Player Matchup

Achilles
Achilles
AsyaFay
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 234L
1,527 Elo+
Solo
Bacchus
Bacchus
Bergerac
Bacchus
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
91W - 78L
1,504 Elo+
Solo
Scylla
Scylla
MSzpunt
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,414 Elo+
Solo
Fenrir
Fenrir
NaifTheFork13
Fenrir
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
19W - 13L
1,562 Elo+
Solo
Nu Wa
Nu Wa
bobtonio
Nu Wa
Level 17
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 17L
1,495 Elo+
Solo
Team Averages
Level 70
1,462 SR
1,500 Elo+

VS

Team Averages
Level 128
1,516 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GoreKnightSkag
Anubis
Level 110
God Stats
2W - 1L
1,453 SR
Queue Stats
88W - 89L
1,517 Elo+
Solo
Fenrir
Fenrir
SanderCDG
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SiemaTuWiadro
Hou Yi
Level 109
God Stats
18W - 6L
1,715 SR
Queue Stats
556W - 541L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vinniej
Kumbhakarna
Level 147
God Stats
1W - 0L
1,409 SR
Queue Stats
6W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsyaFay
Achilles
9
1 / 3 / 2
5,046
1,009
2,518
6,500
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Bergerac
Bacchus
9
0 / 3 / 2
4,987
997
2,980
5,728
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MSzpunt
Scylla
12
0 / 2 / 2
5,068
1,014
5,084
4,822
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 0
5,572
1,114
2,692
6,432
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
bobtonio
Nu Wa
6
0 / 1 / 2
4,594
919
2,682
1,124
265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
4 / 0 / 9
6,171
1,234
4,799
3,305
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 8
5,412
1,082
3,086
3,777
1,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
SanderCDG
Fenrir
11
6 / 2 / 6
6,417
1,283
4,508
4,600
2,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 10
6,116
1,223
6,372
5,679
2,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Vinniej
Kumbhakarna
12
2 / 0 / 12
6,573
1,315
2,506
8,003
6,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
14
14
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
9
8.5
L
Achilles
AsyaFay
Achilles
1
3
2
0.67
L
Bacchus
Bergerac
Bacchus
0
3
2
0.33
W
0
1
8
4
L
Scylla
MSzpunt
Scylla
0
2
2
0.5
L
3
5
0
0.6
W
Fenrir
SanderCDG
Fenrir
6
2
6
4.5
W
2
1
10
7
W
Kumbhakarna
Vinniej
Kumbhakarna
2
0
12
8
L
Nu Wa
bobtonio
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,956
Damage
21,271
24,606
Taken
25,364
16,730
Mitigated
15,024
4,535
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,799
1,641
1,210
490
3,305
1,482
354
1,833
1,441
11,072
0
L
Achilles
AsyaFay
Achilles
2,518
741
231
1,050
6,500
6,320
0
2,467
3,933
0
6,115
L
Bacchus
Bergerac
Bacchus
2,980
325
565
620
5,728
4,926
0
1,892
3,748
5,375
0
W
3,086
250
30
892
3,777
1,952
240
1,975
1,717
8,700
0
L
Scylla
MSzpunt
Scylla
5,084
297
235
1,390
4,822
1,832
0
2,039
2,752
11,412
0
L
2,692
586
0
308
6,432
3,387
0
3,243
3,122
0
3,556
W
Fenrir
SanderCDG
Fenrir
4,508
754
0
1,027
4,600
2,578
0
891
3,561
0
6,699
W
6,372
3,725
168
1,564
5,679
2,658
439
2,427
3,162
0
11,580
W
Kumbhakarna
Vinniej
Kumbhakarna
2,506
398
888
2,698
8,003
6,354
0
3,620
4,205
4,888
0
L
Nu Wa
bobtonio
Nu Wa
2,682
407
0
136
1,124
265
0
750
374
6,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
30,689
34
Minions Killed
48
0
Camps Cleared
0
434,414
Distance Traveled
515,546
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,171
1,234
14
3
0
109,003
0
L
Achilles
5,046
1,009
5
1
0
91,214
2
L
Bacchus
4,987
997
1
0
0
96,170
1
W
Anubis
5,412
1,082
11
2
0
83,073
2
L
Scylla
5,068
1,014
17
3
0
96,240
2
L
Fenrir
5,572
1,114
2
0
0
93,006
1
W
Fenrir
6,417
1,283
7
1
0
113,455
1
W
Hou Yi
6,116
1,223
14
3
0
101,221
1
W
Kumbhakarna
6,573
1,315
2
0
0
108,794
2
L
Nu Wa
4,594
919
9
2
0
57,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role