Player Matchup

Hades
Hades
JaKeTheSniZZake4
Hades
Level 129
God Stats
11W - 13L
1,580 SR
Queue Stats
470W - 488L
1,482 Elo+
Solo
Hel
Hel
OneNamed_Diabeto
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 109L
1,108 Elo+
Party 2
Xbalanque
Xbalanque
Rsn_Pand3m0nium
Xbalanque
Level 64
God Stats
4W - 9L
1,341 SR
Queue Stats
117W - 150L
1,219 Elo+
Party 2
Thanatos
Thanatos
YouRocKancelThat
Thanatos
Level 97
God Stats
3W - 3L
1,578 SR
Queue Stats
115W - 98L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
kiriakosrantitis
Cu Chulainn
Level 158
God Stats
1W - 3L
1,501 SR
Queue Stats
84W - 92L
1,420 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,351 Elo+

VS

Team Averages
Level 75
1,470 SR
1,398 Elo+
Poseidon
Poseidon
IPityYouA11
Poseidon
Level 127
God Stats
94W - 91L
1,541 SR
Queue Stats
584W - 557L
1,515 Elo+
Solo
Geb
Geb
Sheesh3334
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,348 Elo+
Party 1
Vamana
Vamana
Zenna Tv
Vamana
Level 26
God Stats
6W - 9L
1,512 SR
Queue Stats
11W - 21L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
into
Nu Wa
Level 27
God Stats
3W - 4L
1,352 SR
Queue Stats
13W - 20L
1,407 Elo+
Party 1
Loki
Loki
regatoblondmdfks
Loki
Level 110
God Stats
43W - 38L
1,443 SR
Queue Stats
57W - 52L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
10,655
561
13,517
19,530
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 3
8,604
453
2,613
12,056
12,092
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Rsn_Pand3m0nium
Xbalanque
7
0 / 0 / 0
6,264
330
2,182
3,190
983
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 3
9,301
490
9,835
17,278
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
kiriakosrantitis
Cu Chulainn
16
3 / 2 / 2
9,924
522
13,168
17,890
14,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IPityYouA11
Poseidon
15
3 / 2 / 4
9,247
487
8,462
8,180
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 5
9,797
516
4,464
9,882
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Zenna Tv
Vamana
15
1 / 3 / 4
8,769
462
3,523
13,679
9,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
into
Nu Wa
15
2 / 5 / 7
9,440
497
13,055
11,420
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 6
9,985
526
10,213
18,970
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
14
14
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
IPityYouA11
Poseidon
3
2
4
2.5
L
6
5
2
1.4
L
0
3
3
0.5
L
Xbalanque
Rsn_Pand3m0nium
Xbalanque
0
0
0
0
W
3
1
5
5.5
L
4
4
3
1.38
W
Vamana
Zenna Tv
Vamana
1
3
4
1
W
Nu Wa
into
Nu Wa
2
5
7
1.1
L
Cu Chulainn
kiriakosrantitis
Cu Chulainn
3
2
2
2
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
39,717
69,944
Taken
62,131
44,989
Mitigated
34,422
31,450
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
IPityYouA11
Poseidon
8,462
947
0
407
8,180
2,990
542
1,850
6,304
79,035
0
L
13,517
916
388
7,722
19,530
9,787
924
8,564
10,513
86,412
0
L
2,613
419
252
2,044
12,056
12,092
150
6,714
5,239
35,200
0
L
Xbalanque
Rsn_Pand3m0nium
Xbalanque
2,182
607
0
737
3,190
983
0
1,483
1,665
0
22,304
W
4,464
753
108
1,618
9,882
10,360
550
2,824
6,974
28,750
0
L
9,835
2,265
0
13,245
17,278
7,993
0
4,894
12,218
0
70,354
W
Vamana
Zenna Tv
Vamana
3,523
1,894
0
1,354
13,679
9,908
2,008
1,963
11,613
0
50,166
W
Nu Wa
into
Nu Wa
13,055
4,324
82
1,784
11,420
3,549
2,707
5,117
5,997
64,167
0
L
Cu Chulainn
kiriakosrantitis
Cu Chulainn
13,168
2,232
0
7,062
17,890
14,134
102
3,464
14,328
0
82,382
W
10,213
2,830
0
7,792
18,970
7,615
0
3,671
15,113
0
76,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
47,238
442
Minions Killed
451
0
Camps Cleared
0
1,607,852
Distance Traveled
1,880,261
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,247
487
119
6
0
357,280
4
L
Hades
10,655
561
134
7
0
352,272
2
L
Hel
8,604
453
46
2
0
342,884
2
L
Xbalanque
6,264
330
43
2
0
148,009
2
W
Geb
9,797
516
31
2
0
384,404
0
L
Thanatos
9,301
490
101
5
0
427,224
4
W
Vamana
8,769
462
87
5
0
394,775
0
W
Nu Wa
9,440
497
112
6
0
309,318
2
L
Cu Chulainn
9,924
522
118
6
0
337,463
1
W
Loki
9,985
526
102
5
0
434,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role