1
6
8
0.83
W
Guan Yu
TRROxIlllIF
Guan Yu
4
4
2
1.25
W
Ratatoskr
x iPROSLAY3R x
Ratatoskr
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,910
Damage
76,885
119,579
Taken
109,671
79,727
Mitigated
63,265
36,398
Healing
43,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,071
7,980
0
3,709
23,523
10,121
1,947
7,771
15,552
0
107,436
L
Shiva
ClaKoCu
Shiva
20,888
4,674
955
12,465
29,082
22,295
149
4,461
24,495
72
103,350
W
Izanami
DonJonez
Izanami
15,735
12,461
0
6,293
15,056
6,621
1,723
3,736
11,320
0
128,305
W
Nu Wa
Dubious M
Nu Wa
20,389
5,002
0
6,077
18,433
7,413
1,946
7,375
11,058
90,795
0
L
21,149
4,968
1,155
6,692
21,433
9,051
0
11,528
9,440
107,789
0
L
Cerberus
MS2222
Cerberus
10,987
775
864
5,461
27,255
29,470
112
12,674
14,193
34,227
0
L
11,815
6,548
0
5,097
18,286
8,790
1,319
6,323
11,762
0
100,043
W
Kukulkan
Redwood101
Kukulkan
14,514
774
1,745
6,615
22,760
13,295
123
11,155
11,296
74,121
0
W
Guan Yu
TRROxIlllIF
Guan Yu
17,242
3,310
0
18,826
32,820
27,224
3,276
3,503
29,317
0
98,381
W
Ratatoskr
x iPROSLAY3R x
Ratatoskr
9,005
2,946
0
4,364
20,602
8,712
0
7,467
13,135
0
73,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
58,449
629
Minions Killed
715
0
Camps Cleared
0
2,017,370
Distance Traveled
1,961,955
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,472
521
126
6
0
485,641
4
L
Shiva
11,564
526
152
7
0
391,518
8
W
Izanami
12,854
584
217
10
0
397,577
6
W
Nu Wa
12,008
546
144
7
0
396,639
2
L
Nu Wa
10,862
494
137
6
0
356,401
4
L
Cerberus
10,567
480
64
3
0
430,450
8
L
Ishtar
10,416
473
150
7
0
353,360
5
W
Kukulkan
10,333
470
83
4
0
372,966
10
W
Guan Yu
12,394
563
148
7
0
355,993
0
W
Ratatoskr
10,860
494
123
6
0
438,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role