Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
lGazal
Ishtar
Level 96
God Stats
10W - 7L
1,471 SR
Queue Stats
64W - 55L
1,489 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,496 Elo+

VS

Team Averages
Level 96
1,348 SR
1,409 Elo+
Chronos
Chronos
AoCIear
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 338L
1,525 Elo+
Party 1
Ymir
Ymir
IM3rkMoDe
Ymir
Level 38
God Stats
18W - 10L
1,264 SR
Queue Stats
326W - 253L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
MrNasma
Cernunnos
Level 96
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 17L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 2 / 7
11,272
805
21,080
9,258
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
14
2 / 3 / 11
9,766
698
12,887
14,400
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
lGazal
Ishtar
16
7 / 0 / 9
11,182
799
16,532
10,548
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AoCIear
Chronos
14
4 / 3 / 1
9,543
682
11,431
19,329
9,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
0 / 6 / 5
9,413
672
4,699
20,673
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MrNasma
Cernunnos
11
1 / 7 / 1
8,443
603
8,303
16,012
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
7
5.25
W
Hercules
 
Hercules
2
3
11
2.5
L
Chronos
AoCIear
Chronos
4
3
1
1.5
L
Ymir
0
6
5
0.42
L
Cernunnos
MrNasma
Cernunnos
1
7
1
0.21
W
Ishtar
lGazal
Ishtar
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
24,433
34,206
Taken
56,014
23,289
Mitigated
39,008
9,254
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,080
7,641
0
1,435
9,258
4,482
719
4,328
4,930
56,794
0
W
Hercules
 
Hercules
12,887
3,383
542
3,873
14,400
14,099
0
7,548
6,852
0
22,814
L
Chronos
AoCIear
Chronos
11,431
4,852
0
3,740
19,329
9,880
0
5,871
13,156
38,673
3,235
L
Ymir
4,699
974
0
1,372
20,673
21,778
0
7,749
12,664
14,494
0
L
Cernunnos
MrNasma
Cernunnos
8,303
2,775
0
93
16,012
7,350
0
7,603
8,122
0
23,060
W
Ishtar
lGazal
Ishtar
16,532
10,211
0
3,404
10,548
4,708
1,924
3,342
7,206
0
46,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
27,399
152
Minions Killed
127
8
Camps Cleared
3
810,832
Distance Traveled
676,119
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,272
805
71
5
3
276,016
2
W
Hercules
9,766
698
19
1
5
257,002
4
L
Chronos
9,543
682
76
5
3
237,385
2
L
Ymir
9,413
672
15
1
0
232,859
0
L
Cernunnos
8,443
603
36
3
0
205,875
2
W
Ishtar
11,182
799
62
4
0
277,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role