Player Matchup

Horus
Horus
EDandFlow
Horus
Level 125
God Stats
1W - 0L
1,291 SR
Queue Stats
30W - 47L
1,419 Elo+
Solo
Ishtar
Ishtar
Kev12127356
Ishtar
Level 105
God Stats
21W - 17L
1,527 SR
Queue Stats
791W - 837L
1,460 Elo+
Solo
Atlas
Atlas
TrickyLastWish
Atlas
Level 130
God Stats
57W - 42L
1,686 SR
Queue Stats
344W - 286L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
XSlick-VicX
Zhong Kui
Level 149
God Stats
19W - 11L
1,662 SR
Queue Stats
324W - 274L
1,537 Elo+
Party 1
Nox
Nox
limagamerbrs
Nox
Level 143
God Stats
7W - 6L
1,434 SR
Queue Stats
170W - 151L
1,454 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,483 Elo+

VS

Team Averages
Level 102
1,595 SR
1,436 Elo+
Ares
Ares
CubaLinkx
Ares
Level 155
God Stats
0W - 3L
1,470 SR
Queue Stats
14W - 27L
1,354 Elo+
Solo
Thanatos
Thanatos
DatBoyROBFUEGO
Thanatos
Level 124
God Stats
6W - 6L
1,693 SR
Queue Stats
170W - 159L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
SmaXX7619
Erlang Shen
Level 45
God Stats
2W - 3L
1,481 SR
Queue Stats
172W - 204L
1,409 Elo+
Solo
Ullr
Ullr
ll R3PTAR ll
Ullr
Level 65
God Stats
6W - 7L
1,507 SR
Queue Stats
96W - 104L
1,506 Elo+
Solo
Poseidon
Poseidon
xXxJayMylesxXx
Poseidon
Level 121
God Stats
1W - 2L
1,825 SR
Queue Stats
24W - 28L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EDandFlow
Horus
18
3 / 0 / 13
12,304
1,119
11,008
18,487
29,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
18
0 / 2 / 17
11,132
1,012
8,247
7,194
3,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 1 / 14
13,465
1,224
18,985
12,103
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
XSlick-VicX
Zhong Kui
18
12 / 2 / 7
14,193
1,290
20,407
15,005
12,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 7 / 12
11,061
1,006
10,009
13,752
7,799
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

230

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 3 / 7
10,970
997
8,979
16,451
13,977
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
17
5 / 4 / 7
11,441
1,040
13,629
11,213
5,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
SmaXX7619
Erlang Shen
17
2 / 4 / 10
10,949
995
9,865
18,630
18,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 9
10,684
971
11,692
14,035
7,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
2 / 7 / 9
11,662
1,060
16,898
15,367
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
21
Kills
12
12
Deaths
21
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
7
1.83
L
Thanatos
5
4
7
2.13
W
Horus
EDandFlow
Horus
3
0
13
9.5
W
Ishtar
0
2
17
4.25
L
Erlang Shen
SmaXX7619
Erlang Shen
2
4
10
1.75
W
4
1
14
11
W
Zhong Kui
XSlick-VicX
Zhong Kui
12
2
7
7.75
W
2
7
12
1.14
L
1
3
9
1.83
L
Poseidon
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,656
Damage
61,063
66,541
Taken
75,696
66,131
Mitigated
52,792
17,362
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,979
220
0
5,822
16,451
13,977
0
8,663
7,788
23,462
0
L
Thanatos
13,629
1,636
0
5,516
11,213
5,295
0
7,545
2,993
0
17,122
W
Horus
EDandFlow
Horus
11,008
4,431
2,590
5,257
18,487
29,079
0
7,162
11,325
0
31,945
W
Ishtar
8,247
3,285
0
158
7,194
3,932
0
3,992
3,202
0
28,257
L
Erlang Shen
SmaXX7619
Erlang Shen
9,865
5,699
0
3,720
18,630
18,826
0
12,071
6,559
0
16,232
W
18,985
7,979
0
3,573
12,103
12,565
0
3,744
8,359
31,577
0
W
Zhong Kui
XSlick-VicX
Zhong Kui
20,407
3,354
0
3,481
15,005
12,756
0
5,539
9,466
44,610
0
W
10,009
1,930
0
2,303
13,752
7,799
0
5,440
8,312
22,627
0
L
11,692
6,649
0
783
14,035
7,334
0
10,690
3,276
0
31,660
L
Poseidon
16,898
2,164
0
1,151
15,367
7,360
0
10,363
5,004
54,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,155
Gold Earned
55,706
201
Minions Killed
192
10
Camps Cleared
8
1,080,432
Distance Traveled
1,096,537
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,970
997
26
2
0
196,019
0
L
Thanatos
11,441
1,040
16
1
0
239,130
0
W
Horus
12,304
1,119
42
4
0
244,931
0
W
Ishtar
11,132
1,012
54
5
3
209,699
2
L
Erlang Shen
10,949
995
11
1
1
247,662
0
W
Atlas
13,465
1,224
14
1
0
238,170
1
W
Zhong Kui
14,193
1,290
57
5
7
198,479
0
W
Nox
11,061
1,006
34
3
0
189,153
2
L
Ullr
10,684
971
41
4
0
209,396
0
L
Poseidon
11,662
1,060
98
9
7
204,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role