Player Matchup

Xbalanque
Xbalanque
Platinum I
JungleOrL
Xbalanque
Platinum I
Level 44
God Stats
1W - 1L
1,857 SR
Queue Stats
38W - 22L
2,133 MMR
Solo
King Arthur
King Arthur
Platinum II
Twizzlers Candy
King Arthur
Platinum II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,961 MMR
Solo
Geb
Geb
Platinum I
iClutchModei
Geb
Platinum I
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
85W - 74L
1,962 MMR
Solo
Susano
Susano
Diamond III
whydsheleaveme
Susano
Diamond III
Level 126
God Stats
19W - 12L
1,800 SR
Queue Stats
357W - 347L
2,246 MMR
Solo
Janus
Janus
Diamond V
zabuzakk
Janus
Diamond V
Level 114
God Stats
151W - 170L
1,516 SR
Queue Stats
662W - 665L
2,147 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,593 SR
2,090 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,711 SR
2,090 MMR
Ares
Ares
Platinum III
BimiTenpix
Ares
Platinum III
Level 160
God Stats
25W - 16L
1,732 SR
Queue Stats
976W - 976L
1,923 MMR
Solo
Neith
Neith
Diamond IV
DeadsNight01
Neith
Diamond IV
Level 160
God Stats
1W - 2L
1,488 SR
Queue Stats
145W - 132L
2,057 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Doctor Doom7250
Morgan Le Fay
Diamond V
Level 60
God Stats
3W - 1L
1,886 SR
Queue Stats
53W - 39L
2,123 MMR
Solo
Da Ji
Da Ji
Platinum III
Vlone Amir
Da Ji
Platinum III
Level 160
God Stats
1W - 2L
1,420 SR
Queue Stats
52W - 46L
2,106 MMR
Solo
Ravana
Ravana
Diamond III
demonicwizard04
Ravana
Diamond III
Level 160
God Stats
9W - 3L
2,029 SR
Queue Stats
289W - 255L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JungleOrL
Xbalanque
17
5 / 4 / 6
11,112
463
22,415
20,181
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Twizzlers Candy
King Arthur
16
0 / 7 / 1
10,549
440
8,660
28,435
31,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 1 / 6
9,788
408
7,589
19,577
27,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 8 / 3
11,977
499
14,562
25,528
11,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
zabuzakk
Janus
17
3 / 7 / 3
11,190
466
12,417
17,624
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotYu HuangTerra

VS

Bans
KhepriMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
12,650
527
9,899
31,663
30,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 9 / 4
14,126
589
17,137
24,673
10,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Doctor Doom7250
Morgan Le Fay
20
4 / 2 / 8
14,658
611
17,066
19,805
11,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
19
7 / 4 / 7
14,600
608
23,190
22,699
20,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 2 / 4
17,164
715
20,594
17,274
11,676
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
19
Kills
26
27
Deaths
19
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
4
9
4
0.67
W
Morgan Le Fay
Doctor Doom7250
Morgan Le Fay
4
2
8
4
L
Xbalanque
JungleOrL
Xbalanque
5
4
6
2
L
King Arthur
Twizzlers Candy
King Arthur
0
7
1
0.07
W
Da Ji
7
4
7
2.63
W
9
2
4
5.5
L
3
1
6
6
L
8
8
3
1.19
L
Janus
zabuzakk
Janus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,643
Damage
87,886
111,345
Taken
116,114
86,255
Mitigated
85,079
11,196
Healing
36,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,899
98
1,261
10,554
31,663
30,300
214
6,423
24,683
37,325
0
W
17,137
4,035
341
8,050
24,673
10,780
8,843
2,960
21,552
0
108,126
W
Morgan Le Fay
Doctor Doom7250
Morgan Le Fay
17,066
1,683
0
9,275
19,805
11,527
3,102
4,658
14,963
140,042
0
L
Xbalanque
JungleOrL
Xbalanque
22,415
12,505
0
5,036
20,181
8,743
0
4,441
15,740
0
95,791
L
King Arthur
Twizzlers Candy
King Arthur
8,660
1,209
0
3,328
28,435
31,684
0
4,681
23,754
0
88,154
W
Da Ji
23,190
5,800
0
2,688
22,699
20,796
588
4,364
18,075
0
100,720
W
20,594
7,928
0
4,794
17,274
11,676
5,976
3,471
13,543
0
204,326
L
7,589
1,012
0
522
19,577
27,154
0
7,875
11,702
21,782
0
L
14,562
3,369
0
1,150
25,528
11,723
0
5,789
19,739
0
79,836
L
Janus
zabuzakk
Janus
12,417
764
0
1,160
17,624
6,951
0
4,401
13,223
92,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
73,198
589
Minions Killed
740
0
Camps Cleared
0
2,090,814
Distance Traveled
2,291,828
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,650
527
34
1
0
473,423
12
W
Neith
14,126
589
153
6
0
396,623
4
W
Morgan Le Fay
14,658
611
191
8
0
481,523
7
L
Xbalanque
11,112
463
126
5
0
327,752
5
L
King Arthur
10,549
440
174
7
0
453,210
7
W
Da Ji
14,600
608
134
6
0
424,629
6
W
Ravana
17,164
715
228
10
0
515,630
3
L
Geb
9,788
408
20
1
0
446,484
5
L
Susano
11,977
499
97
4
0
423,959
1
L
Janus
11,190
466
172
7
0
439,409
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role