Player Matchup

Chang'e
Chang'e
AgniNa
Chang'e
Level 160
God Stats
7W - 1L
1,918 SR
Queue Stats
650W - 153L
1,983 Elo+
Party 1
Neith
Neith
Andagio
Neith
Level 152
God Stats
5W - 1L
1,687 SR
Queue Stats
185W - 127L
1,673 Elo+
Party 1
Atlas
Atlas
Rawjik
Atlas
Level 158
God Stats
22W - 1L
1,731 SR
Queue Stats
87W - 35L
1,805 Elo+
Party 1
Cernunnos
Cernunnos
ToesForSale
Cernunnos
Level 160
God Stats
2W - 1L
1,765 SR
Queue Stats
55W - 36L
1,648 Elo+
Party 1
Odin
Odin
xCoconut21
Odin
Level 124
God Stats
3W - 0L
1,584 SR
Queue Stats
106W - 51L
1,729 Elo+
Party 1
Team Averages
Level 151
1,737 SR
1,768 Elo+

VS

Team Averages
Level 134
1,506 SR
1,542 Elo+
Shiva
Shiva
BenBigBallss
Shiva
Level 154
God Stats
3W - 5L
1,465 SR
Queue Stats
252W - 244L
1,603 Elo+
Solo
Hel
Hel
FirstGirlscout
Hel
Level 56
God Stats
4W - 6L
1,512 SR
Queue Stats
48W - 33L
1,611 Elo+
Party 2
Anubis
Anubis
OfTheUnderground
Anubis
Level 143
God Stats
1W - 1L
1,743 SR
Queue Stats
58W - 40L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
Rndys
Cthulhu
Level 159
God Stats
0W - 3L
1,543 SR
Queue Stats
217W - 179L
1,623 Elo+
Solo
Chiron
Chiron
pumpkio9
Chiron
Level 160
God Stats
1W - 1L
1,266 SR
Queue Stats
33W - 27L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AgniNa
Chang'e
17
6 / 1 / 7
9,888
824
13,155
15,226
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Andagio
Neith
18
7 / 4 / 7
10,482
874
14,808
13,659
6,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Rawjik
Atlas
16
4 / 4 / 8
9,842
820
11,618
17,912
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
ToesForSale
Cernunnos
14
1 / 3 / 11
8,578
715
9,487
16,667
6,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 10
8,933
744
11,727
15,729
14,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
9,658
805
11,416
15,740
12,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 4 / 6
7,940
662
6,525
13,599
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 5
8,696
725
13,770
15,598
9,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rndys
Cthulhu
16
4 / 3 / 8
9,140
762
17,370
17,071
22,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
pumpkio9
Chiron
16
2 / 4 / 5
8,950
746
16,846
13,434
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
20
Kills
13
13
Deaths
20
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AgniNa
Chang'e
6
1
7
9.5
W
Neith
Andagio
Neith
7
4
7
2.63
L
5
3
5
2.5
L
0
4
6
0.75
L
2
6
5
0.75
W
Atlas
Rawjik
Atlas
4
4
8
2
L
Cthulhu
Rndys
Cthulhu
4
3
8
2.67
W
Cernunnos
ToesForSale
Cernunnos
1
3
11
2.17
L
Chiron
pumpkio9
Chiron
2
4
5
1.13
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,795
Damage
65,927
79,193
Taken
75,442
51,285
Mitigated
55,554
19,690
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AgniNa
Chang'e
13,155
1,468
3,463
5,084
15,226
6,121
1,987
8,707
6,519
38,687
0
W
Neith
Andagio
Neith
14,808
4,962
0
2,315
13,659
6,122
3,244
5,280
8,379
0
38,592
L
11,416
2,312
139
3,794
15,740
12,306
0
3,508
12,232
0
36,574
L
6,525
265
3,738
3,926
13,599
5,516
0
5,025
8,574
19,145
0
L
13,770
305
0
3,533
15,598
9,024
357
5,729
9,869
28,457
0
W
Atlas
Rawjik
Atlas
11,618
4,031
2,561
3,116
17,912
17,943
252
8,749
9,163
29,467
0
L
Cthulhu
Rndys
Cthulhu
17,370
1,354
431
692
17,071
22,552
124
5,797
11,274
35,737
0
W
Cernunnos
ToesForSale
Cernunnos
9,487
4,987
0
1,947
16,667
6,505
368
7,235
9,432
0
29,114
L
Chiron
pumpkio9
Chiron
16,846
6,267
852
1,755
13,434
6,156
1,072
4,714
8,720
0
38,829
W
11,727
1,493
0
1,204
15,729
14,594
132
7,694
8,035
0
27,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
44,384
237
Minions Killed
218
0
Camps Cleared
0
1,255,542
Distance Traveled
1,151,447
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,888
824
75
6
0
248,919
0
W
Neith
10,482
874
56
5
0
229,138
1
L
Shiva
9,658
805
66
6
0
214,910
0
L
Hel
7,940
662
25
2
0
245,402
3
L
Anubis
8,696
725
26
2
0
204,126
1
W
Atlas
9,842
820
33
3
0
253,540
1
L
Cthulhu
9,140
762
32
3
0
254,795
0
W
Cernunnos
8,578
715
38
3
0
232,590
1
L
Chiron
8,950
746
69
6
0
232,214
3
W
Odin
8,933
744
35
3
0
291,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role