Player Matchup

Eset
Eset
Dashade12
Eset
Level 157
God Stats
1W - 1L
1,756 SR
Queue Stats
80W - 63L
1,556 Elo+
Solo
Freya
Freya
EW202
Freya
Level 70
God Stats
19W - 14L
1,618 SR
Queue Stats
188W - 220L
1,450 Elo+
Party 2
Skadi
Skadi
Eatoshy
Skadi
Level 157
God Stats
1W - 3L
1,678 SR
Queue Stats
24W - 29L
1,552 Elo+
Solo
Set
Set
SNUGGLE5TRUGGL3
Set
Level 102
God Stats
11W - 7L
1,759 SR
Queue Stats
307W - 362L
1,453 Elo+
Party 2
Horus
Horus
ai-MAX-
Horus
Level 153
God Stats
4W - 8L
1,658 SR
Queue Stats
548W - 560L
1,509 Elo+
Solo
Team Averages
Level 128
1,694 SR
1,504 Elo+

VS

Team Averages
Level 109
1,437 SR
1,523 Elo+
Medusa
Medusa
PercNowitzki500
Medusa
Level 88
God Stats
7W - 17L
1,379 SR
Queue Stats
192W - 238L
1,457 Elo+
Solo
Fafnir
Fafnir
TatersinGravy12
Fafnir
Level 108
God Stats
10W - 7L
1,620 SR
Queue Stats
416W - 463L
1,426 Elo+
Solo
Fenrir
Fenrir
ZiTrOzZX
Fenrir
Level 95
God Stats
3W - 2L
1,097 SR
Queue Stats
171W - 139L
1,664 Elo+
Party 1
Shiva
Shiva
cikatic93b
Shiva
Level 148
God Stats
48W - 29L
1,617 SR
Queue Stats
380W - 377L
1,418 Elo+
Solo
Ra
Ra
starhors23
Ra
Level 107
God Stats
9W - 9L
1,474 SR
Queue Stats
199W - 165L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 2 / 0
5,233
476
1,538
5,240
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
EW202
Freya
10
0 / 3 / 0
5,560
505
4,094
8,898
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Eatoshy
Skadi
8
1 / 2 / 0
4,940
449
4,012
5,135
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,149
468
4,065
7,801
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ai-MAX-
Horus
8
0 / 1 / 1
5,082
462
3,605
8,901
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,849
441
1,974
5,879
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,692
517
2,904
6,967
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZiTrOzZX
Fenrir
9
5 / 0 / 2
6,154
559
6,818
7,049
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
11
2 / 0 / 0
6,324
575
6,497
9,160
5,690
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 2
6,889
626
5,140
4,477
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
10
10
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
0
2
0
0
L
Freya
EW202
Freya
0
3
0
0
L
Skadi
Eatoshy
Skadi
1
2
0
0.5
W
0
1
1
0.5
L
0
2
1
0.25
W
0
0
1
0.5
W
Fenrir
ZiTrOzZX
Fenrir
5
0
2
6
L
Horus
ai-MAX-
Horus
0
1
1
0.5
W
Shiva
2
0
0
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
23,333
35,975
Taken
33,532
14,465
Mitigated
17,614
11,008
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,538
77
141
475
5,240
1,710
0
1,413
3,743
37,656
0
L
Freya
EW202
Freya
4,094
1,428
0
3,742
8,898
3,116
0
189
8,709
38,020
0
L
Skadi
Eatoshy
Skadi
4,012
877
0
440
5,135
1,621
0
1,556
3,579
0
35,911
W
1,974
1,044
0
2,393
5,879
1,716
301
0
5,879
0
33,438
L
4,065
1,928
0
2,309
7,801
3,090
0
1,291
6,447
0
37,266
W
2,904
585
174
2,428
6,967
5,761
248
0
6,967
17,566
0
W
Fenrir
ZiTrOzZX
Fenrir
6,818
1,747
0
1,649
7,049
2,792
0
524
6,453
0
37,962
L
Horus
ai-MAX-
Horus
3,605
1,895
594
3,307
8,901
4,928
0
3,529
5,264
0
12,073
W
Shiva
6,497
1,152
0
3,270
9,160
5,690
0
4,094
5,066
189
41,728
W
5,140
637
327
2,313
4,477
1,655
0
824
3,535
54,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
29,908
302
Minions Killed
315
0
Camps Cleared
0
1,006,983
Distance Traveled
1,074,394
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,233
476
83
8
0
180,834
5
L
Freya
5,560
505
69
6
0
184,628
4
L
Skadi
4,940
449
61
6
0
214,469
0
W
Medusa
4,849
441
59
5
0
182,662
2
L
Set
5,149
468
68
6
0
230,650
0
W
Fafnir
5,692
517
31
3
0
199,361
0
W
Fenrir
6,154
559
48
4
0
233,882
1
L
Horus
5,082
462
21
2
0
196,402
2
W
Shiva
6,324
575
74
7
0
227,157
3
W
Ra
6,889
626
103
9
0
231,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role