Player Matchup

Tyr
Tyr
 
Tyr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Charlottes Wish
Ravana
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
44W - 46L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
Exorer
Sylvanus
Level 65
God Stats
9W - 3L
1,659 SR
Queue Stats
45W - 48L
1,508 Elo+
Party 1
Neith
Neith
FlatColt420936
Neith
Level 129
God Stats
9W - 13L
1,429 SR
Queue Stats
169W - 193L
1,420 Elo+
Solo
Nox
Nox
QuietFawn11971
Nox
Level 83
God Stats
28W - 38L
1,453 SR
Queue Stats
372W - 404L
1,462 Elo+
Solo
Team Averages
Level 95
1,467 SR
1,479 Elo+

VS

Team Averages
Level 105
1,526 SR
1,453 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Caizo4102
Fenrir
Level 159
God Stats
6W - 10L
1,522 SR
Queue Stats
248W - 251L
1,397 Elo+
Solo
Ishtar
Ishtar
Mr_Pototohead420
Ishtar
Level 129
God Stats
11W - 15L
1,491 SR
Queue Stats
263W - 302L
1,497 Elo+
Solo
Thoth
Thoth
TheRNGguy
Thoth
Level 104
God Stats
9W - 10L
1,574 SR
Queue Stats
410W - 423L
1,422 Elo+
Solo
Jormungandr
Jormungandr
turtlepower312
Jormungandr
Level 65
God Stats
136W - 99L
1,544 SR
Queue Stats
373W - 395L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 1
6,365
637
4,054
7,884
4,524
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
5 / 0 / 3
6,261
626
6,394
4,904
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Exorer
Sylvanus
8
0 / 1 / 1
4,875
488
1,508
5,767
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,120
512
1,478
3,007
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
5,775
578
1,895
3,942
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 2 / 0
4,785
479
1,924
6,083
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Caizo4102
Fenrir
8
0 / 2 / 0
4,664
466
4,271
7,268
3,459
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,293
529
2,691
4,640
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
TheRNGguy
Thoth
6
0 / 4 / 0
4,223
422
1,659
5,006
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
turtlepower312
Jormungandr
8
1 / 0 / 1
5,337
534
2,680
4,387
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
L
Hun Batz
 
Hun Batz
0
2
0
0
L
Fenrir
Caizo4102
Fenrir
0
2
0
0
W
5
0
3
6.5
W
Sylvanus
Exorer
Sylvanus
0
1
1
0.5
W
0
1
1
0.5
L
1
1
1
1.5
W
1
0
3
2.5
L
Thoth
TheRNGguy
Thoth
0
4
0
0
L
Jormungandr
turtlepower312
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
13,225
25,504
Taken
27,384
13,493
Mitigated
11,308
13,173
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,054
834
0
4,568
7,884
4,524
0
0
7,592
0
40,034
L
Hun Batz
 
Hun Batz
1,924
804
0
2,269
6,083
1,900
0
508
5,575
0
25,756
L
Fenrir
Caizo4102
Fenrir
4,271
809
116
4,170
7,268
3,459
0
0
7,268
0
26,244
W
6,394
1,874
0
2,984
4,904
2,117
0
1,064
3,811
0
40,724
W
Sylvanus
Exorer
Sylvanus
1,508
721
414
2,414
5,767
4,137
174
1,940
3,827
15,605
0
W
1,478
530
0
1,053
3,007
1,098
0
588
2,419
0
34,685
L
2,691
1,364
0
1,053
4,640
1,740
0
786
3,854
0
38,155
W
1,895
607
0
1,740
3,942
1,617
972
747
3,195
39,103
0
L
Thoth
TheRNGguy
Thoth
1,659
172
0
0
5,006
1,465
0
1,120
3,886
19,613
0
L
Jormungandr
turtlepower312
Jormungandr
2,680
1,169
0
727
4,387
2,744
0
989
3,398
29,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
24,302
329
Minions Killed
256
0
Camps Cleared
0
937,903
Distance Traveled
914,225
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,365
637
72
7
0
195,005
1
L
Hun Batz
4,785
479
57
6
0
217,286
0
L
Fenrir
4,664
466
42
4
0
198,848
0
W
Ravana
6,261
626
72
7
0
224,092
0
W
Sylvanus
4,875
488
32
3
0
159,772
1
W
Neith
5,120
512
74
7
0
166,683
0
L
Ishtar
5,293
529
75
8
0
159,339
3
W
Nox
5,775
578
79
8
0
192,351
3
L
Thoth
4,223
422
27
3
0
163,511
0
L
Jormungandr
5,337
534
55
6
0
175,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role