Player Matchup

Ra
Ra
AchillexZzz
Ra
Level 47
God Stats
1W - 3L
1,205 SR
Queue Stats
21W - 30L
1,380 Elo+
Solo
Khepri
Khepri
Kroki1
Khepri
Level 129
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 19L
1,445 Elo+
Party 1
Achilles
Achilles
LordNibi
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,358 Elo+
Solo
Skadi
Skadi
Paskuuda
Skadi
Level 29
God Stats
2W - 5L
1,215 SR
Queue Stats
12W - 19L
1,445 Elo+
Party 1
Nemesis
Nemesis
ViscountRe
Nemesis
Level 64
God Stats
6W - 6L
1,688 SR
Queue Stats
188W - 143L
1,548 Elo+
Solo
Team Averages
Level 61
1,375 SR
1,435 Elo+

VS

Team Averages
Level 77
1,518 SR
1,459 Elo+
Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MZ3090
Danzaburou
Level 26
God Stats
5W - 1L
1,758 SR
Queue Stats
27W - 18L
1,533 Elo+
Party 2
Ra
Ra
MortisIdis
Ra
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,248 Elo+
Solo
Odin
Odin
SmokeW0lf
Odin
Level 100
God Stats
9W - 12L
1,389 SR
Queue Stats
351W - 345L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
danxhkh
Cu Chulainn
Level 127
God Stats
15W - 14L
1,440 SR
Queue Stats
462W - 467L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 1
12,847
494
14,563
21,321
10,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Kroki1
Khepri
15
1 / 3 / 5
9,728
374
7,203
18,849
26,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
LordNibi
Achilles
17
5 / 5 / 2
11,874
457
20,086
30,451
39,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Paskuuda
Skadi
19
6 / 2 / 1
12,162
468
15,074
15,145
8,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
ViscountRe
Nemesis
14
0 / 5 / 0
9,449
363
5,009
17,632
7,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
7 / 2 / 3
13,984
538
16,169
17,605
8,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MZ3090
Danzaburou
11
1 / 4 / 0
9,567
368
3,397
8,493
3,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 3 / 5
12,610
485
5,133
8,756
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
20
6 / 3 / 11
15,104
581
20,152
30,826
34,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
danxhkh
Cu Chulainn
20
13 / 3 / 9
15,991
615
34,522
25,529
15,143
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
15
Kills
27
27
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
3
4.25
L
3
12
1
0.29
L
Khepri
Kroki1
Khepri
1
3
5
1.17
L
Achilles
LordNibi
Achilles
5
5
2
1.2
W
Danzaburou
MZ3090
Danzaburou
1
4
0
0.25
W
0
3
5
0.83
L
Skadi
Paskuuda
Skadi
6
2
1
3.25
W
Odin
6
3
11
3.83
L
Nemesis
ViscountRe
Nemesis
0
5
0
0
W
Cu Chulainn
danxhkh
Cu Chulainn
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,935
Damage
79,373
103,398
Taken
91,209
92,535
Mitigated
63,984
16,450
Healing
36,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,169
2,491
0
6,643
17,605
8,504
1,441
7,484
10,121
135,700
0
L
14,563
1,056
1,242
4,203
21,321
10,471
1,841
6,449
14,872
115,886
0
L
Khepri
Kroki1
Khepri
7,203
531
180
1,028
18,849
26,502
350
5,408
13,441
37,870
0
L
Achilles
LordNibi
Achilles
20,086
5,666
0
5,839
30,451
39,438
0
3,969
26,482
0
66,387
W
Danzaburou
MZ3090
Danzaburou
3,397
1,107
0
1,357
8,493
3,003
538
1,307
7,186
0
41,115
W
5,133
135
5,299
2,603
8,756
3,294
4,558
3,228
5,528
80,132
0
L
Skadi
Paskuuda
Skadi
15,074
4,567
340
2,300
15,145
8,161
1,168
3,057
12,088
0
132,840
W
Odin
20,152
4,851
0
10,563
30,826
34,040
837
6,582
24,244
0
109,706
L
Nemesis
ViscountRe
Nemesis
5,009
1,818
0
1,318
17,632
7,963
0
2,419
15,213
0
80,394
W
Cu Chulainn
danxhkh
Cu Chulainn
34,522
7,741
0
9,821
25,529
15,143
2,938
6,300
19,229
0
163,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
67,256
603
Minions Killed
735
0
Camps Cleared
0
2,260,855
Distance Traveled
2,351,875
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,984
538
173
7
0
538,543
5
L
Ra
12,847
494
179
7
0
434,166
2
L
Khepri
9,728
374
43
2
0
509,613
4
L
Achilles
11,874
457
87
3
0
419,567
2
W
Danzaburou
9,567
368
61
2
0
256,895
2
W
Ra
12,610
485
154
6
0
543,321
7
L
Skadi
12,162
468
184
7
0
497,433
2
W
Odin
15,104
581
179
7
0
481,856
3
L
Nemesis
9,449
363
110
4
0
400,076
4
W
Cu Chulainn
15,991
615
168
6
0
531,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role