Player Matchup

Cthulhu
Cthulhu
Wakanda-4evaa
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,405 Elo+
Party 1
Mulan
Mulan
bravo2773
Mulan
Level 60
God Stats
22W - 18L
1,600 SR
Queue Stats
48W - 62L
1,387 Elo+
Party 1
Hel
Hel
ponti797
Hel
Level 20
God Stats
3W - 6L
1,355 SR
Queue Stats
17W - 18L
1,380 Elo+
Party 1
Da Ji
Da Ji
romanhn_
Da Ji
Level 107
God Stats
0W - 2L
1,335 SR
Queue Stats
156W - 176L
1,445 Elo+
Party 1
Neith
Neith
xGallentt
Neith
Level 7
God Stats
14W - 18L
1,284 SR
Queue Stats
19W - 21L
1,287 Elo+
Party 1
Team Averages
Level 40
1,415 SR
1,381 Elo+

VS

Team Averages
Level 75
1,580 SR
1,459 Elo+
Awilix
Awilix
Ferransr16
Awilix
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 32L
1,459 Elo+
Party 2
Janus
Janus
Fouldex
Janus
Level 104
God Stats
3W - 1L
1,599 SR
Queue Stats
41W - 41L
1,402 Elo+
Party 2
Ah Puch
Ah Puch
FuRy_NaSH
Ah Puch
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,474 Elo+
Party 2
Neith
Neith
VioletTatia
Neith
Level 34
God Stats
4W - 3L
1,588 SR
Queue Stats
14W - 11L
1,511 Elo+
Solo
Geb
Geb
adrian_elcrak
Geb
Level 116
God Stats
1W - 2L
1,715 SR
Queue Stats
58W - 55L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 4 / 1
5,799
483
3,067
11,428
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
bravo2773
Mulan
12
2 / 1 / 2
7,080
590
7,342
11,350
5,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 3
6,718
560
3,950
8,418
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
romanhn_
Da Ji
12
5 / 3 / 1
7,058
588
6,115
9,958
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
xGallentt
Neith
9
0 / 3 / 0
5,017
418
4,079
6,070
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ferransr16
Awilix
11
5 / 3 / 6
7,049
587
7,714
9,761
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Fouldex
Janus
12
2 / 4 / 2
7,144
595
3,673
6,366
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
FuRy_NaSH
Ah Puch
12
0 / 2 / 1
7,042
587
8,664
7,367
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
8 / 0 / 3
7,538
628
10,507
6,048
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 9
6,619
552
4,476
8,493
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
15
15
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ferransr16
Awilix
5
3
6
2.67
W
Janus
Fouldex
Janus
2
4
2
0.75
W
Ah Puch
FuRy_NaSH
Ah Puch
0
2
1
0.25
W
8
0
3
9.5
L
Cthulhu
0
4
1
0.13
W
0
0
9
4.5
L
Mulan
bravo2773
Mulan
2
1
2
3
L
2
4
3
0.88
L
Da Ji
romanhn_
Da Ji
5
3
1
1.83
L
Neith
xGallentt
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
35,034
47,224
Taken
38,035
23,047
Mitigated
18,118
12,840
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ferransr16
Awilix
7,714
2,668
180
3,064
9,761
3,765
0
1,961
7,800
0
37,805
W
Janus
Fouldex
Janus
3,673
162
0
1,022
6,366
2,275
153
2,017
4,349
47,454
0
W
Ah Puch
FuRy_NaSH
Ah Puch
8,664
1,281
0
2,499
7,367
2,669
416
0
7,367
58,021
0
W
10,507
4,329
0
3,469
6,048
2,831
1,428
1,037
5,011
0
60,079
L
Cthulhu
3,067
410
223
2,492
11,428
7,191
0
2,412
8,974
20,934
0
W
4,476
369
118
1,751
8,493
6,578
135
2,002
6,491
20,189
0
L
Mulan
bravo2773
Mulan
7,342
863
0
5,058
11,350
5,966
0
7,503
3,847
0
53,271
L
3,950
425
603
3,052
8,418
3,253
1,074
1,933
6,307
36,685
0
L
Da Ji
romanhn_
Da Ji
6,115
1,171
0
340
9,958
4,207
0
2,515
7,347
0
41,337
L
Neith
xGallentt
Neith
4,079
1,728
0
1,072
6,070
2,430
0
2,092
3,936
0
31,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
35,392
333
Minions Killed
374
0
Camps Cleared
0
1,166,439
Distance Traveled
1,164,072
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,049
587
60
5
0
271,033
0
W
Janus
7,144
595
91
8
0
227,860
1
W
Ah Puch
7,042
587
105
9
0
225,740
3
W
Neith
7,538
628
87
7
0
205,665
2
L
Cthulhu
5,799
483
39
3
0
203,558
3
W
Geb
6,619
552
31
3
0
233,774
3
L
Mulan
7,080
590
109
9
0
231,157
4
L
Hel
6,718
560
63
5
0
239,185
2
L
Da Ji
7,058
588
73
6
0
273,972
1
L
Neith
5,017
418
49
4
0
218,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role