Player Matchup

Thoth
Thoth
Flashquez
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 1
Janus
Janus
Gupp
Janus
Level 100
God Stats
0W - 1L
1,720 SR
Queue Stats
10W - 9L
1,631 Elo+
Party 1
Ra
Ra
PinchePelon
Ra
Level 118
God Stats
0W - 1L
1,566 SR
Queue Stats
7W - 5L
1,620 Elo+
Party 1
Team Averages
Level 105
1,595 SR
1,629 Elo+

VS

Team Averages
Level 131
1,403 SR
1,551 Elo+
Gilgamesh
Gilgamesh
MastaBChiefn
Gilgamesh
Level 129
God Stats
11W - 9L
1,614 SR
Queue Stats
161W - 124L
1,647 Elo+
Solo
Nox
Nox
toxic-ninja1998
Nox
Level 145
God Stats
4W - 6L
1,448 SR
Queue Stats
190W - 214L
1,523 Elo+
Solo
Hou Yi
Hou Yi
xYouDieIReloadx
Hou Yi
Level 120
God Stats
1W - 2L
1,146 SR
Queue Stats
99W - 104L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flashquez
Thoth
12
1 / 3 / 1
7,576
631
6,323
7,664
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Gupp
Janus
10
1 / 4 / 1
7,242
604
5,446
7,684
2,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
7,156
596
8,002
7,618
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MastaBChiefn
Gilgamesh
12
2 / 1 / 4
8,763
730
8,376
14,804
12,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 5
8,927
744
4,249
8,346
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 5
9,062
755
8,381
8,135
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Flashquez
Thoth
1
3
1
0.5
L
Janus
Gupp
Janus
1
4
1
0.38
W
Gilgamesh
MastaBChiefn
Gilgamesh
2
1
4
4
L
0
3
1
0.17
W
4
1
5
6.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
21,006
22,966
Taken
31,285
8,350
Mitigated
20,465
2,097
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Flashquez
Thoth
6,323
437
0
303
7,664
2,492
0
1,212
6,452
16,708
0
L
Janus
Gupp
Janus
5,446
375
0
0
7,684
2,902
0
1,046
6,638
18,060
0
W
Gilgamesh
MastaBChiefn
Gilgamesh
8,376
1,612
2,284
2,926
14,804
12,806
121
8,442
6,362
0
22,668
L
8,002
1,096
744
1,050
7,618
2,956
0
2,113
5,505
31,675
0
W
4,249
427
0
333
8,346
3,952
525
6,286
2,060
31,761
0
W
8,381
4,090
0
2,811
8,135
3,707
721
6,352
1,783
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
26,752
120
Minions Killed
141
3
Camps Cleared
9
641,643
Distance Traveled
716,332
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,576
631
26
2
0
218,813
1
L
Janus
7,242
604
45
4
2
213,517
3
W
Gilgamesh
8,763
730
22
2
1
251,074
5
L
Ra
7,156
596
49
4
1
209,313
3
W
Nox
8,927
744
68
6
3
240,264
2
W
Hou Yi
9,062
755
51
4
5
224,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role